Collaborative software

Collaborative software (also referred to as groupware, work group support systems or simply group support systems) is computer software designed to help people involved in a common task achieve their goals. (Wikipedia.org)






Conferences related to Collaborative software

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2023 Annual International Conference of the IEEE Engineering in Medicine & Biology Conference (EMBC)

The conference program will consist of plenary lectures, symposia, workshops and invitedsessions of the latest significant findings and developments in all the major fields of biomedical engineering.Submitted full papers will be peer reviewed. Accepted high quality papers will be presented in oral and poster sessions,will appear in the Conference Proceedings and will be indexed in PubMed/MEDLINE.


2020 35th IEEE/ACM International Conference on Automated Software Engineering (ASE)

The IEEE/ACM Automated Software Engineering (ASE) Conference series is the premier research forum for automated software engineering. Each year, it brings together researchers and practitioners from academia and industry to discuss foundations, techniques and tools for automating the analysis, design, implementation, testing, and maintenance of large software systems.


2020 IEEE Frontiers in Education Conference (FIE)

The Frontiers in Education (FIE) Conference is a major international conference focusing on educational innovations and research in engineering and computing education. FIE 2019 continues a long tradition of disseminating results in engineering and computing education. It is an ideal forum for sharing ideas, learning about developments and interacting with colleagues inthese fields.


2020 IEEE/ACM 42nd International Conference on Software Engineering (ICSE)

ICSE is the premier forum for researchers to present and discuss the most recent innovations,trends, outcomes, experiences, and challenges in the field of software engineering. The scopeis broad and includes all original and unpublished results of empirical, conceptual, experimental,and theoretical software engineering research.


2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)

The 2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2020) will be held in Metro Toronto Convention Centre (MTCC), Toronto, Ontario, Canada. SMC 2020 is the flagship conference of the IEEE Systems, Man, and Cybernetics Society. It provides an international forum for researchers and practitioners to report most recent innovations and developments, summarize state-of-the-art, and exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics. Advances in these fields have increasing importance in the creation of intelligent environments involving technologies interacting with humans to provide an enriching experience and thereby improve quality of life. Papers related to the conference theme are solicited, including theories, methodologies, and emerging applications. Contributions to theory and practice, including but not limited to the following technical areas, are invited.



Periodicals related to Collaborative software

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Circuits and Systems for Video Technology, IEEE Transactions on

Video A/D and D/A, display technology, image analysis and processing, video signal characterization and representation, video compression techniques and signal processing, multidimensional filters and transforms, analog video signal processing, neural networks for video applications, nonlinear video signal processing, video storage and retrieval, computer vision, packet video, high-speed real-time circuits, VLSI architecture and implementation for video technology, multiprocessor systems--hardware and software-- ...


Circuits and Systems Magazine, IEEE


Computer

Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.


Computer Graphics and Applications, IEEE

IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a strong combination of peer-reviewed feature articles and refereed departments, including news and product announcements. Special Applications sidebars relate research stories to commercial development. Cover stories focus on creative applications of the technology by an artist or ...


Computing in Science & Engineering

Physics, medicine, astronomy—these and other hard sciences share a common need for efficient algorithms, system software, and computer architecture to address large computational problems. And yet, useful advances in computational techniques that could benefit many researchers are rarely shared. To meet that need, Computing in Science & Engineering (CiSE) presents scientific and computational contributions in a clear and accessible format. ...



Most published Xplore authors for Collaborative software

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Xplore Articles related to Collaborative software

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The collaborating spider

IEEE Internet Computing, 1997

None


A pattern system supporting QoS for synchronous collaborative systems

Proceedings of International Conference on Protocols for Multimedia Systems - Multimedia Networking, 1997

Synchronous collaborative applications have varying demands of network service requirements, such as bandwidth, latency, or in general quality of service (QoS). Based on the number of active members, floor control and focus of attention, the low-level control of parameters can overwhelm the developers of systems. To address this problem we have extended a pattern system for collaborative software development, named ...


What's needed to build team players? (Extended abstract for an invited talk)

Proceedings Fourth International Conference on MultiAgent Systems, 2000

In this talk, I will briefly review the major features of one model of collaborative planning, SharedPlans. The model provides a framework in which to raise and address fundamental questions about collaboration and the construction of collaboration-capable agents. I will discuss recent approaches to three plan management processes - assessment of alternatives, commitment management, and group decision-making for recipe selection ...


A new era for research and development?

IEEE Software, 2002

A cursory glance at the computer industry's spending on research and development might draw attention to individual companies' investments. In a continued tight economy, expenditures on blue-sky research might seem especially dispensable. Regardless of individual corporations' spending, experts say, the entire R&D environment is changing due to rapidly evolving technology, including converging computing and communications functions; innovative partnerships between the ...


The Research on Data Resources Sharing of Water Resources Domain Based on Proactive Service

2008 International Conference on Computer Science and Software Engineering, 2008

It is a key issue to the distributed and heterogeneous domain data resource sharing. In this paper a new mode of water resources data sharing is proposed from the point of proactive service. At first, a data sharing framework, called FDSWRDPS, is provided based on SOA and domain ontology. Then service factory is used for a design pattern of data ...



Educational Resources on Collaborative software

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IEEE-USA E-Books

  • The collaborating spider

    None

  • A pattern system supporting QoS for synchronous collaborative systems

    Synchronous collaborative applications have varying demands of network service requirements, such as bandwidth, latency, or in general quality of service (QoS). Based on the number of active members, floor control and focus of attention, the low-level control of parameters can overwhelm the developers of systems. To address this problem we have extended a pattern system for collaborative software development, named COCHI (Collaborative Objects for Communication and Human Interaction), to handle QoS in collaborative systems when the network infrastructure that supports this feature is available. When used, these patterns negotiate changes in QoS when the state of other related objects is updated.

  • What's needed to build team players? (Extended abstract for an invited talk)

    In this talk, I will briefly review the major features of one model of collaborative planning, SharedPlans. The model provides a framework in which to raise and address fundamental questions about collaboration and the construction of collaboration-capable agents. I will discuss recent approaches to three plan management processes - assessment of alternatives, commitment management, and group decision-making for recipe selection and task allocation - and will raise several challenges for future research.

  • A new era for research and development?

    A cursory glance at the computer industry's spending on research and development might draw attention to individual companies' investments. In a continued tight economy, expenditures on blue-sky research might seem especially dispensable. Regardless of individual corporations' spending, experts say, the entire R&D environment is changing due to rapidly evolving technology, including converging computing and communications functions; innovative partnerships between the academic community and industry; the increasing importance of international standards bodies; and lastly, the US Congress's flurry of activity in the wake of the 11 September terror attacks. The paper considers the relationship between the academic research community and industry.

  • The Research on Data Resources Sharing of Water Resources Domain Based on Proactive Service

    It is a key issue to the distributed and heterogeneous domain data resource sharing. In this paper a new mode of water resources data sharing is proposed from the point of proactive service. At first, a data sharing framework, called FDSWRDPS, is provided based on SOA and domain ontology. Then service factory is used for a design pattern of data integration subsystem. Furthermore proactive service is implemented based on event-trigger mechanism. Integrated domain data can be pushed to users automatically by using FDSWRDPS.

  • Models of grids

    Grid computing has emerged as a significant new model of computing. Computing grids can be constructed in a centrally organized way, or they can be constructed by mobilizing ad hoc networks of autonomous systems. The primary uses to date have involved the collaboration around information processing tasks and file sharing tasks.

  • Transformation of UML Models into Formal RTPA Specifications

    The transformability between the diagram-based UML and the mathematics-based real-time process algebra (RTPA) is analyzed and experimented. RTPA is adopted in order to provide a rigor and formal semantics for UML in software system modeling and specifications. This paper presents a method to transform UML into RTPA. XML Metadata Interchange (XMI) is adopted as the medium language in the conversion. A tool is designed and implemented that links visualized system modeling methods and rigorous software specification notation systems towards formal system modeling and RTPA-based automatic software code generation for software engineering.

  • An O.O. software engineering training experience within a collaboration project between academia and industry

    This paper describes an object-oriented (O.O.) software engineering training experience, within a collaboration project between academia and industry. This experience involves the academia-industry exchange both for training and technology transfer. The project and team characteristics are described as well as the performed work and obtained results.

  • Integrated mechanical and electro-hydraulic system modeling and virtual reality simulation technology of a virtual robotic excavator

    A method of integrated mechanical and electro-hydraulic system modeling and virtual reality simulating within different environments are studied in this paper, taking the developing of a virtual robotic excavator prototype based on this method as an example. The virtual prototype environment is built within ADAMS and the parameterized and modularized hydraulic and control system models are built in MATLAB with the help of the toolbox Simulink. The interface method between the two types of software and the collaborative modeling of the mechanical, hydraulic and control systems; the interface between the force feedback hand lever and the hydraulic system model are studied and developed to realize integrated mechanical and electro-hydraulic system virtual reality simulation.

  • Application Research of Optimized Grid Technology on E-Commerce

    In view of the existing resource bottlenecks in current e-commerce applications, combined with the application background of grid technology, a grid technology mode under the application of e-commerce mode is proposed, which specifically states its architecture and layered characteristics. Using mathematical analysis, the traditional grid technology is optimized and improved. Emphasizing the close grid optimization, the grid closely around the initial grid is greatly affected and the grid nodes are optimized and adjusted. Improved grid algorithm adjusts the overall grid, in which any grid node is adjusted by other nodes and the cost is calculated for a long time. In order to make full use of the advantages of traditional grid technology and also consider key factors to improve the computing efficiency, the improved grid algorithm makes the quality of optimized grids very close to the traditional grid technology. Using a simple application mode, the application characteristics and development in the future of e-commerce with grid technology mode is analyzed.



Standards related to Collaborative software

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No standards are currently tagged "Collaborative software"