Web Of Things
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To promote awareness, understanding, advancement and application of ocean engineering and marine technology. This includes all aspects of science, engineering, and technology that address research, development, and operations pertaining to all bodies of water. This includes the creation of new capabilities and technologies from concept design through prototypes, testing, and operational systems to sense, explore, understand, develop, use, and responsibly manage natural resources.
2019 IEEE International Conference on Industrial Technology (ICIT)
The scope of the conference will cover, but will not be limited to, the following topics: Robotics; Mechatronics; Industrial Automation; Autonomous Systems; Sensing and artificial perception, Actuators and Micro-nanotechnology; Signal/Image Processing and Computational Intelligence; Control Systems; Electronic System on Chip and Embedded Control; Electric Transportation; Power Electronics; Electric Machines and Drives; Renewable Energy and Smart Grid; Data and Software Engineering, Communication; Networking and Industrial Informatics.
2019 IEEE International Professional Communication Conference (ProComm)
The scope of the conference includes the study, development, improvement, and promotion ofeffective techniques for preparing, organizing, processing, editing, collecting, conserving,teaching, and disseminating any form of technical information by and to individuals and groupsby any method of communication. It also includes technical, scientific, industrial, and otheractivities that contribute to the techniques and products used in this field.
2019 IFIP/IEEE Symposium on Integrated Network and Service Management (IM)
Management of information and communication technology focusing on research, development, integration, standards, service provisioning, and user communities.
Predicting, and more importantly how to get to the future is always a challenge and a desire. The IEEE rises to that challenge based upon the work it does on multiple new and emerging technologies through serving as a catalyst for developing new innovations, products and services. Invited subject matter experts will share their predictions and hot to get to that future.
IEEE Communications Magazine was the number three most-cited journal in telecommunications and the number eighteen cited journal in electrical and electronics engineering in 2004, according to the annual Journal Citation Report (2004 edition) published by the Institute for Scientific Information. Read more at http://www.ieee.org/products/citations.html. This magazine covers all areas of communications such as lightwave telecommunications, high-speed data communications, personal communications ...
Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.
Educational methods, technology, and programs; history of technology; impact of evolving research on education.
IEEE Transactions on Industrial Informatics focuses on knowledge-based factory automation as a means to enhance industrial fabrication and manufacturing processes. This embraces a collection of techniques that use information analysis, manipulation, and distribution to achieve higher efficiency, effectiveness, reliability, and/or security within the industrial environment. The scope of the Transaction includes reporting, defining, providing a forum for discourse, and informing ...
This magazine publishes articles concerning technical subjects and professional activities that are within the scope of IAS and are of interest to society members. The information includes but is not limited to articles, product reviews, book reviews, new standards, education information, announcements of conferences, workshops, new publications, committee meetings and reports of IAS activities.
2014 IEEE Fourth International Conference on Consumer Electronics Berlin (ICCE-Berlin), 2014
Web of Things (WoT), an advancement of the Internet of Things, enables networking devices to connect and communicate among people and various objects called “things” including networking devices as well as services in the distributed computing environments. Unlike in the many systems that exist for the Internet of Things, the Web of Things is about re-using the Web standards to ...
2018 9th International Symposium on Telecommunications (IST), 2018
The application of sensor networks in control and management of smart cities are increasing rapidly. The Internet of Things (IoT) platforms are becoming a major infrastructure component of the smart cities. The requirement for development of Web of Things (WoT) architectures and patterns have significant importance for optimal management and decision support in the smart city. Due to the fact ...
2016 IEEE Asia Pacific Conference on Circuits and Systems (APCCAS), 2016
This paper introduces the `PnP Web Tag', a new approach to integrating Internet of Things (IoT) devices with the World Wide Web (WWW) in order to realize the `Web of Things' (WoT). For the first time, the PnP tag provides web developers with an extremely easy and yet systematic way of including sensor data and actuator controls in their web ...
2012 IEEE 9th International Conference on Mobile Ad-Hoc and Sensor Systems (MASS 2012), 2012
The Constrained Application Protocol (CoAP) is a lightweight application layer protocol for the Internet of Things. CoAP is based on HTTP mechanisms to build RESTful Web services. In contrast to HTTP, CoAP was designed for machine-to- machine (M2M) communication and uses a binary representation. This allows efficient transport and processing in resource-constrained networks such as Wireless Sensor Networks (WSN). Due ...
2014 Fifth International Conference on Intelligent Systems Design and Engineering Applications, 2014
With the popularization of web of things technology and the deployment of embedded devices, the types and quantities of smart objects are continuously growing, and web of things equipment and systems are increasingly popular in people's daily lives. The traditional SOAP-based web service is too complex, rarely exposed to the linkages and almost never uses HTTP features. In order to ...
Yesterday, Today and the Next Decade ? James Whittaker, Microsoft
AWS Partner Solution Showcase presented by Scott Francis IoT Partner Solutions Architect at Amazon Web Services
Simplify the Migration of IoT Applications to AWS IoT presented by Arun Viswanathan, Specialist IoT Solutions Architect at Amazon Web Services
TechNews: The Internet of Things
HKN Member Ray Kurzweil Receives Award at 2014 EAB Awards Ceremony
IEEE Future Directions: What is the Internet of Things?
HKN Member Asad M. Madni Receives Award at 2015 EAB Awards Ceremony
Q&A with Dr. Atilla Elci: IEEE Big Data Podcast, Episode 10
Computing Conversations: Rasmus Lerdorf Interview on Creating PHP
IEEE Top Trends for 2012 at CES: Tipping Point for Video Entertainment on the Web
Antonio Skarmeta: Security and Privacy in the Internet of Things - WF-IoT 2015
Luca Bolognini: Internet of Things: Privacy and Security Challenges - WF-IoT 2015
Data and Algorithmic Bias in the Web - Ricardo Baeza-Yates - WCCI 2016
Roberto Minerva: IEEE Internet of Things (IoT) Initiative - WF-IoT 2015
Tapping the Computing Power of the Unconscious Brain
Roberto Minerva on the Internet of Things Application Domains - WF-IoT 2015
Jeff Voas on the Internet of Things and Big Data Analytics - WF-IoT 2015
Opportunities in the Internet of Things
Web of Things (WoT), an advancement of the Internet of Things, enables networking devices to connect and communicate among people and various objects called “things” including networking devices as well as services in the distributed computing environments. Unlike in the many systems that exist for the Internet of Things, the Web of Things is about re-using the Web standards to connect the quickly expanding eco-system of embedded devices that were built into everyday smart objects. To do so, there need to be an autonomous networking infrastructure that supports communications among the Web of Things regardless of the user interactions. Especially for the services based on the location and Web requires to support the social relationship information of users in order to search, control and share user intended services and related objects. The paper introduce a concept of “Social web of Things” (SoT) for supporting device to device collaborative services based on the social relationship information of users for controlling and sharing the web based objects.
The application of sensor networks in control and management of smart cities are increasing rapidly. The Internet of Things (IoT) platforms are becoming a major infrastructure component of the smart cities. The requirement for development of Web of Things (WoT) architectures and patterns have significant importance for optimal management and decision support in the smart city. Due to the fact that the sensor networks in even a small city produce a very large amount of data, manual interpretation of this data is not feasible. In recent years machine learning algorithms such as deep learning give the computer systems the ability to interpret and annotate this big data stream and to produce patterns which can help decision makers. This high-level interpretation is often presented in form of dashboards in the composition layers of the WoT. In this paper a deep learning based multisensor dashboard for decision support in the smart city is presented. The proposed dashboard is capable of interpretation and decision level fusion on sensor network data. Simulation results show that the proposed model is a suitable solution for making decisions in the IoT framework for the smart city.
This paper introduces the `PnP Web Tag', a new approach to integrating Internet of Things (IoT) devices with the World Wide Web (WWW) in order to realize the `Web of Things' (WoT). For the first time, the PnP tag provides web developers with an extremely easy and yet systematic way of including sensor data and actuator controls in their web pages. Our approach is fully standards compliant and can be used with all IoT devices that support the Constrained Application Protocol (CoAP) protocol and the IPSO Smart Object data model. Initial evaluation shows that the PnP tag is extremely low effort for web developers and performs well in representative IoT scenarios.
The Constrained Application Protocol (CoAP) is a lightweight application layer protocol for the Internet of Things. CoAP is based on HTTP mechanisms to build RESTful Web services. In contrast to HTTP, CoAP was designed for machine-to- machine (M2M) communication and uses a binary representation. This allows efficient transport and processing in resource-constrained networks such as Wireless Sensor Networks (WSN). Due to the analogy to REST, a mapping between CoAP and HTTP is possible. In this paper one of the first translating CoAP- HTTP proxies is presented, that provides HTTP clients transparent access to CoAP resources and vice versa. Furthermore, caching relieves CoAP servers, which solves a key challenge for the Internet of Things: to allow a constant/permanent availability of resources from a network of constrained devices, which are required to minimize data transmissions due to their noticeable restrictions in power consumption. We describe, which issues of the translation we found during the time of implementation and testing, and explain how the proxy handles these issues. Finally, an evaluation, using real WSN hardware, is given, and an approximation scheme on how much transmissions can be saved by caching resources is provided.
With the popularization of web of things technology and the deployment of embedded devices, the types and quantities of smart objects are continuously growing, and web of things equipment and systems are increasingly popular in people's daily lives. The traditional SOAP-based web service is too complex, rarely exposed to the linkages and almost never uses HTTP features. In order to overcome these disadvantages, we apply REST architecture and propose the web of things systems based on it. This paper firstly introduces the basic concept of the REST architecture, and then describes the web of things system based on REST architecture. Lastly, the development of the system is detailed presented. REST architecture improves a lot in the flexibility and simplification of the system.
The Web of Things (WoT) aspires to bring interoperability at the application layer, on top of the Internet of Things. Many state of the art platforms and frameworks claim to support the WoT, following its principles towards the seamless integration of heterogeneous physical devices and real-world services at the web. But do these platforms truly comply to the concepts of the WoT or only follow some of its characteristics? Do designers understand the WoT when claiming that their products follow the WoT specifications? This paper lists the main elements of the WoT, as defined by pioneering works in the field and examines 26 popular platforms and frameworks, aiming to shed light on how the WoT is understood and applied, both in academia and commerce.
This paper discusses the adoption of a Model Based approach in the Web of Things development as a way to simplify the task. A set of primitives is introduced to handle the http protocol at the model level directly, so that application designers need not know programming and networking details. A Model Based Integrated Development Environment, TaskScript, has been extended with such primitives: first results are reported, demonstrating the feasibility and effectiveness of the approach, particularly with OS-less systems using low cost and low energy consumption 8-bit microcontrollers: real case applications have been effectively developed in matter of hours.
Sensors can sense different phenomena of the real world, such as environmental temperature, humidity and pressure, so they have wide applications in the fields of all kinds of sensing and monitoring. However, heterogeneous sensing devices, networks and data hinder the integration of the applications. Multi- source data fusion technology is used to monitor different environmental parameters by a variety of different types of sensors and then to process the different environmental parameters by the mathematical algorithm to judge the occurrence of some phenomenon. A large number of calculations are needed in the algorithm and different algorithms are used for the particular issues. The technology of Web of Things is used to shield the difference of the underlying sensing devices, networks and data by Web technology in order to provide a good platform for information integration. Based on this, a light-weight rule- based practical method is adopted to integrate the fine-grained multi-source data sensed under WoT platform into the high-level information, which can support multiple application scenarios at the same time and sends the procured information to the decision center by the real-time Web technology.
Wireless sensor networks (WSNs) are widely used in variety fields, especially in the Web of Things. The sensor localization information is important for the capability of it. The centroid algorithm is a kind of no ranging location algorithm, which is widely used in the positioning in WSN. To improve the positioning accuracy, this paper puts forward an improved weighted centroid algorithm, then self-corrected. We take any four beacon nodes to improve the node localization accuracy, retaining the simplicity of algorithm and saving nodes energy. These four beacon nodes compose a quadrangle, which is then divided into two triangles to seek centroids and get their average values. Thereafter, we measure each beacon node and empower the values, then use the centroid localization algorithm again to locate object nodes. The simulations show that the algorithm effectively improves the positioning accuracy of the unknown nodes.
The recent fast development of Web-of-Things (WoT) and We Chat platform gradually raises a new requirement of connecting abstract mobile internet with the physical world. This requires new protocols, new theories and also engineering practices that model We Chat platform and physical resources in a unified framework, a challenge that few current approaches are able to tackle, a new field that attracts lots of researchers devote themselves to exploring. The solution must break the boundary between the mobile internet world and the physical world by providing a unified infrastructure that permits integrated models addressing issues from both worlds simultaneously. This paper proposes a framework to integrate WoT and We Chat platform. A case study is presented to demonstrate the advantage of the framework.
No standards are currently tagged "Web Of Things"