Conferences related to Artificial Intelligence

Back to Top

2020 IEEE/ASME International Conference on Advanced Intelligent Mechatronics (AIM)

The scope of the 2020 IEEE/ASME AIM includes the following topics: Actuators, Automotive Systems, Bioengineering, Data Storage Systems, Electronic Packaging, Fault Diagnosis, Human-Machine Interfaces, Industry Applications, Information Technology, Intelligent Systems, Machine Vision, Manufacturing, Micro-Electro-Mechanical Systems, Micro/Nano Technology, Modeling and Design, System Identification and Adaptive Control, Motion Control, Vibration and Noise Control, Neural and Fuzzy Control, Opto-Electronic Systems, Optomechatronics, Prototyping, Real-Time and Hardware-in-the-Loop Simulation, Robotics, Sensors, System Integration, Transportation Systems, Smart Materials and Structures, Energy Harvesting and other frontier fields.


2019 41st Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)

The conference program will consist of plenary lectures, symposia, workshops andinvitedsessions of the latest significant findings and developments in all the major fields ofbiomedical engineering.Submitted papers will be peer reviewed. Accepted high quality paperswill be presented in oral and postersessions, will appear in the Conference Proceedings and willbe indexed in PubMed/MEDLINE & IEEE Xplore


2019 IEEE 18th International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

The IEEE ICCI*CC series is a flagship conference of its field. It not only synergizes theories of modern information science, computer science, communication theories, AI, cybernetics, computational intelligence, cognitive science, intelligence science, neuropsychology, brain science, systems science, software science, knowledge science, cognitive robots, cognitive linguistics, and life science, but also promotes novel applications in cognitive computers, cognitive communications, computational intelligence, cognitive robots, cognitive systems, and the AI, IT, and software industries.

  • 2018 IEEE 17th International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Informatics models of the brainCognitive processes of the brainThe cognitive foundation of big dataMachine consciousnessNeuroscience foundations of information processingDenotational mathematics (DM)Cognitive knowledge basesAutonomous machine learningNeural models of memoryInternal information processingCognitive sensors and networksCognitive linguisticsAbstract intelligence (aI)Cognitive information theoryCognitive information fusionCognitive computersCognitive systemsCognitive man-machine communicationCognitive InternetWorld-Wide Wisdoms (WWW+)Mathematical engineering for AICognitive vehicle systems Semantic computingDistributed intelligenceMathematical models of AICognitive signal processingCognitive image processing Artificial neural netsGenetic computingMATLAB models of AIBrain-inspired systemsNeuroinformaticsNeurological foundations of the brainSoftware simulations of the brainBrain-system interfacesNeurocomputingeBrain models

  • 2017 IEEE 16th International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Cognitive Informatics is a transdisciplinary field that studies the internal information processing mechanisms of the brain, the underlying abstract intelligence theories and denotational mathematics, and their engineering applications in cognitive computing, computational intelligence, and cognitive systems. Cognitive Computing is a cutting-edge paradigm of intelligent computing methodologies and systems based on CI, which implements computational intelligence by autonomous inferences and perceptions mimicking the mechanisms of the brain. CI and CC not only synergize theories of modern information science, computer science, communication theories, AI, cybernetics, computational intelligence, cognitive science, intelligence science, neuropsychology, brain science, systems science, software science, knowledge science, cognitive robots, cognitive linguistics, and life science, but also reveal exciting applications in cognitive computers, cognitive robots, and computational intelligence.

  • 2016 IEEE 15th International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Cognitive Informatics (CI) is a transdisciplinary field that studies the internal information processing mechanisms of the brain, the underlying abstract intelligence (¿I) theories and denotational mathematics, and their engineering applications in cognitive computing, computational intelligence, and cognitive systems. Cognitive Computing (CC) is a cutting-edge paradigm of intelligent computing methodologies and systems based on cognitive informatics, which implements computational intelligence by autonomous inferences and perceptions mimicking the mechanisms of the brain.

  • 2015 IEEE 14th International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    The scope of the conference covers cognitive informatics, cognitive computing, cognitive communications, computational intelligence, and computational linguitics.

  • 2014 IEEE 13th International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Cognitive informatics, cognitive computing, cognitive science, cognitive robots, artificial intelligence, computational intelligence

  • 2013 12th IEEE International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Cognitive Informatics (CI) is a cutting-edge and multidisciplinary research field that tackles the fundamental problems shared by modern informatics, computing, AI, cybernetics, computational intelligence, cognitive science, intelligence science, neuropsychology, brain science, systems science, software engineering, knowledge engineering, cognitive robots, scientific philosophy, cognitive linguistics, life sciences, and cognitive computing.

  • 2012 11th IEEE International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Cognitive informatics and Cognitive Computing are a transdisciplinary enquiry on the internal information processing mechanisms and processes of the brain and their engineering applications in cognitive computers, computational intelligence, cognitive robots, cognitive systems, and in the AI, IT, and software industries. The 11th IEEE Int l Conference on Cognitive Informatics and Cognitive Computing (ICCI*CC 12) focuses on the theme of e-Brain and Cognitive Computers.

  • 2011 10th IEEE International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Cognitive Informatics and Cognitive Computing are a transdisciplinary enquiry on the internal information processing mechanisms and processes of the brain and their engineering applications in cognitive computers, computational intelligence, cognitive robots, cognitive systems, and in the AI, IT, and software industries. The 10th IEEE Int l Conference on Cognitive Informatics and Cognitive Computing (ICCI*CC 11) focuses on the theme of Cognitive Computers and the e-Brain.

  • 2010 9th IEEE International Conference on Cognitive Informatics (ICCI)

    Cognitive Informatics (CI) is a cutting-edge and transdisciplinary research area that tackles the fundamental problems shared by modern informatics, computing, AI, cybernetics, computational intelligence, cognitive science, neuropsychology, medical science, systems science, software engineering, telecommunications, knowledge engineering, philosophy, linguistics, economics, management science, and life sciences.

  • 2009 8th IEEE International Conference on Cognitive Informatics (ICCI)

    The 8th IEEE International Conference on Cognitive Informatics (ICCI 09) focuses on the theme of Cognitive Computing and Semantic Mining. The objectives of ICCI'09 are to draw attention of researchers, practitioners, and graduate students to the investigation of cognitive mechanisms and processes of human information processing, and to stimulate the international effort on cognitive informatics research and engineering applications.

  • 2008 7th IEEE International Conference on Cognitive Informatics (ICCI)

    The 7th IEEE International Conference on Cognitive Informatics (ICCI 08) focuses on the theme of Cognitive Computers and Computational Intelligence. The objectives of ICCI 08 are to draw attention of researchers, practitioners and graduate students to the investigation of cognitive mechanisms and processes of human information processing, and to stimulate the international effort on cognitive informatics research and engineering applications.

  • 2007 6th IEEE International Conference on Cognitive Informatics (ICCI)

  • 2006 5th IEEE International Conference on Cognitive Informatics (ICCI)

  • 2005 4th IEEE International Conference on Cognitive Informatics (ICCI)


2019 IEEE 8th Joint International Information Technology and Artificial Intelligence Conference (ITAIC)

The aim of IEEE ITAIC 2019 is to provide a platform for researchers, engineers, academicians as well as industrial professionals from all over the world to present their research results and development activities in Information Technology and Artificial Intelligence. It provides opportunities for the delegates to exchange new ideas and application experiences, to establish business or research relations and to find global partners for future collaboration.

  • 2014 IEEE 7th Joint International Information Technology and Artificial Intelligence Conference (ITAIC)

    The aim objective of ITAIC 2014 is to provide a platform for researchers, engineers, academicians as well as industrial professionals from all over the world to present their research results and development activities in Information Technology and Artificial Intelligence. This conference provides opportunities for the delegates to exchange new ideas and application experiences face to face, to establish business or research relations and to find global partners for future collaboration.

  • 2011 6th IEEE Joint International Information Technology and Artificial Intelligence Conference (ITAIC)

    The aim objective of ITAIC 2011 is to provide a platform for researchers, engineers, academicians as well as industrial professionals from all over the world to present their research results and development activities in Information Technology and Artificial Intelligence. This conference provides opportunities for the delegates to exchange new ideas and application experiences face to face, to establish business or research relations and to find global partners for future collaboration.


2019 IEEE Conference on Games (CoG)

The Conference on Games (CoG) evolves from the traditional Computational Intelligence and Games (CIG) to bring together leading researchers and practitioners from academia and industry in the field of Games, to discuss recent advances and explore future directions. IEEE CoG seeks to share insights and cutting-edge research related to game technologies and design, covering scientific, technical, and engineering aspects of games. It will include presentations of peer-reviewed papers, invited talks by high-profile industry and academic leaders, panels, posters and demos. We welcome papers related to all aspects of Games, including, but not limited to, the following broad subject areas:Computational and Artificial Intelligence in Games, Game Technology, Game Interaction and Player Experience, Game Design and Game Education.

  • 2018 IEEE Conference on Computational Intelligence and Games (CIG)

    The IEEE Conference on Computational Intelligence and Games is the premier annual event for researchers applying computational and artificial intelligence techniques to games. The domain of the conference includes all sorts of CI/AI applied to all sorts of games, including board games, video games and mathematical games.

  • 2017 IEEE Conference on Computational Intelligence and Games (CIG)

    Computer games not only offer a killer application for computational intelligence (CI), machine learning and search but also provide a compelling domain where problem solving and decision making meet artifact creation; both of which can be experienced via a highly immersive, complex and rich interaction. Additionally, methods from computational intelligence promise to have a big impact on game technology and development, assisting designers and developers and enabling new types of computer games. The Computational Intelligence and Games (CIG) conference series brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field. The annual IEEE Conference on Computational Intelligence and Games (CIG) is one of the premier international conferences in the field of computational and artificial intelligence and games.

  • 2016 IEEE Conference on Computational Intelligence and Games (CIG)

    Games can be used as a challenging scenery for benchmarking methods from computational intelligence since they provide dynamic and competitive elements that are germane to real-world problems. This conference brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field.The IEEE Conference on Computational Intelligence and Games is the premier annual event for researchers applying computational and artificial intelligence techniques to games. The domain of the conference includes all sorts of CI/AI applied to all sorts of games, including board games, video games and mathematical games.

  • 2015 IEEE Conference on Computational Intelligence and Games (CIG)

    Games have proven to be an ideal domain for the study of computational intelligence as not only are they fun to play and interesting to observe, but they provide competitive and dynamic environments that model many real-world problems. Additionally, methods from computational intelligence promise to have a big impact on game technology and development, assisting designers and developers and enabling new types of computer games. The Computational Intelligence and Games (CIG) conference series brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field. The annual IEEE Conference on Computational Intelligence and Games (IEEE CIG) is one of the premier international conferences in the field of computational intelligence and games.

  • 2014 IEEE Conference on Computational Intelligence and Games (CIG)

    Games can be used as a challenging scenery for benchmarking methods from computational intelligencesince they provide dynamic and competitive elements that are germane to real-world problems. This conference brings together leading researchers andpractitioners from academia and industry to discuss recent advances and explore future directions in this field.

  • 2013 IEEE Conference on Computational Intelligence and Games (CIG)

    The conference covers applications of computational intelligence to games, defined in a broad sense, as well as applications to supporting technology such as content, art work, and non-player characters.

  • 2012 IEEE Conference on Computational Intelligence and Games (CIG)

    Games provide dynamic environments modelling many real-world problems and methods from computational intelligence promise to having a big impact on game technology and development. CIG 2012 brings together leading researchers, designers, developers, and practitioners from academia and industry to discuss recent advances and explore future directions in this ever changing field.

  • 2011 IEEE Conference on Computational Intelligence and Games (CIG)

    Games have proven to be an ideal domain for the study of computational intelligence as not only are they fun to play and interesting to observe, but they provide competitive and dynamic environments that model many real-world problems. The 2010 IEEE Symposium on Computational Intelligence and Games brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field.

  • 2010 IEEE Symposium on Computational Intelligence and Games (CIG)

    Games have proven to be an ideal domain for the study of computational intelligence as not only are they fun to play and interesting to observe, but they provide competitive and dynamic environments that model many real-world problems. The 2010 IEEE Symposium on Computational Intelligence and Games brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field.

  • 2009 IEEE Symposium on Computational Intelligence and Games (CIG)

    The 2009 IEEE Symposium on Computational Intelligence and Games brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in the area of computational intelligence applied to games.

  • 2008 IEEE Symposium on Computational Intelligence and Games (CIG)

  • 2007 IEEE Symposium on Computational Intelligence and Games (CIG)

  • 2006 IEEE Symposium on Computational Intelligence and Games (CIG)

  • 2005 IEEE Symposium on Computational Intelligence and Games (CIG)


More Conferences

Periodicals related to Artificial Intelligence

Back to Top

Aerospace and Electronic Systems Magazine, IEEE

The IEEE Aerospace and Electronic Systems Magazine publishes articles concerned with the various aspects of systems for space, air, ocean, or ground environments.


Antennas and Wireless Propagation Letters, IEEE

IEEE Antennas and Wireless Propagation Letters (AWP Letters) will be devoted to the rapid electronic publication of short manuscripts in the technical areas of Antennas and Wireless Propagation.


Automatic Control, IEEE Transactions on

The theory, design and application of Control Systems. It shall encompass components, and the integration of these components, as are necessary for the construction of such systems. The word `systems' as used herein shall be interpreted to include physical, biological, organizational and other entities and combinations thereof, which can be represented through a mathematical symbolism. The Field of Interest: shall ...


Automation Science and Engineering, IEEE Transactions on

The IEEE Transactions on Automation Sciences and Engineering (T-ASE) publishes fundamental papers on Automation, emphasizing scientific results that advance efficiency, quality, productivity, and reliability. T-ASE encourages interdisciplinary approaches from computer science, control systems, electrical engineering, mathematics, mechanical engineering, operations research, and other fields. We welcome results relevant to industries such as agriculture, biotechnology, healthcare, home automation, maintenance, manufacturing, pharmaceuticals, retail, ...


Biomedical Engineering, IEEE Transactions on

Broad coverage of concepts and methods of the physical and engineering sciences applied in biology and medicine, ranging from formalized mathematical theory through experimental science and technological development to practical clinical applications.


More Periodicals

Most published Xplore authors for Artificial Intelligence

Back to Top

No authors for "Artificial Intelligence"


Xplore Articles related to Artificial Intelligence

Back to Top

IEE Colloquium on 'The Application of Artificial Intelligence Techniques to Signal Processing' (Digest No.42)

IEE Colloquium on Application of Artificial Intelligence Techniques to Signal Processing, 1989

None


IEE Colloquium on 'Software Engineering and AI (Artificial Intelligence)' (Digest No.087)

IEE Colloquium on Software Engineering and AI (Artificial Intelligence) (Digest No.087), 1992

None


Artificial intelligence and modern sports education technology

2010 International Conference on Artificial Intelligence and Education (ICAIE), 2010

Artificial intelligence is a comprehensive cutting-edge discipline which is developing, and an important research direction in the fields of science computer and technology. This paper uses the principles and methods of artificial intelligence on the basis of describing the concept and research areas of artificial intelligence, focuses on in-depth analysis and discussion of applicable perspective and development of artificial intelligence ...


The Prospect for the Application of the Surgical Navigation System Based on Artificial Intelligence and Augmented Reality

2018 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR), 2018

With the development of the artificial intelligence, the artificial intelligence technology is gradually applied to medicine to assist the doctors for disease diagnosis and surgery, which promotes the rapid development of the precision medicine. In this paper, the surgical system based on the artificial intelligence and the augmented reality is explored. In the future, the surgery system based on the ...


Risk management analysis with the help of lightning strike mapping around 500 k-v grid station using artificial intelligence technique

2012 International Conference of Robotics and Artificial Intelligence, 2012

Lightning has been one of the major problems for insulation design of power systems and it is still one of the main causes of forced outages in transmission and distribution lines. It is necessary to protect the power apparatus from over volts in electric system caused by lightning over voltages. Artificial intelligence (AI) techniques, such as expert system (ES), fuzzy ...


More Xplore Articles

Educational Resources on Artificial Intelligence

Back to Top

IEEE-USA E-Books

  • IEE Colloquium on 'The Application of Artificial Intelligence Techniques to Signal Processing' (Digest No.42)

    None

  • IEE Colloquium on 'Software Engineering and AI (Artificial Intelligence)' (Digest No.087)

    None

  • Artificial intelligence and modern sports education technology

    Artificial intelligence is a comprehensive cutting-edge discipline which is developing, and an important research direction in the fields of science computer and technology. This paper uses the principles and methods of artificial intelligence on the basis of describing the concept and research areas of artificial intelligence, focuses on in-depth analysis and discussion of applicable perspective and development of artificial intelligence in modern physical education technology, and raises the corresponding development strategies to the use of artificial intelligence in modem sports educational technology, in order to provide the theoretical support for the establishment and development of modern physical education technical disciplines.

  • The Prospect for the Application of the Surgical Navigation System Based on Artificial Intelligence and Augmented Reality

    With the development of the artificial intelligence, the artificial intelligence technology is gradually applied to medicine to assist the doctors for disease diagnosis and surgery, which promotes the rapid development of the precision medicine. In this paper, the surgical system based on the artificial intelligence and the augmented reality is explored. In the future, the surgery system based on the artificial and augmented reality will intelligently assist doctors to perform the operation and achieve the goal of the minimally invasive surgery.

  • Risk management analysis with the help of lightning strike mapping around 500 k-v grid station using artificial intelligence technique

    Lightning has been one of the major problems for insulation design of power systems and it is still one of the main causes of forced outages in transmission and distribution lines. It is necessary to protect the power apparatus from over volts in electric system caused by lightning over voltages. Artificial intelligence (AI) techniques, such as expert system (ES), fuzzy logic (FL), and artificial neural network (ANN), and genetic algorithm (GA), techniques can solve complex engineering problems which are difficult to solve by traditional methods. This research focuses on (AI) technique i.e. fuzzy logic on mapping the lightning strike area around 500 k-v Grid station based on; level of strike (high, medium, low) and category of lightning (positive cloud-to-ground, negative cloud-to-ground, flash).Predefined areas around 500k-v Sheikh muhammadi Grid station Peshawar is chosen as a case study. This research will be helpful in risk management and lightning protection analysis by determining the area and characterizing the lightning strikes around the Grid station.

  • Study and Application of Stock Robot Kaburobo Based on Artificial Intelligence

    The kaburobo is a kind of stock robot developed by Waseda University written in JAVA. People can finish virtual stock exchanges (VIREAL) on a imagine platform. Players can also make a program to carry on the algorithm simulation and be realized it through the software interface. This paper introduced kaburobopsilas work principle in detail. Based on the research result and through this stock trade platform, we studied the application of artificial intelligence (AI) in stock exchanges field. This article only does one simple analysis and hoped can get up function which certain offered a few ordinary introductory remarks so that others may offer their valuable ideas in China.

  • Towards Low-Cost, Real-Time, Distributed Signal and Data Processing for Artificial Intelligence Applications at Edges of Large Industrial and Internet Networks

    Digital Signal Processors (DSP) are vital system components in industrial Artificial Intelligence (AI) applications. In this paper, FIR filters that could be used for industrial AI applications are designed from the Spline Biorthogonal 1.5 (SB1.5) mother wavelet using a real-time, low-cost, generic industrial IoT (IIoT) hardware: the C28x DSP and low-level, Embedded C, system software. Our contribution in this paper is the first reported application of the C28x for SB1.5 wavelet construction. The significance of this approach is to be able to repurpose low-cost, readily available hardware for distributed AI applications. Our approach is different from the state of the art, in which specialized hardware are always manufactured for implementing AI applications at large network edges. Our approach supports low-cost and fast single-stage FIR implementation suitable for use in real-time, distributed AI application at network edges, since in our case, successive recursion of FIR filters leading to a full implementation of Pyramid Algorithm is not implemented. The designed FIR filter is evaluated and found capable of both low-pass and high pass filtering operations. Results of this paper indicate that the C28x real- time DSP, which exists in many IoT devices, could have improved scalability by being deployed for other important AI and IoT network edge analytic applications, different from its present uses.

  • Cognitive artificial intelligence: Brain-inspired intelligent computation in artificial intelligence

    Computation occurred within human brain is very much awesome and is not possible to be emulated 100% exactly in Artificial Intelligence (AI) method- based machines. What scientists did and have been done so far up to now are to try to model it as close as to what exactly occurs within the brain. Human brain has an awesome mechanism in performing computation with the end result is new knowledge and human uses the knowledge to actuate his organs. In this paper we will show a new approach for emulating the computation occured within human brain to obtain new knowledge based on the inputs sensed by the system's sensory system taken from the environment. When this process is carried out recursively, the system's knowledge becomes newer and newer, and it is called as knowledge growing. This approach is designed for an agent that has ability to think and act rationally like human. Our cognitive modelling approach is resulted in a model of human information processing and a technique to obtain the most maximum performance should be taken by the cognitive agent. This method is called as A3S (Arwin-Adang-Aciek-Sembiring), the agent is called as Knowledge-Growing System (KGS) and this brain-inspired method opens a new perspective in AI that we call as Cognitive Artificial Intelligence (CAI).

  • Brain inspired cognitive artificial intelligence for knowledge extraction and intelligent instrumentation system

    Artificial intelligence evolves with the development of computers even rely on computational development. The ways and processes of human thinking developed by Psychologists and welcomed by computational experts produce the science of Artificial Intelligence. This continues with the development of cognitive science that encourages the development of Artificial Intelligence to Cognitive Thinking Intelligence, a new pathway to the science of Artificial Intelligence that can emulate human cognitive abilities even if not 100%. Emulation of human cognitive abilities is developed based on the modeling of system interaction with the environment and information fusion, which can be used to conduct Inferencing, so when this occurs repeatedly it will produce knowledge that grows. This process is called Knowledge Growing System which is Brain Inspired Cognitive Artificial Intelligence and can be used for information extraction and when applied to instrumentation system will realize Intelligent Instrumentation System.

  • The Selecting of Artificial Intelligence Technology for Control of Mobile Robots

    The article analyzes the application of artificial intelligence methods for control of mobile robots. The proposed method of selecting of the optimal artificial intelligence technology by the set of available technologies for control of mobile robots allows to improve the functional characteristics of the robot control system as a whole and its individual subsystems by the optimal coverage of a set of tasks and procedures solved by the robot control system. The method is based on the description of the initial information in the form of preference relations on a set of alternatives. As a solution to the problem of selecting an optimal information technology is adopted the most nondominant alternative. The proposed method was applied to the selection of the optimal artificial intelligence technology for modelling traffic control and technical operation field irrigation in developing control system of mobile robotic sprinkler system “Fregat”, This method can be implemented in the design of software not only for mobile robots, but robots for other purposes.




Jobs related to Artificial Intelligence

Back to Top