IEEE Organizations related to Computer Generated Music

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Conferences related to Computer Generated Music

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2021 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE)

FUZZ-IEEE 2021 will represent a unique meeting point for scientists and engineers, both from academia and industry, to interact and discuss the latest enhancements and innovations in the field. The topics of the conference will cover all the aspects of theory and applications of fuzzy sets, fuzzy logic and associated approaches (e.g. aggregation operators such as the Fuzzy Integral), as well as their hybridizations with other artificial and computational intelligence techniques.


2020 American Control Conference (ACC)

The ACC is the annual conference of the American Automatic Control Council (AACC, the U.S. national member organization of the International Federation for Automatic Control (IFAC)). The ACC is internationally recognized as a premier scientific and engineering conference dedicated to the advancement of control theory and practice. The ACC brings together an international community of researchers and practitioners to discuss the latest findings in automatic control. The 2020 ACC technical program will

  • 2019 American Control Conference (ACC)

    Technical topics include biological systems, vehicle dynamics and control, adaptive control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2018 Annual American Control Conference (ACC)

    Technical topics include biological systems, vehicle dynamics and control, adaptive control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2017 American Control Conference (ACC)

    Technical topics include biological systems, vehicle dynamics and control, adaptive control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2016 American Control Conference (ACC)

    Control systems theory and practice. Conference topics include biological systems, vehicle dynamics and control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2015 American Control Conference (ACC)

    control theory, technology, and practice

  • 2014 American Control Conference - ACC 2014

    All areas of the theory and practice of automatic control, including but not limited to network control systems, model predictive control, systems analysis in biology and medicine, hybrid and switched systems, aerospace systems, power and energy systems and control of nano- and micro-systems.

  • 2013 American Control Conference (ACC)

    Control systems theory and practice. Conference themes on sustainability, societal challenges for control, smart healthcare systems. Conference topics include biological systems, vehicle dynamics and control, consensus control, cooperative control, control of communication networks, control of networked systems, control of distributed parameter systems, decentralized control, delay systems, discrete-event systems, fault detection, fault-tolerant systems, flexible structures, flight control, formation flying, fuzzy systems, hybrid systems, system identification, iterative learning control, model predictive control, linear parameter-varying systems, linear matrix inequalities, machine learning, manufacturing systems, robotics, multi-agent systems, neural networks, nonlinear control, observers, optimal control, optimization, path planning, navigation, robust control, sensor fusion, sliding mode control, stochastic systems, switched systems, uncertain systems, game theory.

  • 2012 American Control Conference - ACC 2012

    All areas of control engineering and science.

  • 2011 American Control Conference - ACC 2011

    ACC provides a forum for bringing industry and academia together to discuss the latest developments in the area of Automatic Control Systems, from new control theories, to the advances in sensors and actuator technologies, and to new applications areas for automation.

  • 2010 American Control Conference - ACC 2010

    Theory and practice of automatic control

  • 2009 American Control Conference - ACC 2009

    The 2009 ACC technical program will cover new developments related to theory, application, and education in control science and engineering. In addition to regular technical sessions the program will also feature interactive and tutorial sessions and preconference workshops.

  • 2008 American Control Conference - ACC 2008

  • 2007 American Control Conference - ACC 2007

  • 2006 American Control Conference - ACC 2006 (Silver Anniversary)

  • 2005 American Control Conference - ACC 2005

  • 2004 American Control Conference - ACC 2004

  • 2003 American Control Conference - ACC 2003

  • 2002 American Control Conference - ACC 2002

  • 2001 American Control Conference - ACC 2001

  • 2000 American Control Conference - ACC 2000

  • 1999 American Control Conference - ACC '99

  • 1998 American Control Conference - ACC '98

  • 1997 American Control Conference - ACC '97

  • 1996 13th Triennial World Congress of the International Federation of Automatic Control (IFAC)


2020 IEEE International Conference on Multimedia and Expo (ICME)

Multimedia technologies, systems and applications for both research and development of communications, circuits and systems, computer, and signal processing communities.

  • 2019 IEEE International Conference on Multimedia and Expo (ICME)

    speech, audio, image, video, text and new sensor signal processingsignal processing for media integration3D imaging, visualization and animationvirtual reality and augmented realitymulti-modal multimedia computing systems and human-machine interactionmultimedia communications and networkingmedia content analysis and searchmultimedia quality assessmentmultimedia security and content protectionmultimedia applications and servicesmultimedia standards and related issues

  • 2018 IEEE International Conference on Multimedia and Expo (ICME)

    The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. ICME also features an Exposition of multimedia products and prototypes.

  • 2017 IEEE International Conference on Multimedia and Expo (ICME)

    Topics of interest include, but are not limited to: – Speech, audio, image, video, text and new sensor signal processing – Signal processing for media integration – 3D visualization and animation – 3D imaging and 3DTV – Virtual reality and augmented reality – Multi-modal multimedia computing systems and human-machine interaction – Multimedia communications and networking – Media content analysis – Multimedia quality assessment – Multimedia security and content protection – Multimedia databases and digital libraries – Multimedia applications and services – Multimedia standards and related issues

  • 2016 IEEE International Conference on Multimedia and Expo (ICME)

    Topics of interest include, but are not limited to:- Speech, audio, image, video, text and new sensor signal processing- Signal processing for media integration- 3D visualization and animation- 3D imaging and 3DTV- Virtual reality and augmented reality- Multi-modal multimedia computing systems and human-machine interaction- Multimedia communications and networking- Media content analysis- Multimedia quality assessment- Multimedia security and content protection- Multimedia databases and digital libraries- Multimedia applications and services- Multimedia standards and related issues

  • 2015 IEEE International Conference on Multimedia and Expo (ICME)

    With around 1000 submissions and 500 participants each year, the IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2014 IEEE International Conference on Multimedia and Expo (ICME)

    The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications. In 2014, an Exposition of multimedia products, prototypes and animations will be held in conjunction with the conference.Topics of interest include, but are not limited to:

  • 2013 IEEE International Conference on Multimedia and Expo (ICME)

    To promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2012 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE Societies. It exchanges the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2011 IEEE International Conference on Multimedia and Expo (ICME)

    Speech, audio, image, video, text processing Signal processing for media integration 3D visualization, animation and virtual reality Multi-modal multimedia computing systems and human-machine interaction Multimedia communications and networking Multimedia security and privacy Multimedia databases and digital libraries Multimedia applications and services Media content analysis and search Hardware and software for multimedia systems Multimedia standards and related issues Multimedia qu

  • 2010 IEEE International Conference on Multimedia and Expo (ICME)

    A flagship multimedia conference sponsored by four IEEE societies, ICME serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities.

  • 2009 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo is a major annual international conference with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of multimedia. ICME serves as a forum for the dissemination of state-of-the-art research, development, and implementations of multimedia systems, technologies and applications.

  • 2008 IEEE International Conference on Multimedia and Expo (ICME)

    IEEE International Conference on Multimedia & Expo is a major annual international conference with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of multimedia. ICME serves as a forum for the dissemination of state-of-the-art research, development, and implementations of multimedia systems, technologies and applications.

  • 2007 IEEE International Conference on Multimedia and Expo (ICME)

  • 2006 IEEE International Conference on Multimedia and Expo (ICME)

  • 2005 IEEE International Conference on Multimedia and Expo (ICME)

  • 2004 IEEE International Conference on Multimedia and Expo (ICME)

  • 2003 IEEE International Conference on Multimedia and Expo (ICME)

  • 2002 IEEE International Conference on Multimedia and Expo (ICME)

  • 2001 IEEE International Conference on Multimedia and Expo (ICME)

  • 2000 IEEE International Conference on Multimedia and Expo (ICME)


2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)

The 2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2020) will be held in Metro Toronto Convention Centre (MTCC), Toronto, Ontario, Canada. SMC 2020 is the flagship conference of the IEEE Systems, Man, and Cybernetics Society. It provides an international forum for researchers and practitioners to report most recent innovations and developments, summarize state-of-the-art, and exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics. Advances in these fields have increasing importance in the creation of intelligent environments involving technologies interacting with humans to provide an enriching experience and thereby improve quality of life. Papers related to the conference theme are solicited, including theories, methodologies, and emerging applications. Contributions to theory and practice, including but not limited to the following technical areas, are invited.


ICASSP 2020 - 2020 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)

The ICASSP meeting is the world's largest and most comprehensive technical conference focused on signal processing and its applications. The conference will feature world-class speakers, tutorials, exhibits, and over 50 lecture and poster sessions.


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Periodicals related to Computer Generated Music

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No periodicals are currently tagged "Computer Generated Music"


Most published Xplore authors for Computer Generated Music

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Xplore Articles related to Computer Generated Music

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An Autonomous Intelligent Music Teacher

IEEE Potentials, 2018

The attempted combination of music and artificial intelligence (AI) has been viewed as the jamming together of two puzzle pieces that are not meant to fit together. It is the opinion of some musicians that music is a purely human feat, a proficiency that computers will never be able to achieve. Several members of the AI community, however, have fought ...


Secure Watermarking for Multimedia Content Protection: A Review of its Benefits and Open Issues

IEEE Signal Processing Magazine, 2013

The paper illustrates recent results regarding secure watermarking to the signal processing community, highlighting both benefits and still open issues. Secure signal processing, by which indicates a set of techniques able to process sensitive signals that have been obfuscated either by encryption or by other privacy-preserving primitives, may offer valuable solutions to the aforementioned issues. More specifically, the adoption of ...


New Musical Instrument Design Considerations

IEEE MultiMedia, 2013

This article discusses the proliferation of new musical instruments and interfaces for computer-based music performance (digital musical instruments). It discusses the notion of a musical instrument schema and how preexisting musical practice can be used to provide design guidelines for this developing field. In so doing, it teases out notions of control and creation and discusses a number of theoretical ...


Development of an Automatic Emotional Music Accompaniment System by Fuzzy Logic and Adaptive Partition Evolutionary Genetic Algorithm

IEEE Access, 2015

Music is everywhere in the world, and its applications in commerce are extremely versatile. Generally speaking, in order to create some music for background music, it is necessary to engage sound recordists and instrumental performers. However, the process is very time-consuming and costly. In this paper, a real-time emotion-based music accompaniment system is proposed to solve this issue. For different ...


An Overview on Networked Music Performance Technologies

IEEE Access, 2016

Networked music performance (NMP) is a potential game changer among Internet applications, as it aims at revolutionizing the traditional concept of musical interaction by enabling remote musicians to interact and perform together through a telecommunication network. Ensuring realistic performance conditions, however, constitutes a significant engineering challenge due to the extremely strict requirements in terms of network delay and audio quality, ...


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Educational Resources on Computer Generated Music

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IEEE-USA E-Books

  • An Autonomous Intelligent Music Teacher

    The attempted combination of music and artificial intelligence (AI) has been viewed as the jamming together of two puzzle pieces that are not meant to fit together. It is the opinion of some musicians that music is a purely human feat, a proficiency that computers will never be able to achieve. Several members of the AI community, however, have fought this mindset with their belief that music is, in more ways than one, founded on mathematics. What computers lack in emotions, they make up for with computational capabilities.

  • Secure Watermarking for Multimedia Content Protection: A Review of its Benefits and Open Issues

    The paper illustrates recent results regarding secure watermarking to the signal processing community, highlighting both benefits and still open issues. Secure signal processing, by which indicates a set of techniques able to process sensitive signals that have been obfuscated either by encryption or by other privacy-preserving primitives, may offer valuable solutions to the aforementioned issues. More specifically, the adoption of efficient methods for watermark embedding or detection on data that have been secured in some way, which we name in short secure watermarking, provides an elegant way to solve the security concerns of fingerprinting applications.

  • New Musical Instrument Design Considerations

    This article discusses the proliferation of new musical instruments and interfaces for computer-based music performance (digital musical instruments). It discusses the notion of a musical instrument schema and how preexisting musical practice can be used to provide design guidelines for this developing field. In so doing, it teases out notions of control and creation and discusses a number of theoretical positions for those notions in musical performance. The author provides a model for musical interface design and discusses it in terms of a large online database of digital musical instruments he has created.

  • Development of an Automatic Emotional Music Accompaniment System by Fuzzy Logic and Adaptive Partition Evolutionary Genetic Algorithm

    Music is everywhere in the world, and its applications in commerce are extremely versatile. Generally speaking, in order to create some music for background music, it is necessary to engage sound recordists and instrumental performers. However, the process is very time-consuming and costly. In this paper, a real-time emotion-based music accompaniment system is proposed to solve this issue. For different emotions, a fuzzy logic controller is designed to adjust the tempo of the music, and an adaptive partition evolutionary genetic algorithm is developed to create corresponding melodies. The chord progressions are generated via music theory, and the instrumentation is disposed by the conception of the probability. What is noteworthy is that all the processes can be output by Virtual Studio Technology in real time so that users can listen directly to the composing results from any emotions. From the experimental results, the proposed adaptive partition evolutionary genetic algorithm performs better than other optimal algorithms in such topics.

  • An Overview on Networked Music Performance Technologies

    Networked music performance (NMP) is a potential game changer among Internet applications, as it aims at revolutionizing the traditional concept of musical interaction by enabling remote musicians to interact and perform together through a telecommunication network. Ensuring realistic performance conditions, however, constitutes a significant engineering challenge due to the extremely strict requirements in terms of network delay and audio quality, which are needed to maintain a stable tempo, a satisfying synchronicity between performers and, more generally, a high-quality interaction experience. In this paper, we offer a review of the psycho-perceptual studies conducted in the past decade, aimed at identifying latency tolerance thresholds for synchronous real-time musical performance. We also provide an overview of hardware/software enabling technologies for NMP, with a particular emphasis on system architecture paradigms, networking configurations, and applications to real use cases.

  • Reviews of Recent Publications by Aspray and Nelson [2 books reviewed]

    Reviews the following two books: "Women and Underrepresented Minorities in Computing: A Historical and Social Study" (Aspray, W.; 2016) and "The Sound of Innovation: Stanford and the Computer Music Revolution" (Nelson, A.; 2015).



Standards related to Computer Generated Music

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No standards are currently tagged "Computer Generated Music"


Jobs related to Computer Generated Music

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