608 resources related to Visual effects
- Topics related to Visual effects
- IEEE Organizations related to Visual effects
- Conferences related to Visual effects
- Periodicals related to Visual effects
- Most published Xplore authors for Visual effects
The conference program will consist of plenary lectures, symposia, workshops and invitedsessions of the latest significant findings and developments in all the major fields of biomedical engineering.Submitted full papers will be peer reviewed. Accepted high quality papers will be presented in oral and poster sessions,will appear in the Conference Proceedings and will be indexed in PubMed/MEDLINE.
2020 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
CVPR is the premier annual computer vision event comprising the main conference and several co-located workshops and short courses. With its high quality and low cost, it provides an exceptional value for students, academics and industry researchers.
The International Conference on Image Processing (ICIP), sponsored by the IEEE SignalProcessing Society, is the premier forum for the presentation of technological advances andresearch results in the fields of theoretical, experimental, and applied image and videoprocessing. ICIP 2020, the 27th in the series that has been held annually since 1994, bringstogether leading engineers and scientists in image and video processing from around the world.
The 2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2020) will be held in Metro Toronto Convention Centre (MTCC), Toronto, Ontario, Canada. SMC 2020 is the flagship conference of the IEEE Systems, Man, and Cybernetics Society. It provides an international forum for researchers and practitioners to report most recent innovations and developments, summarize state-of-the-art, and exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics. Advances in these fields have increasing importance in the creation of intelligent environments involving technologies interacting with humans to provide an enriching experience and thereby improve quality of life. Papers related to the conference theme are solicited, including theories, methodologies, and emerging applications. Contributions to theory and practice, including but not limited to the following technical areas, are invited.
The scope of the 2020 IEEE/ASME AIM includes the following topics: Actuators, Automotive Systems, Bioengineering, Data Storage Systems, Electronic Packaging, Fault Diagnosis, Human-Machine Interfaces, Industry Applications, Information Technology, Intelligent Systems, Machine Vision, Manufacturing, Micro-Electro-Mechanical Systems, Micro/Nano Technology, Modeling and Design, System Identification and Adaptive Control, Motion Control, Vibration and Noise Control, Neural and Fuzzy Control, Opto-Electronic Systems, Optomechatronics, Prototyping, Real-Time and Hardware-in-the-Loop Simulation, Robotics, Sensors, System Integration, Transportation Systems, Smart Materials and Structures, Energy Harvesting and other frontier fields.
Speech analysis, synthesis, coding speech recognition, speaker recognition, language modeling, speech production and perception, speech enhancement. In audio, transducers, room acoustics, active sound control, human audition, analysis/synthesis/coding of music, and consumer audio. (8) (IEEE Guide for Authors) The scope for the proposed transactions includes SPEECH PROCESSING - Transmission and storage of Speech signals; speech coding; speech enhancement and noise reduction; ...
The theory, design and application of Control Systems. It shall encompass components, and the integration of these components, as are necessary for the construction of such systems. The word `systems' as used herein shall be interpreted to include physical, biological, organizational and other entities and combinations thereof, which can be represented through a mathematical symbolism. The Field of Interest: shall ...
Broad coverage of concepts and methods of the physical and engineering sciences applied in biology and medicine, ranging from formalized mathematical theory through experimental science and technological development to practical clinical applications.
Video A/D and D/A, display technology, image analysis and processing, video signal characterization and representation, video compression techniques and signal processing, multidimensional filters and transforms, analog video signal processing, neural networks for video applications, nonlinear video signal processing, video storage and retrieval, computer vision, packet video, high-speed real-time circuits, VLSI architecture and implementation for video technology, multiprocessor systems--hardware and software-- ...
Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.
12th Canadian Symposium on Remote Sensing Geoscience and Remote Sensing Symposium,, 1989
IEEE Spectrum, 2008
Presents a photograph illustrating the work of a computer program called EyeCon that produces special visual effects.
IEEE 1993 International Conference on Consumer Electronics Digest of Technical Papers, 1993
2009 International Conference on Natural Language Processing and Knowledge Engineering, 2009
Web forums contain a wealth of information resources. Forum data can be widely used in areas such as Internet community mining, information retrieval and public opinion analysis and so on. This paper solves the problems of what should be extracted and how to extract from the Web forums. Aimed at the limitation of current methods to extract data from Web ...
Ninth IEEE International Symposium on Wearable Computers (ISWC'05), 2005
This paper describes a wearable augmented reality (AR) system using invisible visual markers. Some AR systems use visual markers in order to measure the position and orientation of user's viewpoint. However, conventional visual markers usually impair the scenery. This paper proposes a system using invisible visual markers consisting of translucent retro-reflectors. The system can be realized without undesirable visual effects ...
Life Sciences: Visual Prosthetics Bioengineering, Nigel Lovell
IMS 2011 Microapps - Memory Effects in RF Circuits: Definition, Manifestations and Fast, Accurate Simulation
IMS 2012 Microapps - Reducing Active Device Temperature Rise and RF Heating Effects with High Thermal Conductivity Low Loss Circuit Laminates
V-Big Data: An Introduction
IMS MicroApp: Unexpected effects of conductor profile on the propagation constant
Modeling Intermediate Visual Features in fMRI - Mark Lescroart (2015-HKN-SLC)
Panel 1: Critical Modeling Aspects & Effects on System Design & Performance - Brooklyn 5G 2015
Helping Your Members Building Writing and Presentation Skills - Ryan Boettger - Sections Congress 2017
The Josephson Effect: The Observations of Josephson's Effects
Micro-Apps 2013: Rapid Simulation of Large Phased Array T/R Module Networks
Q&A with Yung-Hsiang Lu: IEEE Rebooting Computing Podcast, Episode 5
Skillful Manipulation Based on High-Speed Sensory-Motor Fusion
BSIM Spice Model Enables FinFET and UTB IC Design
IEEE Magnetics Distinguished Lecture - Yoshichika Otani
CB: Exploring Neuroscience with a Humanoid Research Platform
ICRA Exhibitor Overview 2010
26th Annual MTT-AP Symposium and Mini Show - Ken Kenjale
High-Resolution Earthquake Simulations
Visual Wake Words Challenge - Aakanksha Chowdhery - LPIRC 2019
Presents a photograph illustrating the work of a computer program called EyeCon that produces special visual effects.
Web forums contain a wealth of information resources. Forum data can be widely used in areas such as Internet community mining, information retrieval and public opinion analysis and so on. This paper solves the problems of what should be extracted and how to extract from the Web forums. Aimed at the limitation of current methods to extract data from Web forums, an automated method is proposed to extract metadata from Web forum pages. The method processes in two steps. We firstly recognizes the topic-block by making full use of the special layout of the Web forum pages, then extract metadata from the topic-block by making use of statistical regularity of the metadata, the whole process done without manual work. Experimental results show that this method performs well both in adjustability and accuracy.
This paper describes a wearable augmented reality (AR) system using invisible visual markers. Some AR systems use visual markers in order to measure the position and orientation of user's viewpoint. However, conventional visual markers usually impair the scenery. This paper proposes a system using invisible visual markers consisting of translucent retro-reflectors. The system can be realized without undesirable visual effects and power supply for infrastructures.
In the traditional multi-resolution texture mapping method for large-scale terrain rendering, the resolution of the terrain texture is only decided by the distance to the viewpoint. In some sharp region texture is stretched a lot and brings the mapping distortion problems, which affect the visual effect of virtual scene. In order to solve this problem, many methods were proposed. The most universal method is to gain the texture with higher resolution and map it onto the sharp regions. But texture in the finest resolution level has no higher resolution texture available. By analyzing the nature attribute of terrain slope, we propose an efficient upsampling method with adaptive resolution based on the terrain slope measure and apply it successfully in our real time terrain navigating system. Experimental result shows that our adaptive method finely enhances the reality of the virtual scene in the premise of tiny affecting the rendering speed.
This paper aims to evaluate the effectiveness of E-government in promoting local tourism industry for the prefecture-level cities throughout China. The primary data for this research are collected through a comprehensive website evaluation. Fuzzy TOPSIS is employed to evaluate the use of online tourism promotion implemented by local governments. By the evaluation, major issues and challenges for local governments in promoting local tourism online are identified and discussed.
A new method for coloring Electronic map based on RGB information subdivision is proposed in this paper, which can output the RGB value for subdivision zones automatically and build the unique relationship between geographic zone and RGB value, and the position and geographic information acquirement can be achieved more easily. This method is faster than traditional GIS system when searching data from database, because it doesn't need search keywords and zone's location message anymore, simplifying the data structure, cutting down the complexity and computer source and improving the efficiency of search. The analysis of this method and experimental results demonstrate that the method is fairly efficient and convenient.
This study merges the methodologies of computer graphics and image processing by using morphing techniques in motion modelling problems. The proposed method morphs the final frame of a sequence of motion frames from the initial frame for modelling the motion of a smoothly changing video. First a set of control points are extracted in the initial and final frames of the motion sequence. For this purpose, the moving pixels are identified and clustered. The cluster centers of the moving pixels are labelled as control points. The number of control points and the motion detection thresholds are identified during the morphing by minimising the sum of the square error between the actual and generated image sequence. The control points are morphed for finding the trajectories of the motion. Then, the rest of the points are morphed by using the Gaussian distribution centred at each control point. The variance of each Gaussian distribution is estimated using the intermediate frames. The experimental results indicate very promising results.
Online garment shopping and retailing has attracted more and more customers and traditional companies from apparel industry in recent five years. The major challenge of online garment shopping is the way of demonstrating the apparel products and the way of evaluating the fit/ease information since the garment cannot be physically tried on. In this paper, we present the solutions of 3D online garment demonstration according to image sewing and draping, and the method of fit/ease extraction from volume slicing on the 3D avatar. Physically-based fabric modeling and Shape from Shading (SFS) are employed as the foundation of the aforementioned solutions. Experimental results and visual effects validate the efficiency of our proposed methods when applied to 3D online garment demonstration.
Develop safety levels for human exposure to electromagnetic fields from 0 to 3kHz. This standard will be based on the results of an evaluation of the relevant scientific literature and proven effects which are well established and for which thresholds of reaction are understood. Field limits will be derived from threshold current densities or internal electric fields.