Conferences related to Mashups

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2020 35th IEEE/ACM International Conference on Automated Software Engineering (ASE)

The IEEE/ACM Automated Software Engineering (ASE) Conference series is the premier research forum for automated software engineering. Each year, it brings together researchers and practitioners from academia and industry to discuss foundations, techniques and tools for automating the analysis, design, implementation, testing, and maintenance of large software systems.


2020 IEEE Global Engineering Education Conference (EDUCON)

The IEEE Global Engineering Education Conference (EDUCON) 2020 is the eleventh in a series of conferences that rotate among central locations in IEEE Region 8 (Europe, Middle East and North Africa). EDUCON is one of the flagship conferences of the IEEE Education Society. It seeks to foster the area of Engineering Education under the leadership of the IEEE Education Society.


2020 IEEE Haptics Symposium (HAPTICS)

Held since 1992, the IEEE Haptics Symposium (HAPTICS) is a vibrant interdisciplinary forum where psychophysicists, engineers, and designers come together to share advances, spark new collaborations, and envision a future that benefits from rich physical interactions between humans and computers, generated through haptic (force and tactile) devices.

  • 2018 IEEE Haptics Symposium (HAPTICS)

    Held since 1992, the IEEE Haptics Symposium (HAPTICS) is a vibrant interdisciplinary forum where psychophysicists, engineers, and designers come together to share advances, spark new collaborations, and envision a future that benefits from rich physical interactions between humans and computers, generated through haptic (force and tactile) devices.

  • 2016 IEEE Haptics Symposium (HAPTICS)

    Held since 1992, the IEEE Haptics Symposium (HAPTICS) is a vibrant interdisciplinary forum where psychophysicists, engineers, and designers come together to share advances, spark new collaborations, and envision a future that benefits from rich physical interactions between humans and computers, generated through haptic (force and tactile) devices. In 2016, this conference will be held in central Philadelphia, one of the most historic and beautiful cities in North America. HAPTICS 2016 will be a four-day conference with a full day of tutorials and workshops and three days of conference activities including technical paper presentations and hands-on demonstrations.Features:ExhibitsWorkshops and TutorialsHands-on Demonstrations

  • 2014 IEEE Haptics Symposium (HAPTICS)

    This conference brings together researchers in diverse engineering and human science disciplines who are interested in the design, analysis, and evaluation of systems that display haptic (force and touch) information to human operators, and the study of the human systems involved in haptic interacti

  • 2012 IEEE Haptics Symposium (HAPTICS)

    This conference brings together researchers in diverse engineering and human science disciplines who are interested in the design, analysis, and evaluation of systems that display haptic (force and touch) information to human operators, and the study of the human systems involved in haptic interaction.

  • 2010 IEEE Haptics Symposium (Formerly known as Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems)

    The Haptics Symposium is a bi-annual, single-track conference that brings together researchers who are advancing the human science, technology and design processes underlying haptic (force and tactile) interaction systems. Our community spans the disciplines of biomechanics, psychology, neurophysiology, engineering, human-computer interaction and computer science.

  • 2008 16th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (Haptics 2008)

    The Haptics Symposium is an annual, single-track conference that brings together researchers in diverse engineering and human science disciplines who are interested in the design, analysis, and evaluation of systems that display haptic (force and touch) information to human operators.

  • 2006 14th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems


2020 IEEE International Conference on Consumer Electronics (ICCE)

The International Conference on Consumer Electronics (ICCE) is soliciting technical papersfor oral and poster presentation at ICCE 2018. ICCE has a strong conference history coupledwith a tradition of attracting leading authors and delegates from around the world.Papers reporting new developments in all areas of consumer electronics are invited. Topics around the major theme will be the content ofspecial sessions and tutorials.


2020 IEEE/ACM 42nd International Conference on Software Engineering (ICSE)

ICSE is the premier forum for researchers to present and discuss the most recent innovations,trends, outcomes, experiences, and challenges in the field of software engineering. The scopeis broad and includes all original and unpublished results of empirical, conceptual, experimental,and theoretical software engineering research.


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Periodicals related to Mashups

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Circuits and Systems for Video Technology, IEEE Transactions on

Video A/D and D/A, display technology, image analysis and processing, video signal characterization and representation, video compression techniques and signal processing, multidimensional filters and transforms, analog video signal processing, neural networks for video applications, nonlinear video signal processing, video storage and retrieval, computer vision, packet video, high-speed real-time circuits, VLSI architecture and implementation for video technology, multiprocessor systems--hardware and software-- ...


Communications Magazine, IEEE

IEEE Communications Magazine was the number three most-cited journal in telecommunications and the number eighteen cited journal in electrical and electronics engineering in 2004, according to the annual Journal Citation Report (2004 edition) published by the Institute for Scientific Information. Read more at http://www.ieee.org/products/citations.html. This magazine covers all areas of communications such as lightwave telecommunications, high-speed data communications, personal communications ...


Computer

Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.


Computer Graphics and Applications, IEEE

IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a strong combination of peer-reviewed feature articles and refereed departments, including news and product announcements. Special Applications sidebars relate research stories to commercial development. Cover stories focus on creative applications of the technology by an artist or ...


Computers, IEEE Transactions on

Design and analysis of algorithms, computer systems, and digital networks; methods for specifying, measuring, and modeling the performance of computers and computer systems; design of computer components, such as arithmetic units, data storage devices, and interface devices; design of reliable and testable digital devices and systems; computer networks and distributed computer systems; new computer organizations and architectures; applications of VLSI ...


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Most published Xplore authors for Mashups

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Xplore Articles related to Mashups

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A solution for Mashup Platform based on SOA

2009 Joint Conferences on Pervasive Computing (JCPC), 2009

Mashups is an emerging technology that enables users to create a new application based on a composition of contents retrieved from external services or applications. Mashup Platform allows non-programmer end-users to mash-up information sources and services to meet their information needs. However, with the increasing number of services, information sources and complex operations like filtering and joining, the automation of ...


Knowledge Discovery in Services

IEEE Internet Computing, 2009

Service mashups can be useful in understanding Web-scale workflows. Although creating a service mashup shares similar challenges with data integration, a more exciting aspect of this area is the ability to predict which services are viable candidates for a mashup. Such "service mashup recommendations" can enable knowledge discovery, an approach the author calls knowledge discovery in services (KDS).


Introduction to the Designing and Deploying Advanced Knowledge Systems Minitrack

2016 49th Hawaii International Conference on System Sciences (HICSS), 2016

The objective of this minitrack is to contribute to the body of knowledge that helps academics and practitioners to design, deploy and evaluate advanced knowledge systems, explore and leverage appropriate project management methods and tools for designing and deploying knowledge systems, and study changing organizational knowledge processes and structures.


Personalized education

2009 IEEE International Symposium on Sustainable Systems and Technology, 2009

Current methods of educating students are becoming increasingly obsolete. The cognitive processes, systems, and mechanisms by and through which students learn have changed dramatically, yet few professors have changed their pedagogical style. Accordingly, many students find themselves initially faced with classes that are unnecessarily difficult, frequently boring, of unexplained relevance, taught in increasingly obsolete ways by professors who are not ...


An expert system for tourists using Google Maps API

2009 7th International Symposium on Intelligent Systems and Informatics, 2009

In the field of eTourism, it is important to present prominent objects of tourists destinations. Nowadays demand for eTourism applications is rising and the customers need rapid software development. Google Maps API is a technology provided by Google based on AJAX, which powers many map-based services. This paper presents an expert system for tourists. The realized software uses free, public ...


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Educational Resources on Mashups

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IEEE.tv Videos

No IEEE.tv Videos are currently tagged "Mashups"

IEEE-USA E-Books

  • A solution for Mashup Platform based on SOA

    Mashups is an emerging technology that enables users to create a new application based on a composition of contents retrieved from external services or applications. Mashup Platform allows non-programmer end-users to mash-up information sources and services to meet their information needs. However, with the increasing number of services, information sources and complex operations like filtering and joining, the automation of mashup is needed. In this paper, we designed an E-Commerce Mashup Platform for generating higher quality mashup services with user's preferences in less time and in an automatic way. The platform consists of an Orchestration Component and several Atomic Service Components. The platform is flexible and extensible thanks to the SOA based atomic reusable and sharable service components. And it employs efficient P2P interaction between two components. Implementation example demonstrates that the system possess effective capabilities in composition time, ease-of-use and usefulness.

  • Knowledge Discovery in Services

    Service mashups can be useful in understanding Web-scale workflows. Although creating a service mashup shares similar challenges with data integration, a more exciting aspect of this area is the ability to predict which services are viable candidates for a mashup. Such "service mashup recommendations" can enable knowledge discovery, an approach the author calls knowledge discovery in services (KDS).

  • Introduction to the Designing and Deploying Advanced Knowledge Systems Minitrack

    The objective of this minitrack is to contribute to the body of knowledge that helps academics and practitioners to design, deploy and evaluate advanced knowledge systems, explore and leverage appropriate project management methods and tools for designing and deploying knowledge systems, and study changing organizational knowledge processes and structures.

  • Personalized education

    Current methods of educating students are becoming increasingly obsolete. The cognitive processes, systems, and mechanisms by and through which students learn have changed dramatically, yet few professors have changed their pedagogical style. Accordingly, many students find themselves initially faced with classes that are unnecessarily difficult, frequently boring, of unexplained relevance, taught in increasingly obsolete ways by professors who are not only clueless about the way today's students-many of them digital natives who are intimately familiar with synthetic realities, social networking sites, and mashups that their elders may not even know exist-think, interact, and learn, but who are actively hostile to their student's cognitive patterns. The increasingly rapid evolution of information and communication technology-ICT-offers new and exciting options for education, but it is doubtful that the incremental and cautious pace of educational innovation seen today is adequate to introduce them.

  • An expert system for tourists using Google Maps API

    In the field of eTourism, it is important to present prominent objects of tourists destinations. Nowadays demand for eTourism applications is rising and the customers need rapid software development. Google Maps API is a technology provided by Google based on AJAX, which powers many map-based services. This paper presents an expert system for tourists. The realized software uses free, public API service from Google Maps. The system utilizes a knowledge base formed by tracking user actions. The expert module suggests information of special interest to the user.

  • Web intent based service mashups for IoT platform

    This paper demonstrates service control for IoT gadget platform by using web intent. The difference from legacy device-connected service is that it follows the Web's virtue loose coupling of service components. For loose coupling of these components based on the web technologies, it requires light-weight service logic for limited devices like sensor. To support loose coupling service components, proposed method manipulates Web intent which is a framework for web-based inter-application communication and service discovery. In order to show the web intent based service mashups, a meeting room reservation scenario using Google Calendar is demonstrated.

  • Network-centric mashup for a sensor network that uses a messaging network

    The present paper describes a mashup and an approach by which to integrate a sensor network using a messaging network. A messaging network is an overlay network that has a rich set of message handling capabilities. The use of a messaging network enables the complexity and maintenance burden of the integrated sensor information systems to be reduced. Mashup refers to the use of different data or services for the purpose of providing value-added information or efficient use of information. The proposed approach generates an SOA-based sensor network design and mashup.

  • Optimization of mashing process in beer production using rice as an adjunct

    Beer manufacturers worldwide use adjuncts like rice, wheat and sorghum to reduce the cost of production replacing the starch source malt. In Sri Lankan context, rice can be added as the adjunct. Optimization of mashing process in order to obtain maximum sugar yield at a minimum cost is vitally important for the profitability in beer industry. This research investigates the effectiveness of mashing process at different rice-malt ratios and temperatures, thus identifying the optimum conditions for the mashing process when using rice as the adjunct. According to the statistical model developed using experimental data, up to 30.75% rice can be added as an adjunct without adding enzymes externally, and the optimum mashing temperature is 62 °C.

  • Resource oriented modelling: Describing restful Web Services using collaboration diagrams

    The popularity of Resource Oriented and RESTful Web Services is increasing rapidly. In these, resources are key actors in the interfaces, in contrast to other approaches where services, messages or objects are. This distinctive feature necessitates a new approach for modelling RESTful interfaces providing a more intuitive mapping from model to implementation than could be achieved with non-resource methods. With this objective we propose an approach to describe Resource Oriented and RESTful Web Services based on UML collaboration diagrams. Then use it to model scenarios from several problem domains, arguing that Resource Oriented and RESTful Web Services can be used in systems which go beyond ad-hoc integration. Using the scenarios we demonstrate how the approach is useful for: eliciting domain ontologies; identifying recurring patterns; and capturing static and dynamic aspects of the interface.

  • REST2SOAP: A framework to integrate SOAP services and RESTful services

    Nowadays, the mainstream of Web 2.0 Website services is in the REST style called RESTful Web service. RESTful services have been widely accepted by the public because of the usability and simplicity. Meanwhile, Web service technologies realize service-oriented architecture (SOA) successfully and are exploited in both industry and academia. Notably, service composition that can aggregate existing services into a new one delivers the most benefits of SOA through BPEL standard. However, BPEL cannot support RESTful services and integrate both Web 2.0 and SOA-based resources in a composite service directly. It means that it is costly or time-consuming to utilize RESTful services in an SOA-based application. Therefore, this paper presents a framework, namely REST2SOAP, to integrate SOAP services and RESTful services. REST2SOAP leverages WADL specification, and can wrap RESTful services into SOAP services semi-automatically. Using REST2SOAP, developers can create a BPEL service that combines SOAP, RESTful services and user interfaces simultaneously.



Standards related to Mashups

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