100 resources related to Videoconferences
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IEEE Global Communications Conference (GLOBECOM) is one of the IEEE Communications Society’s two flagship conferences dedicated to driving innovation in nearly every aspect of communications. Each year, more than 2,900 scientific researchers and their management submit proposals for program sessions to be held at the annual conference. After extensive peer review, the best of the proposals are selected for the conference program, which includes technical papers, tutorials, workshops and industry sessions designed specifically to advance technologies, systems and infrastructure that are continuing to reshape the world and provide all users with access to an unprecedented spectrum of high-speed, seamless and cost-effective global telecommunications services.
HRI is a highly selective annual conference that showcases the very best research and thinking in human-robot interaction. HRI is inherently interdisciplinary and multidisciplinary, reflecting work from researchers in robotics, psychology, cognitive science, HCI, human factors, artificial intelligence, organizational behavior, anthropology, and many other fields.
The TSP 2018 Conference is organized by seventeen universities from Czech Rep., Hungary, Turkey, Taiwan, Japan, Slovak Rep., Spain, Bulgaria, France, Slovenia, Croatia, Greece, and Poland, for academics, researchers, and developers and it serves as a premier annual international forum to promote the exchange of the latest advances in telecommunication technology and signal processing. The aim of the conference is to bring together both novice and experienced scientists, developers, and specialists, to meet new colleagues, collect new ideas, and establish new cooperation between research groups from universities, research centers, and private sectors from the whole Europe, America, Asia, Australia, and Africa. The international expansion motivates the organizers in their effort to providing a platform for exchanging information and experience to help to improve the level and extent of scientific cooperation between university students, academics, and employees of research centers.
IEEE Healthcom 2018 aims at bringing together interested parties from around the world working in the healthcare field to exchange ideas, discuss innovative and emerging solutions, and develop collaborations.
The Frontiers in Education (FIE) Conference is a major international conference about educational innovations and research in engineering and computing. FIE 2018 continues a long tradition of disseminating results in these areas. It is an ideal forum for sharing ideas; learning about developments in computer science, engineering, and technology education; and interacting with colleagues in these fields.
Broadcast technology, including devices, equipment, techniques, and systems related to broadcast technology, including the production, distribution, transmission, and propagation aspects.
Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.
The IEEE Region 9 is releasing the IEEE Latin America Transactions to enable the publication of non-published and technically excellent papers from Latin American engineers, in Spanish or Portuguese languages. Engineers and researchers from Portugal and Spain (and others countries with the same language) are also very welcome to submit their proposals.
IEEE Transactions on Mobile Computing publishes archival research results on mobility of users, systems, data and computing, issues in information organization and access, and services, management, and applications; Emphasis on various areas of nomadic computing, multimedia applications, mobile data and knowledge management, and mobile communication systems and networking. TMC focuses on key technical issues related to (a) architectures, (b) support ...
IEEE Multimedia Magazine covers a broad range of issues in multimedia systems and applications. Articles, product reviews, new product descriptions, book reviews, and announcements of conferences and workshops cover topics that include hardware and software for media compression, coding and processing; media representations and standards for storage, editing, interchange, transmission and presentation; hardware platforms supporting multimedia applications; operating systems suitable ...
QoS Over Heterogeneous Networks, None
This chapter contains sections titled:QoS DefinitionApplicationsQoS MetricsThe Concept of Traffic Flow and Traffic Class
2015 7th International Conference on Information Technology and Electrical Engineering (ICITEE), 2015
In collaborative videoconferencing systems, the lack of gaze awareness between remotely located participants degrades the effectiveness of visual communication. This is because the position of camera and remotely located partners on the screen are not relative to produce the communicative gaze direction. Various elaborate researches have been proposed to solve this problem with the increase in difficulty for hardware implementation ...
2012 IEEE 14th International Conference on e-Health Networking, Applications and Services (Healthcom), 2012
The objective of this project is to design and develop a multi-conference and multi-platform application for phones as an m-health system, to improve the communication between healthcare providers and healthcare recipients, to eliminate the obstacles of distance, providing faster and specialized services to people living in remote areas. There is a variety of operating systems for smart-phones on the market. ...
2011 IEEE Asia-Pacific Services Computing Conference, 2011
Telepresence service provides immersive and realistic presence experience to users. Even though telepresence service is no longer new terminology any more, it has not been widely deployed to users. There are several vendors that provide telepresence devices, but they do not interoperate each other because they implemented advanced feature with their own way. Hence, two major SDOs are under standardization. ...
2009 4th ACM/IEEE International Conference on Human-Robot Interaction (HRI), 2009
Providing healthcare in remote locations can prove to be costly. Using a static videoconference system in the patient's home has its limitations. A remotely operated mobile robot platform could provide a better interaction with the patient located at home. This paper presents Telerobot, a teleoperated mobile robotic platform equipped with videoconferencing capabilities. Developed by a team of roboticists and clinical ...
This chapter contains sections titled:QoS DefinitionApplicationsQoS MetricsThe Concept of Traffic Flow and Traffic Class
In collaborative videoconferencing systems, the lack of gaze awareness between remotely located participants degrades the effectiveness of visual communication. This is because the position of camera and remotely located partners on the screen are not relative to produce the communicative gaze direction. Various elaborate researches have been proposed to solve this problem with the increase in difficulty for hardware implementation or software analysis. We have overcome these expensive alternatives by developing the image layout and camera-human positioning scheme that identify the position of camera, participants and remotely located partners on the screen relative to each other. The proposed approach allows the conversations to flow more natural as the visual attention of another person to any others can be recognized, providing a sense of more visually being together in collaborative activity.
The objective of this project is to design and develop a multi-conference and multi-platform application for phones as an m-health system, to improve the communication between healthcare providers and healthcare recipients, to eliminate the obstacles of distance, providing faster and specialized services to people living in remote areas. There is a variety of operating systems for smart-phones on the market. This project focus on Apple iOS, Android or BlackBerry-playbooks, as they are the most commonly used operating systems, nowadays. Currently the system was tested on Android smart-phones and it showed stable providing text and video communication between two individuals.
Telepresence service provides immersive and realistic presence experience to users. Even though telepresence service is no longer new terminology any more, it has not been widely deployed to users. There are several vendors that provide telepresence devices, but they do not interoperate each other because they implemented advanced feature with their own way. Hence, two major SDOs are under standardization. Besides of standardization, for the diffusion of telepresence service, there should be some strategy such as interoperation with legacy terminals. In this paper, we briefly summarize characteristics of telepresence and standardization activities and introduce a diffusion strategy model.
Providing healthcare in remote locations can prove to be costly. Using a static videoconference system in the patient's home has its limitations. A remotely operated mobile robot platform could provide a better interaction with the patient located at home. This paper presents Telerobot, a teleoperated mobile robotic platform equipped with videoconferencing capabilities. Developed by a team of roboticists and clinical experts, the system is designed specifically for the provision of in-home telerehabilitation services. A usability study was done in order to qualify the robot user control scheme and the clinician-patient interaction.
The use of technology in education has increased at an almost unbelievable pace in the last few years (Courville, 2011; Gray, Thomas & Lewis, 2010). In particular, there has been rapid growth in video conferencing for instruction. Face-to-face classes still continue to be the most common practice, however, new advances in video conferencing offer the opportunity to extend the classroom beyond local, state or even national borders (Lawson, Comber, Gage & Cullum-Hanshaw, 2010). This presentation will focus on a course that we offered via video conferencing linking an American university with five countries in Central America. Professor Donald Wise was the instructor. Otto Benavides in the California and Marie André Destarac in Guatemala provided all technical support and management. In this presenation, we will share details and some lessons learned from the course.
In this paper, we describe about development and use of remote controlled HD videoconference system that is linked many national university in JAPAN with high-definition picture and high quality audio. In our constructed system, the videoconference system at remote sites start up and shutdown automatically by a reservation server, and connected each other also automatically. Therefore, the use of the system is possible even if a user does not understand the machine operation. We have also developed a simple mechanism for recovery operations, when videoconference is disconnected or the system is not started automatically. Now, System is not only remote connections also be used to connect to the next room. We are continuing the expansion and improvement of systems, videoconferencing and distance learning was to be held on average 2 per day now. This system will increase the use of high-quality video transmission is possible in the future.
The current convergence of computer, networks and audiovisual technologies motivate the introduction of new computer systems for the storage and semantic indexation of audiovisual documents (AV). In this paper, we shall present an experiment on the description of audiovisual materials in medicine. We suggest a general architecture of the indexation system of AV documents, which operates the domain ontology (medical ontology). This system uses a method based on the process of extracting concepts and semantic relations.
The purpose of this study is to investigate the effects of giving a presentation in a "HyperMirror" (HM) environment (a shared virtual space), i.e., is it easier to give a presentation in a shared virtual space or in a real-world classroom. HM is a special type of videoconferencing system that has been used successfully for distance learning. With HM, everyone appears in the same video image; in other words, everyone appears as though they are in the same room. The HM video image is created from superimposing the video of people and shared objects from one site on the video of the other site or superimposing the videos of people and shared objects from both sites on separate shared video and/or images, such as PowerPoint slides from a computer. In addition, HM allows physical communication and promotes deeper understanding by allowing participants to "share" and "interact" with each other and objects in local and remote sites. When presenting in a HM environment, participants stand in front of the PowerPoint slides and can point to different parts of a slide without moving around because the image of the presenter is overlaid on the PowerPoint slide. We carried out a distance learning project on July 27, 2012 between middle schools in Nara, Japan and Singapore success. A questionnaire given afterwards to the Singaporean participants revealed most of them felt comfortable with presenting in the HM environment.
e-Learning an unconventional entrance to this era of technology, where disabled people must not be spaced out from using and taking the advantages of this technology. This new technology touches the daily life of people by direct and indirect ways and keeping them far from this technology leads to scarcity in skills and knowledge that will definitely affect their life. People having disabilities, for learning the skills and Specific lectures must not wait and should consult and learn through e-Learning. People having disabilities or learning difficulties and their needs are rarely considered in building e-Learning systems. Disabled people often ample scope of acquiring skills. The paper presents a virtual classroom for Deaf people which provides scope of learning through bilingual method. The proposed system provides many learning facilities for its users and supports many tasks which would help the users to learn and also provides security to the data by providing access to authorized people only. The system also represents a mixing of the interactive & public tools jointly with conversion to sign languages which increases the usability and interactivity within virtual learning environment for disabled users.
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