Conferences related to Distributed Learning Environments

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2020 59th IEEE Conference on Decision and Control (CDC)

The CDC is the premier conference dedicated to the advancement of the theory and practice of systems and control. The CDC annually brings together an international community of researchers and practitioners in the field of automatic control to discuss new research results, perspectives on future developments, and innovative applications relevant to decision making, automatic control, and related areas.


2020 IEEE Frontiers in Education Conference (FIE)

The Frontiers in Education (FIE) Conference is a major international conference focusing on educational innovations and research in engineering and computing education. FIE 2019 continues a long tradition of disseminating results in engineering and computing education. It is an ideal forum for sharing ideas, learning about developments and interacting with colleagues inthese fields.


2020 IEEE Global Engineering Education Conference (EDUCON)

The IEEE Global Engineering Education Conference (EDUCON) 2020 is the eleventh in a series of conferences that rotate among central locations in IEEE Region 8 (Europe, Middle East and North Africa). EDUCON is one of the flagship conferences of the IEEE Education Society. It seeks to foster the area of Engineering Education under the leadership of the IEEE Education Society.


2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)

The 2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2020) will be held in Metro Toronto Convention Centre (MTCC), Toronto, Ontario, Canada. SMC 2020 is the flagship conference of the IEEE Systems, Man, and Cybernetics Society. It provides an international forum for researchers and practitioners to report most recent innovations and developments, summarize state-of-the-art, and exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics. Advances in these fields have increasing importance in the creation of intelligent environments involving technologies interacting with humans to provide an enriching experience and thereby improve quality of life. Papers related to the conference theme are solicited, including theories, methodologies, and emerging applications. Contributions to theory and practice, including but not limited to the following technical areas, are invited.


2020 IEEE International Instrumentation and Measurement Technology Conference (I2MTC)

The Conference focuses on all aspects of instrumentation and measurement science andtechnology research development and applications. The list of program topics includes but isnot limited to: Measurement Science & Education, Measurement Systems, Measurement DataAcquisition, Measurements of Physical Quantities, and Measurement Applications.


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Periodicals related to Distributed Learning Environments

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Aerospace and Electronic Systems Magazine, IEEE

The IEEE Aerospace and Electronic Systems Magazine publishes articles concerned with the various aspects of systems for space, air, ocean, or ground environments.


Computer

Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.


Computers, IEEE Transactions on

Design and analysis of algorithms, computer systems, and digital networks; methods for specifying, measuring, and modeling the performance of computers and computer systems; design of computer components, such as arithmetic units, data storage devices, and interface devices; design of reliable and testable digital devices and systems; computer networks and distributed computer systems; new computer organizations and architectures; applications of VLSI ...


Distributed Systems Online, IEEE

After nine years of publication, DS Online will be moving into a new phase as part of Computing Now (http://computingnow.computer.org), a new website providing the front end to all of the Computer Society's magazines. As such, DS Online will no longer be publishing standalone peer-reviewed articles.


Engineering Management, IEEE Transactions on

Management of technical functions such as research, development, and engineering in industry, government, university, and other settings. Emphasis is on studies carried on within an organization to help in decision making or policy formation for RD&E.


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Xplore Articles related to Distributed Learning Environments

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Enabling Teachers to Deploy CSCL Designs across Distributed Learning Environments

IEEE Transactions on Learning Technologies, 2013

Transforming teachers' pedagogical ideas into ICT infrastructures ready for the enactment of such ideas is a complex process, especially in the case of computer-supported collaborative learning (CSCL). In higher education, the current trend of using external tools (e.g., "Web 2.0") along with the institutional virtual learning environments (what some authors call distributed learning environments--DLEs) makes such transformation even more difficult. ...


Distributed learning environments

Computer, 2004

Distributed learning is an instructional model that gives students access to a wide range of resources-teachers, peers, and content such as readings and exercises - independently of place and time. The popularity of distributed learning environments (DLEs) in both professional and academic settings has steadily increased due to 1) the rising demand from traditional students as well as working adults ...


Engineering Heterogeneous Distributed Learning Environments Using Tuple Spaces as an Architectural Platform

Seventh IEEE International Conference on Advanced Learning Technologies (ICALT 2007), 2007

To support the development of distributed learning environments with components programmed in different languages a blackboard architecture based on tuple spaces is proposed. The specific implementation in terms of the "Colmid" middleware supports inter-language communication by adding a Prolog interface to the Java based TSpaces platform. This approach is exemplified by a collaborative discussion environment coupled with an action analyzer ...


Faculty reward and promotion in distributed learning environments-pedagogy in implementation

International Conference on Computers in Education, 2002. Proceedings., 2002

This paper focuses on the scholarship of teaching and the need to implement change in the evaluation practices of post-secondary institutions. The scholarship of teaching is closely linked to the development of instructional technology innovations. The principles underlying teaching excellence are inherent in the effective use of instructional technology innovations. Increasing the value placed upon teaching and learning is a ...


Learning orchestration in distributed learning environments scenarios

2017 12th Iberian Conference on Information Systems and Technologies (CISTI), 2017

This study is the first step in the search for evidence and empirical data related to the use of DLEs in educational scenarios as a fundamental element for the orchestration of learning experiences.


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Educational Resources on Distributed Learning Environments

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IEEE-USA E-Books

  • Enabling Teachers to Deploy CSCL Designs across Distributed Learning Environments

    Transforming teachers' pedagogical ideas into ICT infrastructures ready for the enactment of such ideas is a complex process, especially in the case of computer-supported collaborative learning (CSCL). In higher education, the current trend of using external tools (e.g., "Web 2.0") along with the institutional virtual learning environments (what some authors call distributed learning environments--DLEs) makes such transformation even more difficult. This paper proposes GLUE!-PS, an open extensible system that allows nonexperts in ICT to deploy learning designs into multiple DLEs. GLUE!-PS does so while maintaining teachers' and institutions' preferences regarding authoring tools and learning platforms, and making DLE-based practice more likely to be sustainable. This paper presents initial evaluation data of a reference implementation of GLUE!-PS, through two workshops with university teachers and the usage of the system in a real university course. According to our evaluation, academic teaching staff from different disciplines was able to deploy their own collaborative designs using GLUE!-PS under tight time constraints. The evaluation also hints at challenges for everyday practice adoption (reliability problems inherent to such a multisystem approach, the need for runtime flexibility, or conceptual barriers on the use of CSCL approaches).

  • Distributed learning environments

    Distributed learning is an instructional model that gives students access to a wide range of resources-teachers, peers, and content such as readings and exercises - independently of place and time. The popularity of distributed learning environments (DLEs) in both professional and academic settings has steadily increased due to 1) the rising demand from traditional students as well as working adults for postsecondary and professional education, 2) advances in information technologies, 3) the Internet's ubiquity, 4) the emergence of high-capacity wire and wireless networks, and 4) the pervasiveness of networked personal computers in both businesses and homes. DLEs must balance with student attributes and instructional strategies. Many universities and colleges, for-profit organizations, and corporate training departments now offer DLE courses and programs. Online distributed learning uses information technologies to provide students with Web-based access to content and resources such as assignments, software simulations, and tests exercises. This approach lets students choose the time, pace, and frequency of their learning activities.

  • Engineering Heterogeneous Distributed Learning Environments Using Tuple Spaces as an Architectural Platform

    To support the development of distributed learning environments with components programmed in different languages a blackboard architecture based on tuple spaces is proposed. The specific implementation in terms of the "Colmid" middleware supports inter-language communication by adding a Prolog interface to the Java based TSpaces platform. This approach is exemplified by a collaborative discussion environment coupled with an action analyzer written in Prolog.

  • Faculty reward and promotion in distributed learning environments-pedagogy in implementation

    This paper focuses on the scholarship of teaching and the need to implement change in the evaluation practices of post-secondary institutions. The scholarship of teaching is closely linked to the development of instructional technology innovations. The principles underlying teaching excellence are inherent in the effective use of instructional technology innovations. Increasing the value placed upon teaching and learning is a primary concern of a research project called "Peer Review in Instructional Technology Initiatives" (PRITI). PRITI (2000-2002) is a collaborative initiative to develop a peer review model of evaluation, which will be used to assess instructional technological innovations for faculty reward and promotion. One of the deliverables is a set of evaluative criteria and templates to assist institutional academic program review bodies in the evaluation of existing and proposed offerings in distance and distributed learning environments.

  • Learning orchestration in distributed learning environments scenarios

    This study is the first step in the search for evidence and empirical data related to the use of DLEs in educational scenarios as a fundamental element for the orchestration of learning experiences.

  • Book Review: E-learning with Intelligent Agents [review of "Designing Distributed Learning Environments with Intelligent Software Agents" (Lin, F.O., ed.; 2004)]

    A review of Designing Distributed Learning Environments with Intelligent Software Agents, Fuhua Oscar Lin, ed.

  • Quality of service issues in distributed learning environments

    The growing presence of digital multimedia in everyday life, as evidenced by the continuing increase in Internet usage, is expected to augment or replace traditional modes of social and economic interaction. Face-to-face meetings, paperwork, and office-space are all expected to diminish in importance as cyberspace provides new facilities and interaction modes. In the higher education sector distributed learning environments (DLEs) are being cited as solutions to the ambitious political goals of better education, wider access and lower costs. DLEs are still in their infancy however, and if they are to succeed in transforming conventional educational practice they must become quality of service (QoS) aware. The notion of QoS originated in computer networking but if it is not addressed appropriately in all a system components then there may be little or no benefit for that system's users, regardless of the network quality. There is a real danger that policy makers in the educational sphere will simply equate network level QoS with the needs of the end users, namely teachers and students. Our experience with the TAGS framework for constructing DLEs has shown that QoS must be taken into account from many perspectives before traditional educational processes can be satisfactorily transformed. This paper contributes towards an understanding of QoS issues in distributed learning environments by reviewing the network perspective and augmenting it with other, equally important, concerns.

  • Cooperative creation of concept keyboards in distributed learning environments

    In this paper we introduce CoBo, a collaborative system supporting cryptographic protocol learning, which offers an interface for the cooperative creation of concept keyboards. Concept keyboards are input interfaces created by the user during runtime with the goal of meeting the user's need for interaction. Experiments with an early version of CoBo have shown that, although students recognize the power of collaborative learning, they found a collaborative simulation of cryptographic algorithms should be associated with an additional step in the learning process: the collaborative design of the concept keyboards that will be used to perform the collaborative simulation of cryptographic protocols.

  • Opportunities and Challenges for Adaptive Collaborative Support in Distributed Learning Environments: Evaluating the GLUE! Suite of Tools

    Adaptive Collaborative Scripting systems provide learning benefits by adapting leaner scaffolding to the students and their current context. However, their development is still in its infancy and they are not widespread in the Technology Enhanced Learning TEL practice, which often uses VLEs like Moodle and other Web 2.0 tools. In order to assess the feasibility of applying the ACS approach on a larger scale, this paper presents the initial results of a short-term evaluation of the GLUE! suite of tools. The main goal of this specific evaluation process was to identify possible opportunities and ideas on how to design and deploy adaptive Computer- Supported Collaborative Learning (CSCL) activities using widespread VLEs and Web 2.0 tools in order to maximise community acceptance and lower development efforts. The main findings of the evaluation provide incentive to further explore both the impact and the complexity of the design and the deployment of adaptive collaboration scripts.

  • Content aggregation and knowledge sharing in a personal learning environment: Serendipitous and emergent learning in open online networks

    The integration of social web and networking technologies into education is transforming learning practices particularly learning environments in higher education. Such technology-mediated learning environments based on the potential of Web 2.0 and free/open social software tend to be more open, networked and distributed. What we can see now in online education realm is perhaps a paradigm shift from less institutionalized learning management systems to more flexible student-centered learning environments as it is called Personal Learning Environments (PLE). Such networked and distributed learning environments seem to have the potential of bringing various opportunities and resources for learners. This paper, by describing a PLE as a set of learner-defined tools and services, highlights how participants in open online courses use a variety of tools and resources as their PLEs for searching, aggregating, creating and sharing contents. In this online ethnographic research design, data was gathered through an online survey, semi-structured interviews and online artifacts from the participants in three open online courses. This work also draws attention to study how serendipitous discoveries and kind of emerging learning might occur by being immersed in the abundance of resources and engaged in various online networks and communities. The results of the initial yet-in-progress analysis of this study suggest evidences of serendipity and emergent learning in open online contexts.



Standards related to Distributed Learning Environments

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IEEE Standard for Learning Technology-Data Model for Reusable Competency Definitions

This Standard defines a data model for describing, referencing, and sharing competency definitions, primarily in the context of online and distributed learning. This Standard provides a way to represent formally the key characteristics of a competency, independently of its use in any particular context. It enables interoperability among learning systems that deal with competency information by providing a means for ...



Jobs related to Distributed Learning Environments

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