Digital audio players
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ICASSP 2014 - 2014 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)
ICASSP 2014 will be the world s largest and most comprehensive technical conference focused on the many facets of signal processing and its applications. The conference will feature world-class speakers, tutorials, exhibits, and oral/poster sessions on the most up-to-date topics in signal processing research.
2013 46th Hawaii International Conference on System Sciences (HICSS)
Many conferences focus on a specific discipline or subject. Although specialization is important, HICSS has chosen to become one of the few general-purpose conferences addressing issues in the areas of computer science, computer engineering, and information systems. The fundamental purpose of this conference is to provide a forum for the exchange of ideas, research results, development activities, and applications. HICSS brings together highly qualified interdisciplinary professionals in an interactive
Advanced Computation Theory and Application;Control Theory and Application; Automation;Decision and Management
TCF is the oldest personal computer show in the world and includes the latest in computers and consumer electronics technology - digital cameras, video, HD TV, VoIP, MP3 and related areas. National exhibitors demonstrate their most recent products. Over 100 talks, workshops, tutorials, applications and poster sessions. Personal computing/electronics fans will find plenty of bargains on new and used hardware and software in the outdoor flea market and commerical exhibits hall.
TCF is the oldest personal computer show in the world and includes the latest in computers and consumer electronics technology - digital cameras, video, HD TV, VoIP, MP3 and related areas. National exhibitors demonstrate their most recent products. Over 100 talks, workshops, tutorials, applications and poster sessions. Personal computing/electronics fans will find plenty of bargains on new and used hardware and software in the outdoor flea market and commercial exhibits hall.
Kurth, F.; Muller, M. Audio, Speech, and Language Processing, IEEE Transactions on, 2008
Given a large audio database of music recordings, the goal of classical audio identification is to identify a particular audio recording by means of a short audio fragment. Even though recent identification algorithms show a significant degree of robustness towards noise, MP3 compression artifacts, and uniform temporal distortions, the notion of similarity is rather close to the identity. In this ...
Zhigang Dong; Guitao Cao; Yan Wang Intelligent Computation Technology and Automation (ICICTA), 2010 International Conference on, 2010
With the development of digital signal processing technology and DSP (Digital Signal Processor), MP3 format music (ISO/IEC 11172) is popular which is using MPEG-1 international audio standard. But most of the mp3 decoder depends on unique application specific integrated circuit, so it is lack of flexibility and upgrade. To meet this requirement, a fixed-point DSP Based MP3 Decode System is ...
Nitanda, N.; Haseyama, M.; Kitajima, H. Acoustics, Speech, and Signal Processing, 2004. Proceedings. (ICASSP '04). IEEE International Conference on, 2004
This paper proposes an audio-cut detection and audio-segment classification method using fuzzy c-means clustering. In the proposed method, the boundaries between two different audio signals, which are called audio-cuts, can be detected by fuzzy c-means clustering. In the fuzzy c-means clustering, the fuzzy number represents the possibility that the audio-cut exists. Therefore, according to the possibility, qualified candidates for audio-cuts ...
Xiangyang Wang; Wei Qi; Panpan Niu Audio, Speech, and Language Processing, IEEE Transactions on, 2007
On the basis of support vector regression (SVR), a new adaptive blind digital audio watermarking algorithm is proposed. This algorithm embeds the template information and watermark signal into the original audio by adaptive quantization according to the local audio correlation and human auditory masking. The procedure of watermark extraction is as follows. First, the corresponding features of template and watermark ...
Manvi, S.S.; Ganiger, K.; Sutagundar, A.V. Future Computer and Communication, 2009. ICFCC 2009. International Conference on, 2009
The growth of Internet has redefined various areas of entertainment, in particular, that of music. Today, real-time Internet music streaming Real audio and MP3 are regularly enjoyed by millions of listeners. This paper presents a human centered multimedia audio (audio information) retrieval system over a computer network. This work has also taken care of playing of audio continuously without any ...
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No standards are currently tagged "Digital audio players"
Speech analysis, synthesis, coding speech recognition, speaker recognition, language modeling, speech production and perception, speech enhancement. In audio, transducers, room acoustics, active sound control, human audition, analysis/synthesis/coding of music, and consumer audio. (8) (IEEE Guide for Authors) The scope for the proposed transactions includes SPEECH PROCESSING - Transmission and storage of Speech signals; speech coding; speech enhancement and noise reduction; ...
IEEE Communications Magazine was the number three most-cited journal in telecommunications and the number eighteen cited journal in electrical and electronics engineering in 2004, according to the annual Journal Citation Report (2004 edition) published by the Institute for Scientific Information. Read more at http://www.ieee.org/products/citations.html. This magazine covers all areas of communications such as lightwave telecommunications, high-speed data communications, personal communications ...
Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.
The design and manufacture of consumer electronics products, components, and related activities, particularly those used for entertainment, leisure, and educational purposes
The goal of IEEE Transactions on Multimedia is to integrate all aspects of multimedia systems and technology, signal processing, and applications. It will cover various aspects of research in multimedia technology and applications including, but not limited to: circuits, algorithms and macro/micro-architectures, software, detailed design, synchronization, interaction, joint processing and coordination of multimedia and multimodal signals/data, compression, storage, retrieval, communication, ...