Conferences related to Digital audio players

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2020 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)

The conference program will consist of plenary lectures, symposia, workshops and invitedsessions of the latest significant findings and developments in all the major fields of biomedical engineering.Submitted papers will be peer reviewed. Accepted high quality papers will be presented in oral and postersessions, will appear in the Conference Proceedings and will be indexed in PubMed/MEDLINE


2020 IEEE 16th International Workshop on Advanced Motion Control (AMC)

AMC2020 is the 16th in a series of biennial international workshops on Advanced Motion Control which aims to bring together researchers from both academia and industry and to promote omnipresent motion control technologies and applications.


2020 IEEE Frontiers in Education Conference (FIE)

The Frontiers in Education (FIE) Conference is a major international conference focusing on educational innovations and research in engineering and computing education. FIE 2019 continues a long tradition of disseminating results in engineering and computing education. It is an ideal forum for sharing ideas, learning about developments and interacting with colleagues inthese fields.


2020 IEEE IAS Petroleum and Chemical Industry Committee (PCIC)

The PCIC provides an international forum for the exchange of electrical applications technology related to the petroleum and chemical industry. The PCIC annual conference is rotated across North American locations of industry strength to attract national and international participation. User, manufacturer, consultant, and contractor participation is encouraged to strengthen the conference technical base. Success of the PCIC is built upon high quality papers, individual recognition, valued standards activities, mentoring, tutorials, networking and conference sites that appeal to all.


2020 IEEE International Conference on Consumer Electronics (ICCE)

The International Conference on Consumer Electronics (ICCE) is soliciting technical papersfor oral and poster presentation at ICCE 2018. ICCE has a strong conference history coupledwith a tradition of attracting leading authors and delegates from around the world.Papers reporting new developments in all areas of consumer electronics are invited. Topics around the major theme will be the content ofspecial sessions and tutorials.


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Periodicals related to Digital audio players

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Antennas and Wireless Propagation Letters, IEEE

IEEE Antennas and Wireless Propagation Letters (AWP Letters) will be devoted to the rapid electronic publication of short manuscripts in the technical areas of Antennas and Wireless Propagation.


Audio, Speech, and Language Processing, IEEE Transactions on

Speech analysis, synthesis, coding speech recognition, speaker recognition, language modeling, speech production and perception, speech enhancement. In audio, transducers, room acoustics, active sound control, human audition, analysis/synthesis/coding of music, and consumer audio. (8) (IEEE Guide for Authors) The scope for the proposed transactions includes SPEECH PROCESSING - Transmission and storage of Speech signals; speech coding; speech enhancement and noise reduction; ...


Automatic Control, IEEE Transactions on

The theory, design and application of Control Systems. It shall encompass components, and the integration of these components, as are necessary for the construction of such systems. The word `systems' as used herein shall be interpreted to include physical, biological, organizational and other entities and combinations thereof, which can be represented through a mathematical symbolism. The Field of Interest: shall ...


Biomedical Engineering, IEEE Transactions on

Broad coverage of concepts and methods of the physical and engineering sciences applied in biology and medicine, ranging from formalized mathematical theory through experimental science and technological development to practical clinical applications.


Circuits and Systems II: Express Briefs, IEEE Transactions on

Part I will now contain regular papers focusing on all matters related to fundamental theory, applications, analog and digital signal processing. Part II will report on the latest significant results across all of these topic areas.


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Most published Xplore authors for Digital audio players

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Xplore Articles related to Digital audio players

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A voice system, reading medicament label for visually impaired people

RFID SysTech 2011 7th European Workshop on Smart Objects: Systems, Technologies and Applications, 2011

This project is focused on developing a voice system, reading medicament label, for visually impaired people. In order to provide assistance to visually impaired people for example; by birth, accidents as well as the elderly who have difficulty with vision. To be able to understand the texts or messages that appear on the label by using the sense of hearing ...


An laboratory experiment for comparing effectiveness of three types of online recommendations

Tsinghua Science and Technology, 2008

The widespread use of Internet accelerates the rapid development of business to customer electronic commerce. To reduce information overload and help their customers to make better purchase decisions, e-commerce websites are beginning to use online recommendations. This paper compares the effectiveness of three types of online recommendations, the personalized recommendation, best sellers, and consumers' reviews, which are widely used in ...


Technology '89: personal computers

IEEE Spectrum, 1989

Advances in personal computer technology during 1988 are highlighted. Among the developments discussed are: the IBM PS/2 Model 30 286, a successor to the PC/AT; the adoption of a bus standard by nine PC makers, an extension to IBM's old PC/AT bus, to be called the Extended Industry Standard Architecture (EISA): better screens and more storage for laptops; and the ...


Session MP3: Information theory

2008 42nd Asilomar Conference on Signals, Systems and Computers, 2008

None


Convergent communication technologies and services with context awareness

14th Annual International Conference on Wireless and Optical Communications, 2005. WOCC 2005, 2005

Summary form only given. The worlds of universal telephony and best-effort data networking, two disparate communication services in the past, are converging to one in which the user's multimedia experiences are becoming increasingly rich, personalized, spontaneous and interactive. The so-called converged network has set the stage for user-centric broadband services. For example, on-demand media is expected to encompass a multiplicity ...


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Educational Resources on Digital audio players

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IEEE-USA E-Books

  • A voice system, reading medicament label for visually impaired people

    This project is focused on developing a voice system, reading medicament label, for visually impaired people. In order to provide assistance to visually impaired people for example; by birth, accidents as well as the elderly who have difficulty with vision. To be able to understand the texts or messages that appear on the label by using the sense of hearing a voice emitted from the label reader. Labeling pharmaceutical products provide medicinal information, type of medicament, description of treatment and period of use. The goal is to support the visually impaired for self-assistance, by listening to a voice which will distinguish for distinguishing the medicament products on their own. RFID (Radio Frequency Identification) technology and microcontroller are implemented in this research. As a result, the research could technically achieve the goal. In the future, the system should be tested with visually impaired people.

  • An laboratory experiment for comparing effectiveness of three types of online recommendations

    The widespread use of Internet accelerates the rapid development of business to customer electronic commerce. To reduce information overload and help their customers to make better purchase decisions, e-commerce websites are beginning to use online recommendations. This paper compares the effectiveness of three types of online recommendations, the personalized recommendation, best sellers, and consumers' reviews, which are widely used in e-commerce. This research used a laboratory experiment combined with a questionnaire. This paper also establishes an integrated model of the facts that influence recommendation effectiveness.

  • Technology '89: personal computers

    Advances in personal computer technology during 1988 are highlighted. Among the developments discussed are: the IBM PS/2 Model 30 286, a successor to the PC/AT; the adoption of a bus standard by nine PC makers, an extension to IBM's old PC/AT bus, to be called the Extended Industry Standard Architecture (EISA): better screens and more storage for laptops; and the arrival of a graphic user interface for OS/2.<<ETX>>

  • Session MP3: Information theory

    None

  • Convergent communication technologies and services with context awareness

    Summary form only given. The worlds of universal telephony and best-effort data networking, two disparate communication services in the past, are converging to one in which the user's multimedia experiences are becoming increasingly rich, personalized, spontaneous and interactive. The so-called converged network has set the stage for user-centric broadband services. For example, on-demand media is expected to encompass a multiplicity of information sources (from MP3 download and digital audio broadcast to mobile video), networks (from dialed-up to WiMax) and terminal devices (from multimedia PDA with 3G mobile to HDTV). This calls for innovations in efficient and intelligent content processing, distribution and information management. Even more fundamentally, as service personalization (in the general term of context which includes situation, location and availability) becomes the critical differentiation factor in the market, the new convergent communication may demand an architectural focus that will prove indispensable in the trustworthy support and management of context-aware services. In this talk, we articulate for such a vision and point out technical challenges that have to be harnessed in order to realize the vision of right information and right service at the right time.

  • Audio contents adaptation using user's preference on sound fields in MPEG-21 DIA

    In this paper, we explain XML schema for describing the user’s preference on sound fields using MPEG-21 DIA (Digital Item Adaptation) and the real-time implementation algorithm for adapting audio contents to sound field preference. MPEG-21 DIA standards define XML schemas (syntax and semantics) for describing the consumption environments of multi-media resources to adapt or transform multimedia resources such as terminal environment, user’s characteristics, and/or network environments. We propose XML schema to present user’s preference on a sound field as a room impulse response or perceptual parameter set. We also suggest a novel adaptation algorithm for sound field preference. For adapting audio contents to a sound field, they shall be convolved with the room impulse response of the sound field. For real-time application, the fast circular convolution algorithm in frequency domain was used instead of linear convolution in time domain.

  • Time-Frequency Domain Fast Audio Transcoding

    Bitrate or format transcoding of digital audio data is extremely important in many different types of applications. Transcoding can be performed via complete decoding and re-encoding, but this entails a very high cost in computing power. In this paper, we propose a transcoding method employing frequency domain signals. This method can dramatically reduce the memory requirement and computing power, that is very suitable for computing and power limited applications, such as multimedia recording and playing in handheld devices

  • Are We There Yet? User-Centered Temporal Awareness

    It's not unreasonable to think that the technologies we use in our daily lives could help us make these sorts of decisions. For example, analysis of computer usage patterns can reveal our probable availability to colleagues. But, even better, it should be possible for devices to make some of these decisions for us while still leaving us with a comfortable level of control. We refer to such systems as exhibiting temporal awareness. One way to realize temporally aware computing in everyday use is via wearable devices. Such devices could collect time-related information from the items and environments we interact with and create a personal temporal model. They could then use this information to change our behavior.An example of temporal awareness in action, the AreWeThereYet? Player is a digital audio player that can compose a program of audio media likely to fit within the user's available listening time. AWTY estimates this time using the listener's current location and predicted destination as well as some knowledge of previous journeys.

  • Mobile Learning: Teaching and Learning with Mobile Phones and Podcasts

    Mobile learning, a natural extension of distance education, supported by wireless mobile technologies is an emerging pedagogical learning model which requires new forms of teaching and learning. Being aware of the importance of this standard, we held a series of educational experiments utilizing mobile devices such as mobile phones and MP3/MP4 players to evaluate the implications of mobile technologies in individual and collaborative learning. The preference for these technologies is the fact that they are in the studentspsila hands and have a great potential in the education system. Among the experiments we highlighted the hearing of Podcasts on curriculum content. In this paper we present data about the studentspsila positive perceptions of Podcasts regarding their usefulness and educational value. These allow us to draw conclusions about the educational potential of these tools.

  • Low bitrate audio coding - state-of-the-art, challenges and future directions

    Perceptual encoding of high-quality audio has found its way to many applications including digital radio, electronic music distribution (EMD) systems and portable audio devices. An overview on the basics of high-quality low-bitrate audio coding is followed by a look into currently widely used and newer, state-of-the-art coding systems like MP3 and MPEG-2 advanced audio coding (AAC). The rapid deployment of older (1992) technologies (like MP3) followed by the news of new and improved algorithms (like AAC) raises questions about future improvements. The paper analyses some candidates for such improvements and provides a view of some current research activities.



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