Video

View this topic in
Video is the technology of electronically capturing, recording, processing, storing, transmitting, and reconstructing a sequence of still images representing scenes in motion. (Wikipedia.org)






Conferences related to Video

Back to Top

ICC 2021 - IEEE International Conference on Communications

IEEE ICC is one of the two flagship IEEE conferences in the field of communications; Montreal is to host this conference in 2021. Each annual IEEE ICC conference typically attracts approximately 1,500-2,000 attendees, and will present over 1,000 research works over its duration. As well as being an opportunity to share pioneering research ideas and developments, the conference is also an excellent networking and publicity event, giving the opportunity for businesses and clients to link together, and presenting the scope for companies to publicize themselves and their products among the leaders of communications industries from all over the world.


2020 IEEE International Symposium on Antennas and Propagation and North American Radio Science Meeting

The joint meeting is intended to provide an international forum for the exchange of information on state of the art research in the area of antennas and propagation, electromagnetic engineering and radio science


2020 IEEE International Conference on Image Processing (ICIP)

The International Conference on Image Processing (ICIP), sponsored by the IEEE SignalProcessing Society, is the premier forum for the presentation of technological advances andresearch results in the fields of theoretical, experimental, and applied image and videoprocessing. ICIP 2020, the 27th in the series that has been held annually since 1994, bringstogether leading engineers and scientists in image and video processing from around the world.


2019 IEEE/CVF International Conference on Computer Vision (ICCV)

Early Vision and Sensors Color, Illumination and Texture Segmentation and Grouping Motion and TrackingStereo and Structure from Motion Image -Based Modeling Physics -Based Modeling Statistical Methods and Learning in VisionVideo Surveillance and Monitoring Object, Event and Scene Recognition Vision - Based Graphics Image and Video RetrievalPerformance Evaluation Applications


2018 15th IEEE Annual Consumer Communications & Networking Conference (CCNC)

IEEE CCNC 2018 will present the latest developments and technical solutions in the areas of home networking, consumer networking, enabling technologies (such as middleware) and novel applications and services. The conference will include a peer-reviewed program of technical sessions, special sessions, business application sessions, tutorials, and demonstration sessions


More Conferences

Periodicals related to Video

Back to Top

Biomedical Engineering, IEEE Reviews in

The IEEE Reviews in Biomedical Engineering will review the state-of-the-art and trends in the emerging field of biomedical engineering. This includes scholarly works, ranging from historic and modern development in biomedical engineering to the life sciences and medicine enabled by technologies covered by the various IEEE societies.


Biomedical Engineering, IEEE Transactions on

Broad coverage of concepts and methods of the physical and engineering sciences applied in biology and medicine, ranging from formalized mathematical theory through experimental science and technological development to practical clinical applications.


Broadcasting, IEEE Transactions on

Broadcast technology, including devices, equipment, techniques, and systems related to broadcast technology, including the production, distribution, transmission, and propagation aspects.


Circuits and Systems for Video Technology, IEEE Transactions on

Video A/D and D/A, display technology, image analysis and processing, video signal characterization and representation, video compression techniques and signal processing, multidimensional filters and transforms, analog video signal processing, neural networks for video applications, nonlinear video signal processing, video storage and retrieval, computer vision, packet video, high-speed real-time circuits, VLSI architecture and implementation for video technology, multiprocessor systems--hardware and software-- ...


Communications Magazine, IEEE

IEEE Communications Magazine was the number three most-cited journal in telecommunications and the number eighteen cited journal in electrical and electronics engineering in 2004, according to the annual Journal Citation Report (2004 edition) published by the Institute for Scientific Information. Read more at http://www.ieee.org/products/citations.html. This magazine covers all areas of communications such as lightwave telecommunications, high-speed data communications, personal communications ...


More Periodicals


Xplore Articles related to Video

Back to Top

Towards Extracting Semantically Meaningful Key Frames From Personal Video Clips: From Humans to Computers

IEEE Transactions on Circuits and Systems for Video Technology, 2009

Extracting key frames from video is of great interest in many applications, such as video summary, video organization, video compression, and prints from video. Key frame extraction is not a new problem but existing literature has focused primarily on sports or news video. In the personal or consumer video space, the biggest challenges for key frame selection are the unconstrained ...


Low-delay window-based rate control scheme for video quality optimization in video encoder

2014 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 2014

The consistent video quality and encoding latency due to buffering are two important aspects in designing rate control scheme for the application of real-time video coding system. To well balance these two contrary objectives, we firstly analyze the constraint of buffer latency and the definition of a “consistent” video quality. Then a window-based rate control scheme is proposed with one ...


A Signal Adaptive Diffusion Filter for Video Coding Using Directional Total Variation

2018 25th IEEE International Conference on Image Processing (ICIP), 2018

In this paper we combine state of the art video compression with inpainting methods. We introduce a new signal adaptive method to filter the predictions of a hybrid video codec using a constrained optimization approach. The filter is embedded into the framework of HEVC. The efficiency of the HEVC video codec is improved by up to -6.14% Bj Ø ntegaard ...


Depth Intra Coding for 3D Video Based on Geometric Primitives

IEEE Transactions on Circuits and Systems for Video Technology, 2016

This paper presents an advanced depth intra-coding approach for 3D video coding based on the High Efficiency Video Coding (HEVC) standard and the multiview video plus depth (MVD) representation. This paper is motivated by the fact that depth signals have specific characteristics that differ from those of natural signals, i.e., camera-view video. Our approach replaces conventional intra-picture coding for the ...


Integration of Digital Stabilizer With Video Codec for Digital Video Cameras

IEEE Transactions on Circuits and Systems for Video Technology, 2007

This paper presents three novel schemes for integrating digital stabilizer with video codec of a digital video camera, each designed for a different application scenario. Scheme 1 confines the global motion estimation (ME) to within a small background region determined by clustering the motion vectors (MVs) generated by the video encoder. Scheme 2 performs the main ME task at the ...


More Xplore Articles

Educational Resources on Video

Back to Top

IEEE-USA E-Books

  • Towards Extracting Semantically Meaningful Key Frames From Personal Video Clips: From Humans to Computers

    Extracting key frames from video is of great interest in many applications, such as video summary, video organization, video compression, and prints from video. Key frame extraction is not a new problem but existing literature has focused primarily on sports or news video. In the personal or consumer video space, the biggest challenges for key frame selection are the unconstrained content and lack of any pre-imposed structures. First, in a psychovisual study, we conduct ground truth collection of key frames from video clips taken by digital cameras (as opposed to camcorders) using both first- and third- party judges. The goals of this study are to: 1) create a reference database of video clips reasonably representative of the consumer video space; 2) identify consensus key frames by which automated algorithms can be compared and judged for effectiveness, i.e., ground truth; and 3) uncover the criteria used by both first- and third-party human judges so these criteria can influence algorithm design. Next, we develop an automatic key frame extraction method dedicated to summarizing consumer video clips acquired from digital cameras. Analysis of spatio-temporal changes over time provides semantically meaningful information about the scene and the camera operator's general intents. In particular, camera and object motion are estimated and used to derive motion descriptors. A video clip is segmented into homogeneous parts based on major types of camera motion (e.g., pan, zoom, pause, steady). Dedicated rules are used to extract candidate key frames from each segment. In addition, confidence measures are computed for the candidates to enable ranking in semantic relevance. This method is scalable so that one can produce any desired number of key frames from the candidates. Finally, we demonstrate the effectiveness of our method by comparing the results with two alternative methods against the ground truth agreed by multiple judges.

  • Low-delay window-based rate control scheme for video quality optimization in video encoder

    The consistent video quality and encoding latency due to buffering are two important aspects in designing rate control scheme for the application of real-time video coding system. To well balance these two contrary objectives, we firstly analyze the constraint of buffer latency and the definition of a “consistent” video quality. Then a window-based rate control scheme is proposed with one window for controlling the rate and latency, while the other window for optimizing video quality. By applying low complexity frame level ratedistortion model in the testing sequences, our proposed method shows excellent performance in balancing the encoder buffer latency and optimized video quality. Besides, this one-pass rate control scheme is highly practical for the real-time video coding application.

  • A Signal Adaptive Diffusion Filter for Video Coding Using Directional Total Variation

    In this paper we combine state of the art video compression with inpainting methods. We introduce a new signal adaptive method to filter the predictions of a hybrid video codec using a constrained optimization approach. The filter is embedded into the framework of HEVC. The efficiency of the HEVC video codec is improved by up to -6.14% Bj Ø ntegaard delta (BD) rate for All Intra.

  • Depth Intra Coding for 3D Video Based on Geometric Primitives

    This paper presents an advanced depth intra-coding approach for 3D video coding based on the High Efficiency Video Coding (HEVC) standard and the multiview video plus depth (MVD) representation. This paper is motivated by the fact that depth signals have specific characteristics that differ from those of natural signals, i.e., camera-view video. Our approach replaces conventional intra-picture coding for the depth component, targeting a consistent and efficient support of 3D video applications that utilize depth maps or polygon meshes or both, with a high depth coding efficiency in terms of minimal artifacts in rendered views and meshes with a minimal number of triangles for a given bit rate. For this purpose, we introduce intra-picture prediction modes based on geometric primitives along with a residual coding method in the spatial domain, substituting conventional intra-prediction modes and transform coding, respectively. The results show that our solution achieves the same quality of rendered or synthesized views with about the same bit rate as MVD coding with the 3D video extension of HEVC (3D-HEVC) for high- quality depth maps and with about 8% less overall bit rate as with 3D-HEVC without related depth tools. At the same time, the combination of 3D video with 3D computer graphics content is substantially simplified, as the geometry-based depth intra signals can be represented as a surface mesh with about 85% less triangles, generated directly in the decoding process as an alternative decoder output.

  • Integration of Digital Stabilizer With Video Codec for Digital Video Cameras

    This paper presents three novel schemes for integrating digital stabilizer with video codec of a digital video camera, each designed for a different application scenario. Scheme 1 confines the global motion estimation (ME) to within a small background region determined by clustering the motion vectors (MVs) generated by the video encoder. Scheme 2 performs the main ME task at the digital stabilizer and sends the resulting motion vectors to the video encoder, where the motion vectors are further refined to subpixel accuracy. Scheme 3, which is applied on the decoder side, acquires the motion information directly from the video decoder to perform digital stabilization. These integration schemes achieve computational efficiency without affecting the performance of video coding and digital stabilization.

  • Video Compression Using Nested Quadtree Structures, Leaf Merging, and Improved Techniques for Motion Representation and Entropy Coding

    Abstract-A video coding architecture is described that is based on nested and pre-configurable quadtree structures for flexible and signal-adaptive picture partitioning. The primary goal of this partitioning concept is to provide a high degree of adaptability for both temporal and spatial prediction as well as for the purpose of space-frequency representation of prediction residuals. At the same time, a leaf merging mechanism is included in order to prevent excessive partitioning of a picture into prediction blocks and to reduce the amount of bits for signaling the prediction signal. For fractional-sample motion-compensated prediction, a fixed-point implementation of the maximal- order minimum-support algorithm is presented that uses a combination of infinite impulse response and FIR filtering. Entropy coding utilizes the concept of probability interval partitioning entropy codes that offers new ways for parallelization and enhanced throughput. The presented video coding scheme was submitted to a joint call for proposals of ITU-T Visual Coding Experts Group and ISO/IEC Moving Picture Experts Group and was ranked among the five best performing proposals, both in terms of subjective and objective quality.

  • Efficient and Low-Complexity Surveillance Video Compression Using Backward-Channel Aware Wyner-Ziv Video Coding

    Video surveillance has been widely used in recent years to enhance public safety and privacy protection. A video surveillance system that deals with content analysis and activity monitoring needs efficient transmission and storage of the surveillance video data. Video compression techniques can be used to achieve this goal by reducing the size of the video with no or small quality loss. State-of-the-art video compression methods such as H.264/AVC often lead to high computational complexity at the encoder, which is generally implemented in a video camera in a surveillance system. This can significantly increase the cost of a surveillance system, especially when a mass deployment of end cameras is needed. In this paper, we discuss the specific considerations for surveillance video compression. We present a surveillance video compression system with low-complexity encoder based on Wyner-Ziv coding principles to address the tradeoff between computational complexity and coding efficiency. In addition, we propose a backward-channel aware Wyner-Ziv (BCAWZ) video coding approach to improve the coding efficiency while maintaining low complexity at the encoder. The experimental results show that for surveillance video contents, BCAWZ can achieve significantly higher coding efficiency than H.264/AVC intra coding as well as existing Wyner-Ziv video coding methods and is close to H.264/AVC inter coding, while maintaining similar coding complexity with intra coding. This shows that the low motion characteristics of many surveillance video contents and the low-complexity encoding requirement make our scheme a particularly suitable candidate for surveillance video compression. We further propose an error resilience scheme for BCAWZ to address the concern of reliable transmission in the backward-channel, which is essential to the quality of video data for real-time and reliable object detection and event analysis.

  • Big videos on small networks. A hierarchical and distributed architecture for a video on demand distribution service

    The paper proposes a hierarchical and distributed architecture for a video on demand distribution service. The service has been conceived to distribute video over a digital video network composed of servers interconnected by an IP network. Also, the service was designed to distribute video in a way that is independent of the video format and to interact with different types of clients. The experimental prototype has been tested over the backbone of the Brazilian National Research Network (RNP), as part of the work of the RNP's digital video workgroup, showing the viability of distributing high quality video in environments with restricted bandwidth.

  • An H.264/AVC Video Coder Based on a Multiple Description Scalar Quantizer

    Transmission of encoded video sequences over unreliable networks usually requires the adoption of protection techniques to guarantee good reconstruction quality at the receiver side. Multiple description coding (MDC) strategies add reliability to real-time video applications, where retransmission is not possible and packet losses afflict several frames degrading the overall quality. This paper presents a novel MDC scheme based on the H.264/AVC standard and a multiple description scalar quantizer which encodes the residual information into two descriptions. Finally, objective and visual performances are presented.

  • Low cost multi-view video system for wireless channel

    With the advent in display technology, the 3DTV will provide a new viewing experience without the need of wearing special glasses to watch the 3D scenes. One of the key elements in 3DTV is the multi-view video coding, obtained from a set of synchronized cameras, capture the same scene from different view points. The video streams are synchronized and subsequently used to exploit the redundancy contained among video sources. A multi-view video consists of components for data acquisition, compression, transmission and display. This paper outlines the design and implementation of a multi-view video system for transmission over a wireless channel. Synchronized video sequences acquired from four separate cameras and coded with H.264/AVC. The video data is then transmitted over a simulated Rayleigh channel through digital video broadcasting -terrestrial (DVB-T) system with orthogonal frequency division multiplexing (OFDM).