Sports equipment

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Sports equipment is a general term for any object used for sport or exercise. Examples for sports include: (Wikipedia.org)






Conferences related to Sports equipment

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2018 13th Iberian Conference on Information Systems and Technologies (CISTI)

CISTI is a technical and scientific event, whose purpose is to present and discuss knowledge,new perspectives, experiences and innovations in the Information Systems and Technologiesfield


2018 13th IEEE Conference on Industrial Electronics and Applications (ICIEA)

Industrial Informatics, Computational Intelligence, Control and Systems, Cyber-physicalSystems, Energy and Environment, Mechatronics, Power Electronics, Signal and InformationProcessing, Network and Communication Technologies


2018 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC)

The conference program will consist of plenary lectures, symposia, workshops and invitedsessions of the latest significant findings and developments in all the major fields of biomedical engineering.Submitted papers will be peer reviewed. Accepted high quality papers will be presented in oral and postersessions, will appear in the Conference Proceedings and will be indexed in PubMed/MEDLINE


2018 7th IEEE International Conference on Biomedical Robotics and Biomechatronics (Biorob)

The RAS/EMBS International Conference on Biomedical Robotics and Biomechatronics - BioRob 2018 - is a joint effort of the two IEEE Societies of Robotics and Automation - RAS - and Engineering in Medicine and Biology - EMBS.BioRob covers both theoretical and experimental challenges posed by the application of robotics and mechatronics in medicine and biology. The primary focus of Biorobotics is to analyze biological systems from a "biomechatronic" point of view, trying to understand the scientific and engineering principles underlying their extraordinary performance. This profound understanding of how biological systems work, behave and interact can be used for two main objectives: to guide the design and fabrication of novel, high performance bio-inspired machines and systems for many different applications; and to develop novel nano, micro-, macro- devices that can act upon, substitute parts of, and assist human beings in prevention, diagnosis, surgery, prosthetics, rehabilitation.


2018 9th International Conference on Computing, Communication and Networking Technologies (ICCCNT)

The Ninth International Conference on Computing, Communication and Networking Technologies (9th ICCCNT 2018) aims to provide a forum that brings together International researchers from academia and practitioners in the industry to meet and exchange ideas and recent research work on all aspects of Information and Communication Technologies. Following the great success of ICCCNT’08, ICCCNT’10, ICCCNT’12, ICCCNT'13, ICCCNT'14 , ICCCNT'15,ICCCNT'16 and ICCCNT'17. The ninth edition of the event, ICCCNT’17, will be held in IISc, Bangalore on July 10-12, 2018. The conference will consist of keynote speeches, technical sessions, and exhibition. The technical sessions will present original and fundamental research advances, and the workshops will focus on hot topics in Information and Communication Engineering. Experts from NASA, MIT, Japan will give key note speeches

  • 2017 8th International Conference on Computing, Communication and Networking Technologies (ICCCNT)

    (ICCCNT) aims to provide a forum that brings together International researchers from academia and practitioners in the industry to meet and exchange ideas and recent research work on all aspects of Information and Communication Technologies.

  • 2015 6th International Conference on Computing, Communication and Networking Technologies (ICCCNT)

    The Sixth International Conference on Computing, Communications and Networking Technologies (ICCCNT) aims to provide a forum that brings together International researchers from academia and practitioners in the industry to meet and exchange ideas and recent research work on all aspects of Information and Communication Technologies

  • 2014 5th International Conference on Computing Communication and Networking Technologies (ICCCNT)

    The Fifth International Conference on Computing, Communications and Networking Technologies (ICCCNT) aims to provide a forum that brings together International researchers from academia and practitioners in the industry to meet and exchange ideas and recent research work on all aspects of Information and Communication Technologies

  • 2013 Fourth International Conference on Computing, Communications and Networking Technologies (ICCCNT)

    The scope of the Conference includes include, but are certainly not limited to the following:Mobile computingGrid / Cloud / Parallel ComputingOptical / Quantum ComputingSoft ComputingPattern RecognitionSignal / Image ProcessingBiometrics / Biomedical EngineeringMobile CommunicationBroadband CommunicationWireless CommunicationOptical CommunicationRF ElectronicsElectronics Devices / SystemsVLSI / Embedded SystemsMEMS/NEMSNanotechnologyPhotonic / Opto-electronic Structures / DevicesOptical NetworksMobile / Sensor / Ad-hoc NetworksInternet/Multimedia NetworksNetwork Security / Cryptography

  • 2012 Third International Conference on Computing, Communication and Networking Technologies (ICCCNT'12)

    The purpose of ICCCNT 2012 is to bring together researchers from the computing, communication and networking communities to present ground-breaking research and debate key issues of common interest. International experts will share their vision, extensive experience and knowledge gained through modeling, lab and field trials and will discuss the applications of a variety of technologies world wide. It also provides ideal opportunities for consolidating and establishing collaborations at the international level.

  • 2010 International Conference on Computing, Communication and Networking Technologies (ICCCNT'10)

    The second International Conference on Computing, Communication and Networking Technologies (ICCCNT 10) will be held at the Chettinad College of Engineering and Technology (CCET), Karur (DT), TamilNadu, India from July 29th to 31st 2010. The CCET is promoted by a reputed 75 year old Group of Educational Institutions Chettinad House . The purpose of ICCCNT 10, is to bring together researchers from the computing, communication and networking communities to present ground-breaking research and debate key


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Periodicals related to Sports equipment

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Aerospace and Electronic Systems Magazine, IEEE

The IEEE Aerospace and Electronic Systems Magazine publishes articles concerned with the various aspects of systems for space, air, ocean, or ground environments.


Antennas and Wireless Propagation Letters, IEEE

IEEE Antennas and Wireless Propagation Letters (AWP Letters) will be devoted to the rapid electronic publication of short manuscripts in the technical areas of Antennas and Wireless Propagation.


Biomedical Engineering, IEEE Reviews in

The IEEE Reviews in Biomedical Engineering will review the state-of-the-art and trends in the emerging field of biomedical engineering. This includes scholarly works, ranging from historic and modern development in biomedical engineering to the life sciences and medicine enabled by technologies covered by the various IEEE societies.


Biomedical Engineering, IEEE Transactions on

Broad coverage of concepts and methods of the physical and engineering sciences applied in biology and medicine, ranging from formalized mathematical theory through experimental science and technological development to practical clinical applications.


Broadcasting, IEEE Transactions on

Broadcast technology, including devices, equipment, techniques, and systems related to broadcast technology, including the production, distribution, transmission, and propagation aspects.


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Most published Xplore authors for Sports equipment

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Xplore Articles related to Sports equipment

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Spectral lines: Conflict of interest

[{u'author_order': 1, u'full_name': u'Donald Christiansen'}] IEEE Spectrum, 1975

In today's business and professional world, mention of the term conflict of interest gains instant attention. It denotes something to be avoided at all costs, when, indeed, in its general sense, conflict of interest is unavoidable. Governments, corporations, and institutions are prey to it. Whole professions exist to adjudicate conflicts of interest; lawyers do it, judges do it, managers do ...


A Survey of Content-Aware Video Analysis for Sports

[{u'author_order': 1, u'affiliation': u'Department of Electrical Engineering, Yuan Ze University, Taoyuan, Taiwan', u'full_name': u'Huang-Chia Shih'}] IEEE Transactions on Circuits and Systems for Video Technology, 2018

Sports data analysis is becoming increasingly large scale, diversified, and shared, but difficulty persists in rapidly accessing the most crucial information. Previous surveys have focused on the methodologies of sports video analysis from the spatiotemporal viewpoint instead of a content-based viewpoint, and few of these studies have considered semantics. This paper develops a deeper interpretation of content-aware sports video analysis ...


Effect of Named Entities in Web Page Classification

[{u'author_order': 1, u'affiliation': u'Sch. of Comput., Univ. of Colombo, Colombo, Sri Lanka', u'full_name': u'Sameendra Samarawickrama'}, {u'author_order': 2, u'affiliation': u'Sch. of Comput., Univ. of Colombo, Colombo, Sri Lanka', u'full_name': u'Lakshman Jayaratne'}] 2012 Fourth International Conference on Computational Intelligence, Modelling and Simulation, None

With the rapid multiplication of World Wide Web, there is an increasing requirement for automated web page classification techniques. Web page classification is an important task in web mining and is utilized in many other areas of research as well. General practice during classification is to use lexical terms as features. In this paper we investigate the effect of considering ...


StatCast Dashboard: Exploration of Spatiotemporal Baseball Data

[{u'author_order': 1, u'affiliation': u'Universidade Federal Fluminense', u'full_name': u'Marcos Lage'}, {u'author_order': 2, u'affiliation': u'New York University', u'full_name': u'Jorge Piazentin Ono'}, {u'author_order': 3, u'affiliation': u'New York University', u'full_name': u'Daniel Cervone'}, {u'author_order': 4, u'affiliation': u'Collegiate School', u'full_name': u'Justin Chiang'}, {u'author_order': 5, u'affiliation': u'New York University', u'full_name': u'Carlos Dietrich'}, {u'author_order': 6, u'affiliation': u'New York University', u'full_name': u'Claudio T. Silva'}] IEEE Computer Graphics and Applications, 2016

This article presents a visualization and analytics infrastructure to help query and facilitate the analysis of this new tracking data. The goal is to go beyond descriptive statistics of individual plays, allowing analysts to study diverse collections of games and game events. The StatCast Dashboard visual interface helps users query, filter, and analyze the tracking data gathered by the Major ...


Automatic Video Annotation System for Archival Sports Video

[{u'author_order': 1, u'full_name': u'Yuanyi Xue'}, {u'author_order': 2, u'full_name': u'Yilin Song'}, {u'author_order': 3, u'full_name': u'Chenge Li'}, {u'author_order': 4, u'full_name': u'An-Ti Chiang'}, {u'author_order': 5, u'full_name': u'Xiaoran Ning'}] 2017 IEEE Winter Applications of Computer Vision Workshops (WACVW), None

Many of the archival sports broadcast videos do not have the luxury of rich metainfo of the sports (e.g. player statistics, informative player profile, supplementary field info, and etc.) available for enhancing the viewing experiences to the level what we see on TV now. To tackle this shortcoming, in this paper we propose an automatic annotation system for sports video, ...


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Educational Resources on Sports equipment

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eLearning

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IEEE-USA E-Books

  • Immersion in Digital Games: Review of Gaming Experience Research

    This chapter focuses on the idea of immersion in games as it has consistently proved itself to be an important component of the experience players seek from games. It reviews the work on gaming experience with the aim of dissociating spatial presence from immersion to show how the two may vary independently of each other. Immersion can be characterized as the degree of involvement that players have with different aspects of the game leading to a move of the attention, awareness, and thoughts of the player from the real world around them to the events happening within the game. The chapter groups the descriptions of gaming experience into three sections: generic positive experiences that are not particular to the experience of playing digital games, broader descriptions of gaming experiences, and gaming experiences specifically related to immersion, engagement, and involvement.

  • Precision in Word Usage

    Precision in measurement underlies all scientific discoveries. This chapter addresses a number of subjects that appear to present difficulty with respect to precise word usage: articles, reference words, unnecessary words, and redundant words. Articles¿¿-¿¿_the_, _a_, _an_¿¿-¿¿are used to modify some nouns or noun phrases. Two categories of nouns¿¿-¿¿nouns that indicate a condition and nouns that are nebulous¿¿-¿¿ are indefinite in nearly all contexts. Nouns such as feasibility or efficiency indicate a condition (i.e., the condition of being feasible, the condition of being efficient). Nouns such as energy or information are somewhat nebulous¿¿-¿¿that is, they usually stand for an indefinite collection of things. Reference words¿¿-¿¿usually pronouns such as _it_, _its_, _this_, _these_, _those_, _their_¿¿-¿¿are used as shorthand substitutes for other nouns, noun phrases, or ideas.

  • Introduction



Standards related to Sports equipment

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