IEEE Organizations related to Electronic Music

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Conferences related to Electronic Music

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2020 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)

The conference program will consist of plenary lectures, symposia, workshops and invitedsessions of the latest significant findings and developments in all the major fields of biomedical engineering.Submitted papers will be peer reviewed. Accepted high quality papers will be presented in oral and postersessions, will appear in the Conference Proceedings and will be indexed in PubMed/MEDLINE


2020 IEEE International Conference on Consumer Electronics (ICCE)

The International Conference on Consumer Electronics (ICCE) is soliciting technical papersfor oral and poster presentation at ICCE 2018. ICCE has a strong conference history coupledwith a tradition of attracting leading authors and delegates from around the world.Papers reporting new developments in all areas of consumer electronics are invited. Topics around the major theme will be the content ofspecial sessions and tutorials.


2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)

The 2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2020) will be held in Metro Toronto Convention Centre (MTCC), Toronto, Ontario, Canada. SMC 2020 is the flagship conference of the IEEE Systems, Man, and Cybernetics Society. It provides an international forum for researchers and practitioners to report most recent innovations and developments, summarize state-of-the-art, and exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics. Advances in these fields have increasing importance in the creation of intelligent environments involving technologies interacting with humans to provide an enriching experience and thereby improve quality of life. Papers related to the conference theme are solicited, including theories, methodologies, and emerging applications. Contributions to theory and practice, including but not limited to the following technical areas, are invited.


2020 IEEE International Conference on Multimedia and Expo (ICME)

Multimedia technologies, systems and applications for both research and development of communications, circuits and systems, computer, and signal processing communities.

  • 2000 IEEE International Conference on Multimedia and Expo (ICME)

  • 2001 IEEE International Conference on Multimedia and Expo (ICME)

  • 2002 IEEE International Conference on Multimedia and Expo (ICME)

  • 2003 IEEE International Conference on Multimedia and Expo (ICME)

  • 2004 IEEE International Conference on Multimedia and Expo (ICME)

  • 2005 IEEE International Conference on Multimedia and Expo (ICME)

  • 2006 IEEE International Conference on Multimedia and Expo (ICME)

  • 2007 IEEE International Conference on Multimedia and Expo (ICME)

  • 2008 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo is a major annual international conference with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of multimedia. ICME serves as a forum for the dissemination of state-of-the-art research, development, and implementations of multimedia systems, technologies and applications.

  • 2009 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo is a major annual international conference with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of multimedia. ICME serves as a forum for the dissemination of state-of-the-art research, development, and implementations of multimedia systems, technologies and applications.

  • 2010 IEEE International Conference on Multimedia and Expo (ICME)

    A flagship multimedia conference sponsored by four IEEE societies, ICME serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2011 IEEE International Conference on Multimedia and Expo (ICME)

    Speech, audio, image, video, text processing Signal processing for media integration 3D visualization, animation and virtual reality Multi-modal multimedia computing systems and human-machine interaction Multimedia communications and networking Multimedia security and privacy Multimedia databases and digital libraries Multimedia applications and services Media content analysis and search Hardware and software for multimedia systems Multimedia standards and related issues Multimedia qu

  • 2012 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE Societies. It exchanges the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2013 IEEE International Conference on Multimedia and Expo (ICME)

    To promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2014 IEEE International Conference on Multimedia and Expo (ICME)

    The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications. In 2014, an Exposition of multimedia products, prototypes and animations will be held in conjunction with the conference.Topics of interest include, but are not limited to:

  • 2015 IEEE International Conference on Multimedia and Expo (ICME)

    With around 1000 submissions and 500 participants each year, the IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2016 IEEE International Conference on Multimedia and Expo (ICME)

    Topics of interest include, but are not limited to:- Speech, audio, image, video, text and new sensor signal processing- Signal processing for media integration- 3D visualization and animation- 3D imaging and 3DTV- Virtual reality and augmented reality- Multi-modal multimedia computing systems and human-machine interaction- Multimedia communications and networking- Media content analysis- Multimedia quality assessment- Multimedia security and content protection- Multimedia databases and digital libraries- Multimedia applications and services- Multimedia standards and related issues

  • 2017 IEEE International Conference on Multimedia and Expo (ICME)

    Topics of interest include, but are not limited to: – Speech, audio, image, video, text and new sensor signal processing – Signal processing for media integration – 3D visualization and animation – 3D imaging and 3DTV – Virtual reality and augmented reality – Multi-modal multimedia computing systems and human-machine interaction – Multimedia communications and networking – Media content analysis – Multimedia quality assessment – Multimedia security and content protection – Multimedia databases and digital libraries – Multimedia applications and services – Multimedia standards and related issues

  • 2018 IEEE International Conference on Multimedia and Expo (ICME)

    The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. ICME also features an Exposition of multimedia products and prototypes.

  • 2019 IEEE International Conference on Multimedia and Expo (ICME)

    speech, audio, image, video, text and new sensor signal processingsignal processing for media integration3D imaging, visualization and animationvirtual reality and augmented realitymulti-modal multimedia computing systems and human-machine interactionmultimedia communications and networkingmedia content analysis and searchmultimedia quality assessmentmultimedia security and content protectionmultimedia applications and servicesmultimedia standards and related issues


2019 IEEE International Symposium on Multimedia (ISM)

Multimedia Content Understanding, Modeling, Management, andRetrieval• Multimedia meta-modeling techniques• Multimedia storage systems, databases, and retrieval• Multimedia data segmentation• Image, audio, video, genre clustering & classification• Video summarization and story generation• Speaker identification, recognition, and location• Object, event, emotion, text detection and recognition• Mosaic, video panorama and background generation• Multimedia semantics, ontologies, annotation, concept detection andlearning• Personalization and user preferences• 3D and depth information• Viewer perception, emotion analysis and visual attention• Multimedia datasets and open source code for research• Multimedia recommender systems• Fake multimedia detectionMultimedia Interfaces• Multimedia information visualization and interactive systems• Multimodal user interfaces: design, engineering, modality-abstractions,etc.• Multimedia tools for authoring, analyzing, editing

  • 2000 International Workshop on Multimedia Software Engineering (MSE 2000)

  • 2002 International Workshop on Multimedia Software Engineering (MSE 2002)

  • 2003 International Workshop on Multimedia Software Engineering (MSE 2003)

  • 2004 IEEE International Symposium on Multimedia Software Engineering (MSE)

  • 2005 IEEE International Symposium on Multimedia (ISM) (Formerly MSE)

  • 2006 IEEE International Symposium on Multimedia (ISM) (Formerly MSE)

  • 2007 IEEE International Symposium on Multimedia (ISM) (Formerly MSE)

  • 2008 IEEE International Symposium on Multimedia (ISM) (Formerly MSE)

    The IEEE International Symposium on Multimedia (ISM2008) is an international forum for researchers to exchange information regarding advances in the state of the art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing.

  • 2009 IEEE International Symposium on Multimedia (ISM)

    The IEEE International Symposium on Multimedia (ISM2009) is an international forum for researchers to exchange information regarding advances in the state of the art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing. The technical program of ISM2009 will consist of invited talks, paper presentations, and panel discussions.

  • 2010 IEEE International Symposium on Multimedia (ISM)

    The IEEE International Symposium on Multimedia (ISM2010) is an international forum for researchers to exchange information regarding advances in the state-of-the-art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing. The technical program of ISM2010 will consist of invited talks, paper presentations, and panel discussions.

  • 2011 IEEE International Symposium on Multimedia (ISM)

    The IEEE International Symposium on Multimedia (ISM2011) is an international forum for researchers to exchange information regarding advances in the state of the art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing. The technical program of ISM2011 will consist of invited talks, paper presentations, and panel discussions. Submissions are solicited for full papers, workshop papers, technical demos, and panels.

  • 2012 IEEE International Symposium on Multimedia (ISM)

    Multimedia systems, architecture, and applications, Multimedia networking and QoS, Peer-to-peer multimedia systems and streaming, Pervasive and interactive multimedia systems including mobile systems, pervasive gaming, and digital TV, Multimedia meta-modeling techniques and operating systems, Architecture specification languages, Software development using multimedia techniques, Multimedia signal processing including audio, video, image processing and coding, Multimedia Information Visualization and Interactive Systems, Virtual Reality, Multimedia file systems, databases, and retrieval, Multimedia collaboration, Multimedia in social network analysis, Rich media enabled E-commerce, Computational intelligence including neural networks, fuzzy logic, and genetic algorithms, Intelligent agents for multimedia content creation, distribution and analysis, Internet telephony and hypermedia technologies and systems, Multimedia security including digital watermark and encryption.

  • 2013 IEEE International Symposium on Multimedia (ISM)

    The IEEE International Symposium on Multimedia (ISM2013) is an international forum for researchers to exchange information regarding advances in the state of the art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing. The technical program of ISM2013 will consist of invited talks, paper presentations, and panel discussions. Submissions are solicited for full papers, short papers, workshop papers, technical demos, and panels.

  • 2014 IEEE International Symposium on Multimedia (ISM)

    The IEEE International Symposium on Multimedia (ISM2014) is an international forum for researchers to exchange information regarding advances in the state of the art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing. The technical program of ISM2014 will consist of invited talks, paper presentations, and panel discussions. Submissions are solicited for full papers, short papers, workshop papers, technical demos, and panels.AREAS OF INTEREST INCLUDE (but are not limited to):Multimedia Systems and ArchitecturesMultimedia Communications and StreamingMultimedia InterfacesMultimedia Coding, Processing, and Quality MeasurementMultimedia SecurityMultimedia Content Understanding, Modeling, Management, and RetrievalMultimedia Applications

  • 2015 IEEE International Symposium on Multimedia (ISM)

    Multimedia Systems and Architectures, Multimedia Communications and Streaming, media interfaces, coding, processing, and information retrieval, multimedia quality, multimedia security, mobile multimedia, novel multimedia applications

  • 2016 IEEE International Symposium on Multimedia (ISM)

    Mobile Systems and Services Pervasive and interactive media systems including mobile systems, pervasive gaming, and digital TVData in the CloudGPU-based architectures and systemsSoftware development using multimedia techniquesArchitectures for multimodal dataSystems for multimedia search, retrieval, and managementMultimedia cloud computingMultimedia big dataMultimedia over ICN/NDN/CCNCloud gamingQoS for multimedia computing systemsMobile multimedia systems and applicationsHuman computer interface for multimedia systems and applicationsSocial TVMobile visual searchMobile augmented realityMedia coding and compact representations for mobile devicesMobile multimedia analysis and understandingPerformance and user experience studies of multimedia applications in a mobilecontextUse of motion, position, and environmental sensors for multimedia applicationsInteractive mobile multimedia applicationsMultimedia systems for wearabl

  • 2017 IEEE International Symposium on Multimedia (ISM)

    The 19th IEEE International Symposium on Multimedia (ISM2017) is the flagship conference of IEEE Technical Committee on Multimedia (TCMC) and an international forum for researchers to exchange information regarding advances in the state of the art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing. The technical program of ISM2017 will consist of invited talks, paper presentations, and panel discussions. Submissions are solicited for full papers and workshop papers. Topics for submission include but are not limited to:Systems and ArchitecturesCommunications and StreamingMultimedia InterfacesMedia Coding, Processing, and Quality MeasurementMultimedia Security and ForensicsContent Understanding, Modeling, Management, and RetrievalMobile MediaApplications

  • 2018 IEEE International Symposium on Multimedia (ISM)

    Research in multimedia computing is generally concerned with presentation, integration and computation of one or more media, such as text, image, graphics, audio, video, social data, and data collected from various sensors, etc., using computing techniques. The 20th IEEE International Symposium on Multimedia is the flagship conference of IEEE Technical Committee on Multimedia and an international forum for researchers to exchange information regarding advances in the state of the art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing. The technical program of ISM2018 will consist of invited talks, paper presentations, and panel discussions. Submissions are solicited for full papers and workshop papers.



Periodicals related to Electronic Music

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No periodicals are currently tagged "Electronic Music"


Most published Xplore authors for Electronic Music

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Xplore Articles related to Electronic Music

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Scaling up music playlist generation

Proceedings. IEEE International Conference on Multimedia and Expo, 2002

The issue of generating automatically sequences of music titles that satisfy arbitrary criteria such as user preferences has gained interest recently, because of the numerous applications in the field of electronic music distribution. All the approaches proposed so far suffer from two main drawbacks: reduced expressiveness and incapacity to handle large music catalogues. We present in this paper a system ...


Microcontrolled music composition

Proceedings of 1994 37th Midwest Symposium on Circuits and Systems, 1994

The paper describes a unique way to generate different musical notes using Motorola's 8 bit microcontroller MC68HC11. These are twelve basic notes in music which have a proportional frequency distribution. The notes have been generated using the output compare port 3 (OC3) in the timer unit. A dedicated output port B of the microcontroller is used to synchronize the colored ...


Triga begins operating at University of Arizona

Electrical Engineering, 1959

With the placement of fuel elements containing 2.2 kilograms of enriched uranium into its nuclear core, the TRIGA research reactor at the University of Arizona (UA) began operating on December 6.


Comparison of panning algorithms for auditory interfaces employed for desktop applications

Seventh International Symposium on Signal Processing and Its Applications, 2003. Proceedings., 2003

Concerning the spatialisation of 3D sound fields around an almost free mobile listener an immersive audio environment for desktop applications is presented. The sound field is reproduced by a loudspeaker array that is positioned along the desktop edges. To improve the listener's freedom no head tracking is required. Using the principle of the wave field synthesis approach combined with different ...


The illuminated cello

IEEE Spectrum, 2015

It's a warm summer evening in New York City, and the visual artist Erika Harrsch is having dinner with Meric Adriansen, an engineer and managing partner of the lighting design company D3 LED. Adriansen's company specializes in sophisticated LED installations for advertising and public art. After dinner, the two stroll through Times Square, where Adriansen points out a few of ...



Educational Resources on Electronic Music

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IEEE-USA E-Books

  • Scaling up music playlist generation

    The issue of generating automatically sequences of music titles that satisfy arbitrary criteria such as user preferences has gained interest recently, because of the numerous applications in the field of electronic music distribution. All the approaches proposed so far suffer from two main drawbacks: reduced expressiveness and incapacity to handle large music catalogues. We present in this paper a system that is able to produce automatically music playlists out of large, real catalogues (up to 200000 titles), and that can handle arbitrarily complex criteria. We describe the basic algorithm and its adaptation to playlist generation, and report on experiments performed in the context of the European project Cuidado.

  • Microcontrolled music composition

    The paper describes a unique way to generate different musical notes using Motorola's 8 bit microcontroller MC68HC11. These are twelve basic notes in music which have a proportional frequency distribution. The notes have been generated using the output compare port 3 (OC3) in the timer unit. A dedicated output port B of the microcontroller is used to synchronize the colored lights which indicate the note being played. A selection of a well known music is generated for illustration.

  • Triga begins operating at University of Arizona

    With the placement of fuel elements containing 2.2 kilograms of enriched uranium into its nuclear core, the TRIGA research reactor at the University of Arizona (UA) began operating on December 6.

  • Comparison of panning algorithms for auditory interfaces employed for desktop applications

    Concerning the spatialisation of 3D sound fields around an almost free mobile listener an immersive audio environment for desktop applications is presented. The sound field is reproduced by a loudspeaker array that is positioned along the desktop edges. To improve the listener's freedom no head tracking is required. Using the principle of the wave field synthesis approach combined with different panning techniques derives the loudspeaker signals. Therefore virtual sources can be positioned in azimuth, elevation and distance, too. The reproduction area around the listener and the possible source space is restricted to a defined area. The effort of these different panning techniques can be simulated and objectively compared.

  • The illuminated cello

    It's a warm summer evening in New York City, and the visual artist Erika Harrsch is having dinner with Meric Adriansen, an engineer and managing partner of the lighting design company D3 LED. Adriansen's company specializes in sophisticated LED installations for advertising and public art. After dinner, the two stroll through Times Square, where Adriansen points out a few of his company's immense, shimmering creations and describes how the visuals are programmed.

  • A tele-control project over IPv6 in technical high schools

    In this project, technical high school students try to develop tele-control systems such as robot, an electronic fan, small model house and so on over the IPv6 environment. During the project, the students can touch and explore one of the latest technologies. All students looked interested in IPv6. We believe the technical high school students are expected to play important role in the coming ubiquitous stage. Our project demonstrates an example of education to establish ubiquitous world.

  • 3D binaural sound reproduction using a virtual ambisonic approach

    Convincing binaural sound reproduction via headphones requires filtering the virtual sound source signals with head related transfer functions (HRTFs). Furthermore, humans are able to improve their localization capabilities by small unconscious head movements. Therefore it is important to incorporate head-tracking. This yields the problem of high-quality, time-varying interpolation between different HRTFs. A further improvement of human localization accuracy can be done by considering room simulation yielding a huge amount of virtual sound sources. To increase the computational efficiency of the proposed system, a virtual ambisonic approach is used, that result in a bank of time-invariant HRTF filter independent of the number of sources to encode.

  • Electronic music - past, present and future

    In keeping with the PGA policy of including, from time to time, subjects outside of the strict boundaries of technology, we have invited Dr. Kent to submit his very fine review of Electronic Music. Future developments in Audio techniques, and, therefore, this subject is bound to be of interest to all PGA members. -- Editorial Committee.

  • High performance digital Music synthesizer

    A microprocessor-based intelligent music synthesizer capable of generating the musical notes of 256 instruments is reported. The pitch of the musical note generated is programmable. Also, an alphanumeric display of the symbolic title of the playing instrument is made in standard 16-segment display devices.<>

  • A pitch tracking system dedicated to process singing voice for music retrieval

    A number of content-based music retrieval systems have been presented in the last few years. Although query-by-humming has been one of the preferred strategies, the translation of voice input into note-like attributes has been tackled with naive algorithms. In this paper, we present a system developed to consider the peculiar facets of the singing voice. A pre-processing block for signal enhancement, an algorithm for pitch detection and a labeling stage for fine adjustment of intonation are addressed in the context of querying by singing. Experimental results confirm that this system is able to translate a sung performance into a representation close to a music score, thus particularly suited for melody-based search.



Standards related to Electronic Music

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No standards are currently tagged "Electronic Music"