Conferences related to Media

Back to Top

2021 IEEE Photovoltaic Specialists Conference (PVSC)

Photovoltaic materials, devices, systems and related science and technology


ICC 2021 - IEEE International Conference on Communications

IEEE ICC is one of the two flagship IEEE conferences in the field of communications; Montreal is to host this conference in 2021. Each annual IEEE ICC conference typically attracts approximately 1,500-2,000 attendees, and will present over 1,000 research works over its duration. As well as being an opportunity to share pioneering research ideas and developments, the conference is also an excellent networking and publicity event, giving the opportunity for businesses and clients to link together, and presenting the scope for companies to publicize themselves and their products among the leaders of communications industries from all over the world.


2020 IEEE International Symposium on Antennas and Propagation and North American Radio Science Meeting

The joint meeting is intended to provide an international forum for the exchange of information on state of the art research in the area of antennas and propagation, electromagnetic engineering and radio science


2020 IEEE International Conference on Consumer Electronics (ICCE)

The International Conference on Consumer Electronics (ICCE) is soliciting technical papersfor oral and poster presentation at ICCE 2018. ICCE has a strong conference history coupledwith a tradition of attracting leading authors and delegates from around the world.Papers reporting new developments in all areas of consumer electronics are invited. Topics around the major theme will be the content ofspecial sessions and tutorials.


2020 IEEE International Conference on Multimedia and Expo (ICME)

Multimedia technologies, systems and applications for both research and development of communications, circuits and systems, computer, and signal processing communities.

  • 2019 IEEE International Conference on Multimedia and Expo (ICME)

    speech, audio, image, video, text and new sensor signal processingsignal processing for media integration3D imaging, visualization and animationvirtual reality and augmented realitymulti-modal multimedia computing systems and human-machine interactionmultimedia communications and networkingmedia content analysis and searchmultimedia quality assessmentmultimedia security and content protectionmultimedia applications and servicesmultimedia standards and related issues

  • 2018 IEEE International Conference on Multimedia and Expo (ICME)

    The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. ICME also features an Exposition of multimedia products and prototypes.

  • 2017 IEEE International Conference on Multimedia and Expo (ICME)

    Topics of interest include, but are not limited to: – Speech, audio, image, video, text and new sensor signal processing – Signal processing for media integration – 3D visualization and animation – 3D imaging and 3DTV – Virtual reality and augmented reality – Multi-modal multimedia computing systems and human-machine interaction – Multimedia communications and networking – Media content analysis – Multimedia quality assessment – Multimedia security and content protection – Multimedia databases and digital libraries – Multimedia applications and services – Multimedia standards and related issues

  • 2016 IEEE International Conference on Multimedia and Expo (ICME)

    Topics of interest include, but are not limited to:- Speech, audio, image, video, text and new sensor signal processing- Signal processing for media integration- 3D visualization and animation- 3D imaging and 3DTV- Virtual reality and augmented reality- Multi-modal multimedia computing systems and human-machine interaction- Multimedia communications and networking- Media content analysis- Multimedia quality assessment- Multimedia security and content protection- Multimedia databases and digital libraries- Multimedia applications and services- Multimedia standards and related issues

  • 2015 IEEE International Conference on Multimedia and Expo (ICME)

    With around 1000 submissions and 500 participants each year, the IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2014 IEEE International Conference on Multimedia and Expo (ICME)

    The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications. In 2014, an Exposition of multimedia products, prototypes and animations will be held in conjunction with the conference.Topics of interest include, but are not limited to:

  • 2013 IEEE International Conference on Multimedia and Expo (ICME)

    To promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2012 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE Societies. It exchanges the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2011 IEEE International Conference on Multimedia and Expo (ICME)

    Speech, audio, image, video, text processing Signal processing for media integration 3D visualization, animation and virtual reality Multi-modal multimedia computing systems and human-machine interaction Multimedia communications and networking Multimedia security and privacy Multimedia databases and digital libraries Multimedia applications and services Media content analysis and search Hardware and software for multimedia systems Multimedia standards and related issues Multimedia qu

  • 2010 IEEE International Conference on Multimedia and Expo (ICME)

    A flagship multimedia conference sponsored by four IEEE societies, ICME serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2009 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo is a major annual international conference with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of multimedia. ICME serves as a forum for the dissemination of state-of-the-art research, development, and implementations of multimedia systems, technologies and applications.

  • 2008 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo is a major annual international conference with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of multimedia. ICME serves as a forum for the dissemination of state-of-the-art research, development, and implementations of multimedia systems, technologies and applications.

  • 2007 IEEE International Conference on Multimedia and Expo (ICME)

  • 2006 IEEE International Conference on Multimedia and Expo (ICME)

  • 2005 IEEE International Conference on Multimedia and Expo (ICME)

  • 2004 IEEE International Conference on Multimedia and Expo (ICME)

  • 2003 IEEE International Conference on Multimedia and Expo (ICME)

  • 2002 IEEE International Conference on Multimedia and Expo (ICME)

  • 2001 IEEE International Conference on Multimedia and Expo (ICME)

  • 2000 IEEE International Conference on Multimedia and Expo (ICME)


More Conferences

Periodicals related to Media

Back to Top

Antennas and Propagation, IEEE Transactions on

Experimental and theoretical advances in antennas including design and development, and in the propagation of electromagnetic waves including scattering, diffraction and interaction with continuous media; and applications pertinent to antennas and propagation, such as remote sensing, applied optics, and millimeter and submillimeter wave techniques.


Applied Superconductivity, IEEE Transactions on

Contains articles on the applications and other relevant technology. Electronic applications include analog and digital circuits employing thin films and active devices such as Josephson junctions. Power applications include magnet design as well asmotors, generators, and power transmission


Biomedical Engineering, IEEE Reviews in

The IEEE Reviews in Biomedical Engineering will review the state-of-the-art and trends in the emerging field of biomedical engineering. This includes scholarly works, ranging from historic and modern development in biomedical engineering to the life sciences and medicine enabled by technologies covered by the various IEEE societies.


Circuits and Systems for Video Technology, IEEE Transactions on

Video A/D and D/A, display technology, image analysis and processing, video signal characterization and representation, video compression techniques and signal processing, multidimensional filters and transforms, analog video signal processing, neural networks for video applications, nonlinear video signal processing, video storage and retrieval, computer vision, packet video, high-speed real-time circuits, VLSI architecture and implementation for video technology, multiprocessor systems--hardware and software-- ...


Circuits and Systems I: Regular Papers, IEEE Transactions on

Part I will now contain regular papers focusing on all matters related to fundamental theory, applications, analog and digital signal processing. Part II will report on the latest significant results across all of these topic areas.


More Periodicals


Xplore Articles related to Media

Back to Top

MPEG‐1 Systems: Laying the MPEG‐2 Foundation

Fundamentals and Evolution of MPEG-2 Systems: Paving the MPEG Road, None

This chapter discusses the objectives and requirements of moving picture experts group‐1 (MPEG‐1) system. An MPEG‐1 system stream carries one or more elementary streams, multiplexed together. The chapter presents an example of the MPEG‐1 system stream data structure. The MPEG‐1 system target decoder (STD) defines two decoding branches, one for MPEG‐1 video and the other for MPEG‐1 audio elementary streams. ...


Stochastic model of electromagnetic signal propagation in random discrete absorbing media inclusive a semitransparent spherical object

7th Korea-Russia International Symposium on Science and Technology, Proceedings KORUS 2003. (IEEE Cat. No.03EX737), 2003

In this paper we consider the stochastic model of electromagnetic signal multiple interaction with discrete inhomogeneities chaotically disposed in the stratified media and in the media with periodic structure. The stratified media consist of the five layers and inclusive a spherical object. The method of solving this problem is based on the stochastic modelling of wave interaction with random discrete ...


Hypermedia Data Modeling, Coding, And Semiotics

Proceedings of the IEEE, 1997

None


Price-Based Controller for Utility-Aware HTTP Adaptive Streaming

IEEE MultiMedia, 2017

HTTP Adaptive Streaming (HAS) can efficiently deliver video to multiple heterogeneous users in a fully distributed way. This might, however, lead to unfair bandwidth utilization among HAS users. Therefore, network-assisted HAS systems have been proposed, where network elements operate alongside clients' adaptation logic to improve user satisfaction. However, current solutions rely on the assumption that network elements have full knowledge ...


Video Big Data Retrieval Over Media Cloud: A Context-aware Online Learning Approach

IEEE Transactions on Multimedia, None

Online video sharing (e.g., YouTube, YouKu) has emerged as one of the most important services in the current Internet, where billions of videos on the cloud are awaiting people for exploration. Hence, it is necessary for a personalized video retrieval system helping users to find interesting videos from such big data contents. One of the main challenges is how to ...


More Xplore Articles

Educational Resources on Media

Back to Top

IEEE-USA E-Books

  • MPEG‐1 Systems: Laying the MPEG‐2 Foundation

    This chapter discusses the objectives and requirements of moving picture experts group‐1 (MPEG‐1) system. An MPEG‐1 system stream carries one or more elementary streams, multiplexed together. The chapter presents an example of the MPEG‐1 system stream data structure. The MPEG‐1 system target decoder (STD) defines two decoding branches, one for MPEG‐1 video and the other for MPEG‐1 audio elementary streams. The chapter details the data structure and design considerations of the MPEG‐1 system stream. Each MPEG‐1 system stream consists of a concatenation of one or more packs; to conclude the MPEG‐1 system stream, the last pack is followed by an ‘End of MPEG‐1 system stream’ start code. MPEG‐1 proves the feasibility of video and audio compression for many applications, and develops various system approaches essential for the success of MPEG‐2 in the market.

  • Stochastic model of electromagnetic signal propagation in random discrete absorbing media inclusive a semitransparent spherical object

    In this paper we consider the stochastic model of electromagnetic signal multiple interaction with discrete inhomogeneities chaotically disposed in the stratified media and in the media with periodic structure. The stratified media consist of the five layers and inclusive a spherical object. The method of solving this problem is based on the stochastic modelling of wave interaction with random discrete media. Here are investigated the dependencies of energies scattering and absorption signals from the factors, describing the nonuniform of the structure of random discrete media.

  • Hypermedia Data Modeling, Coding, And Semiotics

    None

  • Price-Based Controller for Utility-Aware HTTP Adaptive Streaming

    HTTP Adaptive Streaming (HAS) can efficiently deliver video to multiple heterogeneous users in a fully distributed way. This might, however, lead to unfair bandwidth utilization among HAS users. Therefore, network-assisted HAS systems have been proposed, where network elements operate alongside clients' adaptation logic to improve user satisfaction. However, current solutions rely on the assumption that network elements have full knowledge of the network status, which isn't always realistic. In this work, the authors propose a practical network-assisted HAS system where the network elements infer the network link congestion using measurements collected from the client endpoints. The congestion-level signal is then used by the clients to optimize their video data requests. The authors' novel controller maximizes overall user satisfaction, and the clients share the available bandwidth fairly from a utility perspective, as demonstrated by simulation results obtained on a network simulator.

  • Video Big Data Retrieval Over Media Cloud: A Context-aware Online Learning Approach

    Online video sharing (e.g., YouTube, YouKu) has emerged as one of the most important services in the current Internet, where billions of videos on the cloud are awaiting people for exploration. Hence, it is necessary for a personalized video retrieval system helping users to find interesting videos from such big data contents. One of the main challenges is how to process the increasing video big data and resolve the accompanying "cold start" issue efficiently. Another challenge is how to satisfy the users' need for the personalized retrieval results, which makes the accuracy of results unknown. In this paper, we formulate the personalized video big data retrieval problem as an interaction between user and system with a stochasticprocess (SP), not just a similarity matching, accuracy (feedback) model of the retrieval, introduce users' real-time context into the retrieval system, and propose a general framework of this problem. By using a novel contextual multi-armed bandit-based algorithm to balance the accuracy and efficiency, we propose a context-based online big-data-oriented personalized video retrieval system. It can support dynamically increasing datasets and has the nature of cross-modal retrieval. Our approach provides accurate retrieval results with sublinear regret and linear storage complexity and significantly improves the learning speed. Furthermore, by learning together for a cluster of similar contexts, we can reach sublinear storage complexity with the same regret but a slightly poorer performance on the "cold start" issue than the previous one. We validate our theoretical results by experiments on a tremendously large dataset, which show that the proposed algorithms outperform existing bandit- based online learning methods in terms of accuracy and efficiency, and the adaptation from bandit framework offers further benefits.

  • QoS-Based Composition of Service Specific Overlay Networks

    Optimization of service compositions represents a challenging area of research in mobile networks. The use of formal semantic descriptions of service interfaces and functionalities enable automated reasoning over service compositions. The growing challenge of finding effective methods to satisfy non-functional QoS requirements of customers exacerbates the composition problem. Fuzzy reasoning provides an effective means to represent QoS concepts that are vague or approximate thus providing a flexible best-match service query scheme. This paper presents a new fuzzy-induced, semantic-similarity- based service-specific overlay network composition over a hybrid service overlay network. The presented composition method allows for efficient, accurate, and QoS-aware component service discovery, composition, and execution. We demonstrate that our approach provides better performance and reduced composition delay when compared to other service-composition solutions.

  • Riding the new integrated media systems wave

    Integrated media systems will only achieve their potential they are truly integrated in three key ways: integration of content, integration with human users, and integration with other media systems. First, such systems must successfully combine digital video and audio, text, animation, graphics and knowledge about such information units and their interrelationships in real time. Second, they must integrate with the individual user via cooperatively interactive multidimensional dynamic interfaces. Third, integrated media systems must connect with other such systems and content-addressable multimedia databases, both logically and physically.

  • Synchronous bandwidth allocation for real-time communications with the timed-token MAC protocol

    One of the key issues in tailoring the timed-token MAC protocol for real-time applications is synchronous bandwidth allocation (SBA), whose objective is to meet both the protocol and deadline constraints. The former constraint requires that the total time allocated to all nodes for transmitting synchronous messages should not exceed the target token rotation time. The latter constraint requires that the minimum time available for a node to transmit its synchronous messages before their deadlines should be no less than the maximum message transmission time. Several nonoptimal local SEA schemes and an optimal global SBA scheme have been proposed. Local SBA schemes use only information available locally to each node and are thus preferred to global schemes because of their lower network-management overhead. If optimal local SBA schemes, if any, can be devised, they will be superior to their global counterparts both in performance and in ease of network management. In this paper, we formally prove that there does not exist any optimal local SBA scheme. We also propose an optimal global SBA scheme which has an O(nM) polynomial-time worst-case complexity, where n is the number of synchronous message streams in the system and M is the time complexity for solving a linear programming problem with 3n constraints and n variables.

  • A Multimedia Chipset For Consumer Audio-visual Applications

    None

  • A P2P streaming media data transmission strategy based on incentive mechanism

    To improve the QoS of Layered P2P Live System, an incentive-based Tree-push /mesh-pull strategy ICTMS (An Incentive based Tree-push/Mesh-pull strategy) was proposed. Compared with the traditional push and pull Mechanism, ICTMS considers the heterogeneity of peers fully and introduces the incentive mechanism. According to a peer's different uploading capacity, it uses the push strategy or the pull strategy respectively. ICTMS not only has the rapid data distribution advantage of the push strategy, but also has that of high resource utilization of the pull strategy. In this strategy, it also alleviates the pressure of a cluster header by restricting its service. The simulation results show that ICTMS can improve the overall performance of the system, and it is suitable for large-scale streaming media applications.



Standards related to Media

Back to Top

IEEE Application Guide for Distributed Digital Control and Monitoring for Power Plants


IEEE Draft Standard for Information technology--Telecommunications and information exchange between systems--Local and metropolitan area networks--Specific requirements Part 3: Carrier Sense Multiple Access with Collision Detection (CSMA/CD) Access Method and Physical Layer Specifications Amendment: Physical Layer and Management Parameters for Serial 40 Gb/s Ethernet Operation Over Single Mode Fiber

The scope of this project is to add a single-mode fiber Physical Medium Dependent (PMD) option for serial 40 Gb/s operation by specifying additions to, and appropriate modifications of, IEEE Std 802.3-2008 as amended by the IEEE P802.3ba project (and any other approved amendment or corrigendum).


IEEE Standard for Media Management System (MMS) Media Management Protocol (MMP)

Specify the Media Management Protocol which is used by client and administrative applications in the Media Management System to allocate, de-allocate, mount and dismount, volumes and to adminster the system. The MMP includes levels of privilige so that, for example, a client application cannot perform administrative funcetions, or an operator console program cannot perform higher-level management functions.


Standard for Information Technology – Telecommunications and information exchange between systems – Local and Metropolitan networks – specific requirements – Part II: Wireless LAN Medium Access Control (MAC) and Physical Layer (PHY) specifications: IEEE 802.11 Wireless Network Management Amendment

This amendment provides Wireless Network Management enhancements to the 802.11 MAC, and PHY, to extend prior work in radio measurement to effect a complete and coherent upper layer interface for managing 802.11 devices in wireless networks.