Conferences related to Mood

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2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

HRI is a highly selective annual conference that showcases the very best research and thinking in human-robot interaction. HRI is inherently interdisciplinary and multidisciplinary, reflecting work from researchers in robotics, psychology, cognitive science, HCI, human factors, artificial intelligence, organizational behavior, anthropology, and many other fields.

  • 2018 13th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    HRI is a highly selective annual conference that showcases the very best research and thinking in human-robot interaction. HRI is inherently interdisciplinary and multidisciplinary, reflecting work from researchersin robotics, psychology, cognitive science, HCI, human factors, artificial intelligence, organizational behavior,anthropology, and many other fields.

  • 2017 12th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    The conference serves as the primary annual meeting for researchers in the field of human-robot interaction. The event will include a main papers track and additional sessions for posters, demos, and exhibits. Additionally, the conference program will include a full day of workshops and tutorials running in parallel.

  • 2016 11th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    This conference focuses on the interaction between humans and robots.

  • 2015 10th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    HRI is a single -track, highly selective annual conference that showcases the very bestresearch and thinking in human -robot interaction. HRI is inherently interdisciplinary and multidisciplinary,reflecting work from researchers in robotics, psychology, cognitive science, HCI, human factors, artificialintelligence, organizational behavior, anthropology, and many other fields.

  • 2014 9th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    HRI is a highly selective annual conference that showcases the very best research and thinking in human -robot interaction. HRI is inherently interdisciplinary and multidisciplinary, reflecting work from researchers in robotics, psychology, cognitive science, HCI, human factors, artificial intelligence, organizational behavior, anthropology, and many other fields.

  • 2013 8th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    HRI is a single -track, highly selective annual conference that showcases the very best research and thinking in human-robot interaction. HRI is inherently interdisciplinary and multidisciplinary, reflecting work from researchers in robotics, psychology, cognitive science, HCI, human factors, artificial intelligence, organizational behavior, anthropology, and many other fields.

  • 2012 7th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    HRI is a single-track, highly selective annual conference that showcases the very best research and thinking in human-robot interaction. HRI is inherently interdisciplinary and multidisciplinary, reflecting work from researchers in robotics, psychology, cognitive science, HCI, human factors, artificial intelligence, organizational behavior, anthropology, and many other fields.

  • 2011 6th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    Robot companions Lifelike robots Assistive (health & personal care) robotics Remote robots Mixed initiative interaction Multi-modal interaction Long-term interaction with robots Awareness and monitoring of humans Task allocation and coordination Autonomy and trust Robot-team learning User studies of HRI Experiments on HRI collaboration Ethnography and field studies HRI software architectures HRI foundations Metrics for teamwork HRI group dynamics.

  • 2010 5th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    TOPICS: Robot companions, Lifelike robots, Assistive (health & personal care) robotics, Remote robots, Mixed initiative interaction, Multi-modal interaction, Long-term interaction with robots, Awareness and monitoring of humans, Task allocation and coordination, Autonomy and trust, Robot-team learning, User studies of HRI, Experiments on HRI collaboration, Ethnography and field studies, HRI software architectures

  • 2009 4th ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    * Robot companions * Lifelike robots * Assistive (health & personal care) robotics * Remote robots * Mixed initiative interaction * Multi-modal interaction * Long-term interaction with robots * Awareness and monitoring of humans * Task allocation and coordination * Autonomy and trust * Robot-team learning * User studies of HRI * Experiments on HRI collaboration * Ethnography and field studies * HRI software architectures

  • 2008 3rd ACM/IEEE International Conference on Human-Robot Interaction (HRI)

    Robot companions Lifelike robots Assistive (health & personal care) robotics Remote robots Mixed initiative interaction Multi-modal interaction Long-term interaction with robots Awareness and monitoring of humans Task allocation and coordination Autonomy and trust Robot-team learning User studies of HRI Experiments on HRI collaboration Ethnography and field studies HRI software architectures HRI foundations Metrics for teamwork HRI group dynamics Individual vs. group HRI

  • 2007 2nd Annual Conference on Human-Robot Interaction (HRI)


2019 41st Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)

The conference program will consist of plenary lectures, symposia, workshops andinvitedsessions of the latest significant findings and developments in all the major fields ofbiomedical engineering.Submitted papers will be peer reviewed. Accepted high quality paperswill be presented in oral and postersessions, will appear in the Conference Proceedings and willbe indexed in PubMed/MEDLINE & IEEE Xplore


2019 IEEE International Conference on Systems, Man and Cybernetics (SMC)

2019 IEEE International Conference on Systems, Man, and Cybernetics (SMC2019) will be held in the south of Europe in Bari, one of the most beautiful and historical cities in Italy. The Bari region’s nickname is “Little California” for its nice weather and Bari's cuisine is one of Italian most traditional , based of local seafood and olive oil. SMC2019 is the flagship conference of the IEEE Systems, Man, and Cybernetics Society. It provides an international forum for researchers and practitioners to report up-to-the-minute innovations and developments, summarize state­of-the-art, and exchange ideas and advances in all aspects of systems science and engineering, human machine systems and cybernetics. Advances have importance in the creation of intelligent environments involving technologies interacting with humans to provide an enriching experience, and thereby improve quality of life.


ICASSP 2019 - 2019 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)

ICASSP is the world’s largest and most comprehensive technical conference focused on signal processing and its applications. The conference will feature world-class presentations by internationally renowned speakers, cutting-edge session topics and provide a fantastic opportunity to network with like-minded professionals from around the world.


2018 15th IEEE Annual Consumer Communications & Networking Conference (CCNC)

IEEE CCNC 2018 will present the latest developments and technical solutions in the areas of home networking, consumer networking, enabling technologies (such as middleware) and novel applications and services. The conference will include a peer-reviewed program of technical sessions, special sessions, business application sessions, tutorials, and demonstration sessions


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Periodicals related to Mood

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Audio, Speech, and Language Processing, IEEE Transactions on

Speech analysis, synthesis, coding speech recognition, speaker recognition, language modeling, speech production and perception, speech enhancement. In audio, transducers, room acoustics, active sound control, human audition, analysis/synthesis/coding of music, and consumer audio. (8) (IEEE Guide for Authors) The scope for the proposed transactions includes SPEECH PROCESSING - Transmission and storage of Speech signals; speech coding; speech enhancement and noise reduction; ...


Automatic Control, IEEE Transactions on

The theory, design and application of Control Systems. It shall encompass components, and the integration of these components, as are necessary for the construction of such systems. The word `systems' as used herein shall be interpreted to include physical, biological, organizational and other entities and combinations thereof, which can be represented through a mathematical symbolism. The Field of Interest: shall ...


Biomedical Engineering, IEEE Transactions on

Broad coverage of concepts and methods of the physical and engineering sciences applied in biology and medicine, ranging from formalized mathematical theory through experimental science and technological development to practical clinical applications.


Broadcasting, IEEE Transactions on

Broadcast technology, including devices, equipment, techniques, and systems related to broadcast technology, including the production, distribution, transmission, and propagation aspects.


Communications Magazine, IEEE

IEEE Communications Magazine was the number three most-cited journal in telecommunications and the number eighteen cited journal in electrical and electronics engineering in 2004, according to the annual Journal Citation Report (2004 edition) published by the Institute for Scientific Information. Read more at http://www.ieee.org/products/citations.html. This magazine covers all areas of communications such as lightwave telecommunications, high-speed data communications, personal communications ...


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Most published Xplore authors for Mood

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Xplore Articles related to Mood

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Engineers for 2001: A global challenge for Engineering and Research

IEEE Power Engineering Review, 1991

None


Jim Blinn's Corner-a trip down the graphics pipeline: subpixelic particles

IEEE Computer Graphics and Applications, 1991

Reasons for subdividing pixels into subpixelic particles are discussed. Working with subpixel resolution in the floating-point domain is suggested as the easiest approach. To illustrate the use of floating-point pixel space, the arithmetic of two rendering algorithms is reviewed. The algorithms are an antialiased line renderer and a simple polygon tiler. Another use for subpixel resolution, i.e., doing antialiasing by ...


Intercultural Information Ethics

The Handbook of Information and Computer Ethics, None

This chapter contains sections titled:IntroductionThe Foundational DebateThe Impact of ICT On Local Cultures from an IIE PerspectiveSpecial IssuesConclusionReferences


Speak Up

Product Training for the Technical Expert: The Art of Developing and Delivering Hands-On Learning, None

Good facilitators engage their students, inspiring in them a desire to internalize what they are learning. It starts by being a good communicator in the classroom. The verbal skills he/she must acquire are numerous and may seem daunting. This chapter discusses sub‐skills required to be a good verbal communicator into some areas. The skills are divided into decorative speaking, and ...


Siemens: making marketing as important as technology

IEEE Spectrum, 1990

A profile is presented of Germany's engineering giant, which is investing billions of Deutschemarks in a restructuring and acquisition program to enhance its international competitiveness. To better manage its businesses on a worldwide basis, the company has split seven large divisions into 15 smaller ones, giving each worldwide responsibility for a particular technology. These moves and the factors that motivated ...


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Educational Resources on Mood

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IEEE.tv Videos

No IEEE.tv Videos are currently tagged "Mood"

IEEE-USA E-Books

  • Engineers for 2001: A global challenge for Engineering and Research

    None

  • Jim Blinn's Corner-a trip down the graphics pipeline: subpixelic particles

    Reasons for subdividing pixels into subpixelic particles are discussed. Working with subpixel resolution in the floating-point domain is suggested as the easiest approach. To illustrate the use of floating-point pixel space, the arithmetic of two rendering algorithms is reviewed. The algorithms are an antialiased line renderer and a simple polygon tiler. Another use for subpixel resolution, i.e., doing antialiasing by subsampling is also considered. Using integer arithmetic in addition to subsampling is briefly discussed.<<ETX>>

  • Intercultural Information Ethics

    This chapter contains sections titled:IntroductionThe Foundational DebateThe Impact of ICT On Local Cultures from an IIE PerspectiveSpecial IssuesConclusionReferences

  • Speak Up

    Good facilitators engage their students, inspiring in them a desire to internalize what they are learning. It starts by being a good communicator in the classroom. The verbal skills he/she must acquire are numerous and may seem daunting. This chapter discusses sub‐skills required to be a good verbal communicator into some areas. The skills are divided into decorative speaking, and declarative speaking. The first group of skills have nothing to do with what is actually stated, but everything to do with how it is received by the listener. These are skills not restricted to speakers. The second set applies to what is actually stated and is most challenging for those who must improvise or teach in a setting where instructors do not have the opportunity or desire to rehearse every word or memorize the speech.

  • Siemens: making marketing as important as technology

    A profile is presented of Germany's engineering giant, which is investing billions of Deutschemarks in a restructuring and acquisition program to enhance its international competitiveness. To better manage its businesses on a worldwide basis, the company has split seven large divisions into 15 smaller ones, giving each worldwide responsibility for a particular technology. These moves and the factors that motivated them are discussed.<<ETX>>

  • Creativity &amp; Innovation network

    None

  • An affective model of artificial psychology [computational affection model]

    Computational approaches to affection are an important content of artificial psychology. In this paper, we present a new computational affection model for improving the interaction ability of a virtual agent with its environment. Our affection model consisted of emotion space, mood, biorhythm and personality. With the affection model, our interactive agent can generate plenty of affective behavior autonomously.

  • Spatial-temporal characterization of an urban environment using Twitter

    This paper presents a study of the usage of Twitter within the context of urban activity. We retrieved a set of tweets submitted by users located in Mexico City. Tweets were labeled as either positive or negative mood using a sentiment analyzer implementation. By calculating the average mood, we were able to run a Mann-Withney's U test to evaluate differences in the calculated mood per day of week. We found that all days of the week had significantly different medians with Sunday being the most positive day and Thursday the most negative. Additionally, we study the location for the tweets as an indicator important events and landmarks around the city.

  • Design and Implementation of Web-based Course In Music Environment

    Music was an effective approach to awaken the students' happy emotion and was the key to open the students' heart door. It was helpful for the learner to calm down, relieve the worry and enhance the study efficiency. With this, It was widely applied in all kinds of places. The Web-based course had received people's more and more favors because it provided more study opportunities, the richer the learning resources is and the more flexible learning environment. This paper first proposed the hypothesis of introducing music into Web-based course. Then the research about the feasibility of Web-based course was carried out. Finally, the concrete design and implementation of Web-based course in music environment was described in details. As a result, the proposed method could provide a comfortable learning environment for the online learner, and enable the learners to reach the best effect in study.

  • Specknet-based responsive environments

    Two responsive environments were implemented using prototype speck technology called Prospeckz: a behaviourally-responsive suite of furniture, and an emotionally-responsive mood cloud. The paper describes their implementation and their deployment at an arts exhibition in Edinburgh in December 2004. The results of a survey of the visitors to the exhibition are analysed and light is cast on issues, which may be significant towards the acceptance of responsive environments in people's everyday lives.



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