Conferences related to Dinosaurs

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2020 American Control Conference (ACC)

The ACC is the annual conference of the American Automatic Control Council (AACC, the U.S. national member organization of the International Federation for Automatic Control (IFAC)). The ACC is internationally recognized as a premier scientific and engineering conference dedicated to the advancement of control theory and practice. The ACC brings together an international community of researchers and practitioners to discuss the latest findings in automatic control. The 2020 ACC technical program will

  • 2019 American Control Conference (ACC)

    Technical topics include biological systems, vehicle dynamics and control, adaptive control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2018 Annual American Control Conference (ACC)

    Technical topics include biological systems, vehicle dynamics and control, adaptive control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2017 American Control Conference (ACC)

    Technical topics include biological systems, vehicle dynamics and control, adaptive control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2016 American Control Conference (ACC)

    Control systems theory and practice. Conference topics include biological systems, vehicle dynamics and control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2015 American Control Conference (ACC)

    control theory, technology, and practice

  • 2014 American Control Conference - ACC 2014

    All areas of the theory and practice of automatic control, including but not limited to network control systems, model predictive control, systems analysis in biology and medicine, hybrid and switched systems, aerospace systems, power and energy systems and control of nano- and micro-systems.

  • 2013 American Control Conference (ACC)

    Control systems theory and practice. Conference themes on sustainability, societal challenges for control, smart healthcare systems. Conference topics include biological systems, vehicle dynamics and control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2012 American Control Conference - ACC 2012

    All areas of control engineering and science.

  • 2011 American Control Conference - ACC 2011

    ACC provides a forum for bringing industry and academia together to discuss the latest developments in the area of Automatic Control Systems, from new control theories, to the advances in sensors and actuator technologies, and to new applications areas for automation.

  • 2010 American Control Conference - ACC 2010

    Theory and practice of automatic control

  • 2009 American Control Conference - ACC 2009

    The 2009 ACC technical program will cover new developments related to theory, application, and education in control science and engineering. In addition to regular technical sessions the program will also feature interactive and tutorial sessions and preconference workshops.

  • 2008 American Control Conference - ACC 2008

  • 2007 American Control Conference - ACC 2007

  • 2006 American Control Conference - ACC 2006 (Silver Anniversary)

  • 2005 American Control Conference - ACC 2005

  • 2004 American Control Conference - ACC 2004

  • 2003 American Control Conference - ACC 2003

  • 2002 American Control Conference - ACC 2002

  • 2001 American Control Conference - ACC 2001

  • 2000 American Control Conference - ACC 2000

  • 1999 American Control Conference - ACC '99

  • 1998 American Control Conference - ACC '98

  • 1997 American Control Conference - ACC '97

  • 1996 13th Triennial World Congress of the International Federation of Automatic Control (IFAC)


2020 IEEE 17th Annual Consumer Communications & Networking Conference (CCNC)

IEEE CCNC 2020 will present the latest developments and technical solutions in the areas of home networking, consumer networking, enabling technologies (such as middleware) and novel applications and services. The conference will include a peer-reviewed program of technical sessions, special sessions, business application sessions, tutorials, and demonstration sessions.


2020 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

CVPR is the premier annual computer vision event comprising the main conference and several co-located workshops and short courses. With its high quality and low cost, it provides an exceptional value for students, academics and industry researchers.

  • 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)

    CVPR is the premier annual computer vision event comprising the main conference and severalco-located workshops and short courses. With its high quality and low cost, it provides anexceptional value for students, academics and industry researchers.

  • 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)

    CVPR is the premier annual computer vision event comprising the main conference and several co-located workshops and short courses. With its high quality and low cost, it provides an exceptional value for students, academics and industry researchers.

  • 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    CVPR is the premiere annual Computer Vision event comprising the main CVPR conferenceand 27co-located workshops and short courses. With its high quality and low cost, it provides anexceptional value for students,academics and industry.

  • 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    CVPR is the premiere annual Computer Vision event comprising the main CVPR conference and 27 co-located workshops and short courses. With its high quality and low cost, it provides an exceptional value for students, academics and industry.

  • 2015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    computer, vision, pattern, cvpr, machine, learning

  • 2014 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    CVPR is the premiere annual Computer Vision event comprising the main CVPR conference and 27 co-located workshops and short courses. Main conference plus 50 workshop only attendees and approximately 50 exhibitors and volunteers.

  • 2013 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    CVPR is the premiere annual Computer Vision event comprising the main CVPR conference and 27 co-located workshops and short courses. With its high quality and low cost, it provides an exceptional value for students, academics and industry.

  • 2012 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    Topics of interest include all aspects of computer vision and pattern recognition including motion and tracking,stereo, object recognition, object detection, color detection plus many more

  • 2011 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    Sensors Early and Biologically-Biologically-inspired Vision, Color and Texture, Segmentation and Grouping, Computational Photography and Video

  • 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    Concerned with all aspects of computer vision and pattern recognition. Issues of interest include pattern, analysis, image, and video libraries, vision and graphics, motion analysis and physics-based vision.

  • 2009 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

    Concerned with all aspects of computer vision and pattern recognition. Issues of interest include pattern, analysis, image, and video libraries, vision and graphics,motion analysis and physics-based vision.

  • 2008 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

  • 2007 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

  • 2006 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)

  • 2005 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)


2020 IEEE Frontiers in Education Conference (FIE)

The Frontiers in Education (FIE) Conference is a major international conference focusing on educational innovations and research in engineering and computing education. FIE 2019 continues a long tradition of disseminating results in engineering and computing education. It is an ideal forum for sharing ideas, learning about developments and interacting with colleagues inthese fields.


2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)

The 2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2020) will be held in Metro Toronto Convention Centre (MTCC), Toronto, Ontario, Canada. SMC 2020 is the flagship conference of the IEEE Systems, Man, and Cybernetics Society. It provides an international forum for researchers and practitioners to report most recent innovations and developments, summarize state-of-the-art, and exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics. Advances in these fields have increasing importance in the creation of intelligent environments involving technologies interacting with humans to provide an enriching experience and thereby improve quality of life. Papers related to the conference theme are solicited, including theories, methodologies, and emerging applications. Contributions to theory and practice, including but not limited to the following technical areas, are invited.


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Periodicals related to Dinosaurs

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Aerospace and Electronic Systems Magazine, IEEE

The IEEE Aerospace and Electronic Systems Magazine publishes articles concerned with the various aspects of systems for space, air, ocean, or ground environments.


Biomedical Engineering, IEEE Transactions on

Broad coverage of concepts and methods of the physical and engineering sciences applied in biology and medicine, ranging from formalized mathematical theory through experimental science and technological development to practical clinical applications.


Communications Magazine, IEEE

IEEE Communications Magazine was the number three most-cited journal in telecommunications and the number eighteen cited journal in electrical and electronics engineering in 2004, according to the annual Journal Citation Report (2004 edition) published by the Institute for Scientific Information. Read more at http://www.ieee.org/products/citations.html. This magazine covers all areas of communications such as lightwave telecommunications, high-speed data communications, personal communications ...


Computer

Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.


Computer Graphics and Applications, IEEE

IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a strong combination of peer-reviewed feature articles and refereed departments, including news and product announcements. Special Applications sidebars relate research stories to commercial development. Cover stories focus on creative applications of the technology by an artist or ...


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Most published Xplore authors for Dinosaurs

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Xplore Articles related to Dinosaurs

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High-tech dig for a dinosaur

IEEE Spectrum, 1989

The use of remote sensing to uncover the skeleton of the seismosaurus, a dinosaur at least 37 meters long, is discussed. Most of the seismosaurus skeleton is believed to lie under 3 to 5 m of sandstone, in a government preserve, so the dig must disturb the environment as little as possible. The techniques being used are radar, magnetometry, gamma ...


Research on image retrieval technology based on image fingerprint and color features

2016 International Conference on Audio, Language and Image Processing (ICALIP), 2016

Content based video retrieval and content-based image retrieval are the hot research topics in recent years. Image feature extraction has played a very important role in the retrieval process. In this paper, we use the image color features and the image fingerprint extracted by the improved perceptual hash algorithm. In order to combine these two features, we have done a ...


New Media display methods in museum

2009 IEEE 10th International Conference on Computer-Aided Industrial Design & Conceptual Design, 2009

New media display methods in museums supported by new technologies are progressing fast and fast. A variety of high-tech projecting and touch-screen equipments are becoming more and more popular. New 3D display technology has come from theory to reality. Water-screen display and panoramic imaging system are also in development. Therefore current exhibitions in museums have much more options than before. ...


A Location-Based VR Museum

2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2018

This poster presents a novel type of Virtual Reality (VR) application for education and culture: a location-based VR Museum, which is a large-room scale multi-user multi-zone virtual museum. This VR museum was designed to support over 100 simultaneous users, walking in a large tracking system (600 m2) and sharing a ten times bigger virtual space (7000 m2) containing indoor and ...


Explosions in the sky: Should we worry about asteroids?

2009 IEEE Aerospace conference, 2009

It is often said that our atmosphere protects us from most asteroids. Very few are big enough to reach the ground without burning up. Crater-forming impacts are rare because there aren't many space rocks sufficiently massive to pass through the atmosphere. The record of impacts on Earth consists mainly of holes in the ground in various stages of erosion. But ...


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Educational Resources on Dinosaurs

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IEEE-USA E-Books

  • High-tech dig for a dinosaur

    The use of remote sensing to uncover the skeleton of the seismosaurus, a dinosaur at least 37 meters long, is discussed. Most of the seismosaurus skeleton is believed to lie under 3 to 5 m of sandstone, in a government preserve, so the dig must disturb the environment as little as possible. The techniques being used are radar, magnetometry, gamma rays and acoustic tomography.<<ETX>>

  • Research on image retrieval technology based on image fingerprint and color features

    Content based video retrieval and content-based image retrieval are the hot research topics in recent years. Image feature extraction has played a very important role in the retrieval process. In this paper, we use the image color features and the image fingerprint extracted by the improved perceptual hash algorithm. In order to combine these two features, we have done a lot of tests to find the optimal weight values. We used these to have image retrieval experiments on Corel set and analyzed the results. Experiments show that the improved algorithm has higher retrieval efficiency and the precision of retrieval result is improved.

  • New Media display methods in museum

    New media display methods in museums supported by new technologies are progressing fast and fast. A variety of high-tech projecting and touch-screen equipments are becoming more and more popular. New 3D display technology has come from theory to reality. Water-screen display and panoramic imaging system are also in development. Therefore current exhibitions in museums have much more options than before. It gradually transforms traditional exhibition format: ¿mysterious objects sealed in a lightened glass box¿. However, current interactive exhibition methods are so simple that audience participation and presence are not deep enough. So there is still much room for studying and developing new media display methods.

  • A Location-Based VR Museum

    This poster presents a novel type of Virtual Reality (VR) application for education and culture: a location-based VR Museum, which is a large-room scale multi-user multi-zone virtual museum. This VR museum was designed to support over 100 simultaneous users, walking in a large tracking system (600 m2) and sharing a ten times bigger virtual space (7000 m2) containing indoor and outdoor dinosaur exhibitions. This poster is giving an overview of the system and its main features as well as discussing its potential benefits and future evaluation.

  • Explosions in the sky: Should we worry about asteroids?

    It is often said that our atmosphere protects us from most asteroids. Very few are big enough to reach the ground without burning up. Crater-forming impacts are rare because there aren't many space rocks sufficiently massive to pass through the atmosphere. The record of impacts on Earth consists mainly of holes in the ground in various stages of erosion. But what about the ones that ldquoburn uprdquo? Do they really disappear harmlessly, without a trace-or have we been missing the geological evidence?

  • Extinct regeneration: From morphology to genome, and to living animals

    The article provides a theoretical opinion on the relationship of genome and morphology, and suggests biological phenomenon is an activity of information from genome to morphology and function, while the reverse progress is also possible. Therefore, human can reconstruct the full genome of extinct animals from their morphology, and regenerate living animals.

  • Segmentation-based Fractal Texture Analysis and Color Layout Descriptor for Content Based Image Retrieval

    Due to the information technology which is rapidly developing, digital content is becoming increasingly difficult to handle. This include images that are kept on digital cameras, CCTV and medical scanners. Areas such as medical and forensic science are using these databases to do critical tasks which include diagnosing of diseases or identification of criminal suspects. However, to manage and search the similar images from these databases are not an easy task. Content Based Image Retrieval (CBIR) is one of the techniques used to manage and search similar images from a database. The performance of CBIR depends on the low level (Texture, Color and Shape) features. In this paper, a new feature vector to represent the image in terms of low level features and to improve the performance of CBIR is proposed. The proposed approach used texture and color feature namely SFTA-CLD. SFTA-CLD is based on Segmentation- based Fractal Texture Analysis (SFTA) and Color Layout Descriptor (CLD). SFTA- CLD is assessed using Coral image gallery and validated by comparing the performance in terms of average precision with previous CBIR techniques.

  • Fundamental mechanism of dinosaur-like robot TITRUS-II utilizing coupled drive

    The mechanism design and the fundamental concepts of the dinosaur-like robot called TITRUS-II are reported. It is based on practical concepts so that it can be applied in the real world. The design features include: 1) realizing high dynamic stability by using a neck and a tail as an active damper when the robot walks; 2) standing with the tail to compose a stable supporting triangle so that the robot can work stably; and 3) enabling it to do various tasks by applying a manipulator as a neck. The mechanism of the legs is also distinctive, using a coupled drive to compose four degrees of freedom.

  • Bachelor of Science Degree in Electrical Engineering with concentration in alternative energy technology

    Alternative energy technology (AET) is the next revolution in the making. It is needed to maintain world's prosperity and to meet the unlimited demands for energy in the near future. Therefore, graduating engineers, scientists, and specialists in AET is of a growing interest. This paper presents a thorough and complete curriculum for a B.S. degree in Electrical Engineering with concentration in alternative energy technology. This curriculum was developed in response to the State of Michigan request for proposal (next energy) and was submitted in part by Lawrence Technological University to the State of Michigan. The proposed curriculum can also be used for a newly developed B.S. degree in Alternative Energy Technology. Since AET is multi-disciplinary in nature, the new degree encompasses courses in all engineering disciplines including electrical and computer engineering, mechanical engineering, chemical engineering, architecture and civil engineering.

  • Basic concept and mechanical design of dinosaur-like robot TITRUS-II

    The mechanism design and fundamental concepts of the dinosaur-like robot, called TITRUS-II, are reported. It is based on practical concepts so that it can be applied in the real world. The main issue is how to make it walk. However, since the biped robot called P-II appeared, the paradigm has been focussed on its application. TITRUS-II is based on the concept to realize a practical application. Its features include: 1) realizing high dynamic stability by using the neck and tail as an active damper during walking; 2) standing with the tail to compose a stable supporting triangle so that it can work stably; and 3) enabling it to do various tasks by applying a manipulator as a neck. The mechanism of the legs is designed using a coupled drive with four degrees of freedom.



Standards related to Dinosaurs

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Jobs related to Dinosaurs

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