Music

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Music is an art form whose medium is sound and silence. Common elements of music are pitch, rhythm, dynamics, and the sonic qualities of timbre and texture. The word derives from Greek μουσική (mousike; "art of the Muses"). The creation, performance, significance, and even the definition of music vary according to culture and social context. (Wikipedia.org)






Conferences related to Music

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2020 IEEE International Symposium on Antennas and Propagation and North American Radio Science Meeting

The joint meeting is intended to provide an international forum for the exchange of information on state of the art research in the area of antennas and propagation, electromagnetic engineering and radio science


2020 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)

The conference program will consist of plenary lectures, symposia, workshops and invitedsessions of the latest significant findings and developments in all the major fields of biomedical engineering.Submitted papers will be peer reviewed. Accepted high quality papers will be presented in oral and postersessions, will appear in the Conference Proceedings and will be indexed in PubMed/MEDLINE


2020 IEEE International Conference on Image Processing (ICIP)

The International Conference on Image Processing (ICIP), sponsored by the IEEE SignalProcessing Society, is the premier forum for the presentation of technological advances andresearch results in the fields of theoretical, experimental, and applied image and videoprocessing. ICIP 2020, the 27th in the series that has been held annually since 1994, bringstogether leading engineers and scientists in image and video processing from around the world.


2020 IEEE International Conference on Multimedia and Expo (ICME)

Multimedia technologies, systems and applications for both research and development of communications, circuits and systems, computer, and signal processing communities.

  • 2019 IEEE International Conference on Multimedia and Expo (ICME)

    speech, audio, image, video, text and new sensor signal processingsignal processing for media integration3D imaging, visualization and animationvirtual reality and augmented realitymulti-modal multimedia computing systems and human-machine interactionmultimedia communications and networkingmedia content analysis and searchmultimedia quality assessmentmultimedia security and content protectionmultimedia applications and servicesmultimedia standards and related issues

  • 2018 IEEE International Conference on Multimedia and Expo (ICME)

    The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. ICME also features an Exposition of multimedia products and prototypes.

  • 2017 IEEE International Conference on Multimedia and Expo (ICME)

    Topics of interest include, but are not limited to: – Speech, audio, image, video, text and new sensor signal processing – Signal processing for media integration – 3D visualization and animation – 3D imaging and 3DTV – Virtual reality and augmented reality – Multi-modal multimedia computing systems and human-machine interaction – Multimedia communications and networking – Media content analysis – Multimedia quality assessment – Multimedia security and content protection – Multimedia databases and digital libraries – Multimedia applications and services – Multimedia standards and related issues

  • 2016 IEEE International Conference on Multimedia and Expo (ICME)

    Topics of interest include, but are not limited to:- Speech, audio, image, video, text and new sensor signal processing- Signal processing for media integration- 3D visualization and animation- 3D imaging and 3DTV- Virtual reality and augmented reality- Multi-modal multimedia computing systems and human-machine interaction- Multimedia communications and networking- Media content analysis- Multimedia quality assessment- Multimedia security and content protection- Multimedia databases and digital libraries- Multimedia applications and services- Multimedia standards and related issues

  • 2015 IEEE International Conference on Multimedia and Expo (ICME)

    With around 1000 submissions and 500 participants each year, the IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2014 IEEE International Conference on Multimedia and Expo (ICME)

    The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications. In 2014, an Exposition of multimedia products, prototypes and animations will be held in conjunction with the conference.Topics of interest include, but are not limited to:

  • 2013 IEEE International Conference on Multimedia and Expo (ICME)

    To promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2012 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE Societies. It exchanges the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2011 IEEE International Conference on Multimedia and Expo (ICME)

    Speech, audio, image, video, text processing Signal processing for media integration 3D visualization, animation and virtual reality Multi-modal multimedia computing systems and human-machine interaction Multimedia communications and networking Multimedia security and privacy Multimedia databases and digital libraries Multimedia applications and services Media content analysis and search Hardware and software for multimedia systems Multimedia standards and related issues Multimedia qu

  • 2010 IEEE International Conference on Multimedia and Expo (ICME)

    A flagship multimedia conference sponsored by four IEEE societies, ICME serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2009 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo is a major annual international conference with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of multimedia. ICME serves as a forum for the dissemination of state-of-the-art research, development, and implementations of multimedia systems, technologies and applications.

  • 2008 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo is a major annual international conference with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of multimedia. ICME serves as a forum for the dissemination of state-of-the-art research, development, and implementations of multimedia systems, technologies and applications.

  • 2007 IEEE International Conference on Multimedia and Expo (ICME)

  • 2006 IEEE International Conference on Multimedia and Expo (ICME)

  • 2005 IEEE International Conference on Multimedia and Expo (ICME)

  • 2004 IEEE International Conference on Multimedia and Expo (ICME)

  • 2003 IEEE International Conference on Multimedia and Expo (ICME)

  • 2002 IEEE International Conference on Multimedia and Expo (ICME)

  • 2001 IEEE International Conference on Multimedia and Expo (ICME)

  • 2000 IEEE International Conference on Multimedia and Expo (ICME)


2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)

The 2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2020) will be held in Metro Toronto Convention Centre (MTCC), Toronto, Ontario, Canada. SMC 2020 is the flagship conference of the IEEE Systems, Man, and Cybernetics Society. It provides an international forum for researchers and practitioners to report most recent innovations and developments, summarize state-of-the-art, and exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics. Advances in these fields have increasing importance in the creation of intelligent environments involving technologies interacting with humans to provide an enriching experience and thereby improve quality of life. Papers related to the conference theme are solicited, including theories, methodologies, and emerging applications. Contributions to theory and practice, including but not limited to the following technical areas, are invited.


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Periodicals related to Music

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Antennas and Propagation, IEEE Transactions on

Experimental and theoretical advances in antennas including design and development, and in the propagation of electromagnetic waves including scattering, diffraction and interaction with continuous media; and applications pertinent to antennas and propagation, such as remote sensing, applied optics, and millimeter and submillimeter wave techniques.


Audio, Speech, and Language Processing, IEEE Transactions on

Speech analysis, synthesis, coding speech recognition, speaker recognition, language modeling, speech production and perception, speech enhancement. In audio, transducers, room acoustics, active sound control, human audition, analysis/synthesis/coding of music, and consumer audio. (8) (IEEE Guide for Authors) The scope for the proposed transactions includes SPEECH PROCESSING - Transmission and storage of Speech signals; speech coding; speech enhancement and noise reduction; ...


Biomedical Engineering, IEEE Transactions on

Broad coverage of concepts and methods of the physical and engineering sciences applied in biology and medicine, ranging from formalized mathematical theory through experimental science and technological development to practical clinical applications.


Broadcasting, IEEE Transactions on

Broadcast technology, including devices, equipment, techniques, and systems related to broadcast technology, including the production, distribution, transmission, and propagation aspects.


Communications, IEEE Transactions on

Telephone, telegraphy, facsimile, and point-to-point television, by electromagnetic propagation, including radio; wire; aerial, underground, coaxial, and submarine cables; waveguides, communication satellites, and lasers; in marine, aeronautical, space and fixed station services; repeaters, radio relaying, signal storage, and regeneration; telecommunication error detection and correction; multiplexing and carrier techniques; communication switching systems; data communications; and communication theory. In addition to the above, ...


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Most published Xplore authors for Music

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Xplore Articles related to Music

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Proceedings Third International Conference on WEB Delivering of Music

Proceedings Third International Conference on WEB Delivering of Music, 2003

The following topics are dealt with: music distribution; Internet distribution network; online music service; music transcription; music translation; watermarking; music analysis; music generation; music preservation; digital rights management system; metadata; music industrial application.


Multilayer Music Representation and Processing: Key Advances and Emerging Trends

2019 International Workshop on Multilayer Music Representation and Processing (MMRP), 2019

This work represents the introduction to the proceedings of the IstInternational Workshop on Multilayer Music Representation and Processing (MMRP19) authored by the Program Co-Chairs. The idea is to explain the rationale behind such a scientific initiative, describe the methodological approach used in paper selection, and provide a short overview of the workshop's accepted works, trying to highlight the thread that ...


Multimodal Music Information Processing and Retrieval: Survey and Future Challenges

2019 International Workshop on Multilayer Music Representation and Processing (MMRP), 2019

Towards improving the performance in various music information processing tasks, recent studies exploit different modalities able to capture diverse aspects of music. Such modalities include audio recordings, symbolic music scores, mid-level representations, motion and gestural data, video recordings, editorial or cultural tags, lyrics and album cover arts. This paper critically reviews the various approaches adopted in Music Information Processing and ...


Hemispheric brainwave activity of violinists performing with music notation and without music notation

2013 Science and Information Conference, 2013

Music has been known to improve learning and cognition. The ways in which musicians think and perform have increasingly become subjects of interest to scientists particularly in light of advances in neuroscience research. This study examines the brainwave activity of a group of violinists as they perform. Using electroencephalography (EEG), the left and right brainwaves of the musicians were recorded ...


A content-based system for music recommendation and visualization of user preferences working on semantic notions

2011 9th International Workshop on Content-Based Multimedia Indexing (CBMI), 2011

The amount of digital music has grown unprecedentedly during the last years and requires the development of effective methods for search and retrieval. In particular, content-based preference elicitation for music recommendation is a challenging problem that is effectively addressed in this paper. We present a system which automatically generates recommendations and visualizes a user's musical preferences, given her/his accounts on ...


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Educational Resources on Music

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IEEE-USA E-Books

  • Proceedings Third International Conference on WEB Delivering of Music

    The following topics are dealt with: music distribution; Internet distribution network; online music service; music transcription; music translation; watermarking; music analysis; music generation; music preservation; digital rights management system; metadata; music industrial application.

  • Multilayer Music Representation and Processing: Key Advances and Emerging Trends

    This work represents the introduction to the proceedings of the IstInternational Workshop on Multilayer Music Representation and Processing (MMRP19) authored by the Program Co-Chairs. The idea is to explain the rationale behind such a scientific initiative, describe the methodological approach used in paper selection, and provide a short overview of the workshop's accepted works, trying to highlight the thread that runs through different contributions and approaches.

  • Multimodal Music Information Processing and Retrieval: Survey and Future Challenges

    Towards improving the performance in various music information processing tasks, recent studies exploit different modalities able to capture diverse aspects of music. Such modalities include audio recordings, symbolic music scores, mid-level representations, motion and gestural data, video recordings, editorial or cultural tags, lyrics and album cover arts. This paper critically reviews the various approaches adopted in Music Information Processing and Retrieval, and highlights how multimodal algorithms can help Music Computing applications. First, we categorize the related literature based on the application they address. Subsequently, we analyze existing information fusion approaches, and we conclude with the set of challenges that Music Information Retrieval and Sound and Music Computing research communities should focus in the next years.

  • Hemispheric brainwave activity of violinists performing with music notation and without music notation

    Music has been known to improve learning and cognition. The ways in which musicians think and perform have increasingly become subjects of interest to scientists particularly in light of advances in neuroscience research. This study examines the brainwave activity of a group of violinists as they perform. Using electroencephalography (EEG), the left and right brainwaves of the musicians were recorded when they played a piece of music by first reading the score and then without reading the score. Results indicate that playing with music notation enhances left brain activity while playing without music notation enhances right brain activity.

  • A content-based system for music recommendation and visualization of user preferences working on semantic notions

    The amount of digital music has grown unprecedentedly during the last years and requires the development of effective methods for search and retrieval. In particular, content-based preference elicitation for music recommendation is a challenging problem that is effectively addressed in this paper. We present a system which automatically generates recommendations and visualizes a user's musical preferences, given her/his accounts on popular online music services. Using these services, the system retrieves a set of tracks preferred by a user, and further computes a semantic description of musical preferences based on raw audio information. For the audio analysis we used the capabilities of the Canoris API. Thereafter, the system generates music recommendations, using a semantic music similarity measure, and a user's preference visualization, mapping semantic descriptors to visual elements.

  • Listening to Live Music: Life Beyond Music Recommendation Systems

    This paper presents first a short review on music recommendation systems based on social collaborative filtering. A dictionary of terms related to music recommendation systems, such as music information retrieval (MIR), Query-by- Example (QBE), Query-by-Category (QBC), music content, music annotating, music tagging, bridging the semantic gap in music domain, etc. is introduced. Bases of music recommender systems are shortly presented, including the mechanisms underlying these systems. Also, usage of machine learning versus statistics is discussed with regard to the recommender systems working. Moreover, listening to music through players implemented on computers or mobile devices as opposed to listening to live music in the context of social and technology implications, i.e. live performance contrasting issues related to music quality. Finally, future directions in the music recommendation area and live music are discussed, including performance on virtual musical instruments.

  • Pixelwise classification for music document analysis

    Content within musical documents not only contains music symbol but also include different elements such as staff lines, text, or frontispieces. Before attempting to automatically recognize components in these layers, it is necessary to perform an analysis of the musical documents in order to detect and classify each of these constituent parts. The obstacle for this analysis is the high heterogeneity amongst music collections, especially with ancient documents, which makes it difficult to devise methods that can be generalizable to a broader range of sources. In this paper we propose a data- driven document analysis framework based on machine learning that focuses on classifying regions of interest at pixel level. For that, we make use of Convolutional Neural Networks trained to infer the category of each pixel. The main advantage of this approach is that it can be applied regardless of the type of document provided, as long as training data is available. Since this work represents first efforts in that direction, our experimentation focuses on reporting a baseline classification using our framework. The experiments show promising performance, achieving an accuracy around 90% in two corpora of old music documents.

  • The need of perceptual hashing techniques for music scores

    Access to music scores can be regarded as one of the important sources for arts and development of human musical culture as music scores are the fundamentals for playing music. Therefore, the distribution of music scores via the Internet has a strong influence on the improvement of cultural development and cultural exchange. Among the problems that arise when dealing with music scores and their distribution in digital format are the protection of intellectual property rights (IPR) and the identification of music sheets for efficient information retrieval. We show how perceptual hashing techniques, which are also known as a fingerprinting techniques, are addressing these problems and how they can be developed for music scores.

  • Three-Dimensional Mapping of High-Level Music Features for Music Browsing

    The increased availability of musical content comes with the need of novel paradigms for recommendation, browsing and retrieval from large music libraries. Most music players and streaming services propose a paradigm based on content listing of meta-data information, which provides little insight on the music content. In services with huge catalogs of songs, a more informative paradigm is needed. In this work we propose a framework for music browsing based on the navigation into a three-dimensional (3-D) space, where musical items are placed as a 3-D mapping of their high-level semantic descriptors. We conducted a survey to guide the design of the framework and the implementation choices. We rely on state-of-the-art techniques from Music Information Retrieval to automatically extract the high-level descriptors from a low-level representation of the musical signal. The framework is validated by means of a subjective evaluation from 33 users, who give positive feedbacks and highlight promising future developments especially in virtual reality field.

  • Music notation software and an authentic representation of the Azerbaijani modes scales

    In contrast to equal temperament, Azerbaijani folk music is based on the 17-tone unequal temperament. But in music notation software all the operations are conducted by default in a standard 12-TET (twelve tone equal temperament) tuning system, what makes it impossible to fix Azerbaijani traditional music correctly. For the authentic representation of Azerbaijani folk music, the author proposes to use computed by him micro-tone adjustments. These adjustments were made with use of MIDI-protocols and series of Pitch Bend messages, which modify the pitch of sounds. Moreover, the adequate system of notation signs was worked out by the author. The method proposed by the author gives an opportunity to conduct researches (which are very important for musicology) and create micro-tone compositions.



Standards related to Music

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No standards are currently tagged "Music"