100 resources related to Computer Vision
- Topics related to Computer Vision
- IEEE Organizations related to Computer Vision
- Conferences related to Computer Vision
- Periodicals related to Computer Vision
- Most published Xplore authors for Computer Vision
2014 IEEE 23rd International Symposium on Industrial Electronics (ISIE)
Control Systems & ApplicationsPower ElectronicsSignal Processing & Computational IntelligenceRobotics & MechatronicsSensors, Actuators & System IntegrationElectrical Machines & DrivesFactory Automation & Industrial InformaticsEmerging Technologies
2014 Winter Applications and Computer Vision Conference (WACV)
Conference Scope: Computer Vision has become increasingly important in real world systems for commercial, industrial and military applications. Computer Vision related technologies have migrated from academic institutions to industrial laboratories, and onward into deployable systems. The goal of this workshop is to bring together an international cadre of academic, industrial, and government researchers, along with companies applying vision techniques.
IECON 2014 - 40th Annual Conference of the IEEE Industrial Electronics Society
Applications of power electronics, artificial intelligence, robotics, and nanotechnology in electrification of automotive, military, biomedical, and utility industries.
2013 10th IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS)
AVSS focuses on video and signal based surveillance. Topics include: 1) Sensors and data fusion, 2) Processing, detection & recognition, 3) Analytics, behavior & biometrics, 4) Data management and human-computer interfaces, 5) Applications and 6) Privacy Issues
The 11th International Content Based Multimedia Indexing Workshop is to bring together the various communities involved in all aspects of content-based multimedia indexing, retrieval, browsing and presentation. The conference will host invited keynote talks and regular, special and demo sessions with contributed research papers.
The IEEE Aerospace and Electronic Systems Magazine publishes articles concerned with the various aspects of systems for space, air, ocean, or ground environments.
Video A/D and D/A, display technology, image analysis and processing, video signal characterization and representation, video compression techniques and signal processing, multidimensional filters and transforms, analog video signal processing, neural networks for video applications, nonlinear video signal processing, video storage and retrieval, computer vision, packet video, high-speed real-time circuits, VLSI architecture and implementation for video technology, multiprocessor systems--hardware and software-- ...
Telemedicine, teleradiology, telepathology, telemonitoring, telediagnostics, 3D animations in health care, health information networks, clinical information systems, virtual reality applications in medicine, broadband technologies, and global information infrastructure design for health care.
IEEE Multimedia Magazine covers a broad range of issues in multimedia systems and applications. Articles, product reviews, new product descriptions, book reviews, and announcements of conferences and workshops cover topics that include hardware and software for media compression, coding and processing; media representations and standards for storage, editing, interchange, transmission and presentation; hardware platforms supporting multimedia applications; operating systems suitable ...
Statistical and structural pattern recognition; image analysis; computational models of vision; computer vision systems; enhancement, restoration, segmentation, feature extraction, shape and texture analysis; applications of pattern analysis in medicine, industry, government, and the arts and sciences; artificial intelligence, knowledge representation, logical and probabilistic inference, learning, speech recognition, character and text recognition, syntactic and semantic processing, understanding natural language, expert systems, ...
Kruger, N.; Janssen, P.; Kalkan, S.; Lappe, M.; Leonardis, A.; Piater, J.; Rodriguez-Sanchez, A.J.; Wiskott, L. Pattern Analysis and Machine Intelligence, IEEE Transactions on, 2013
Computational modeling of the primate visual system yields insights of potential relevance to some of the challenges that computer vision is facing, such as object recognition and categorization, motion detection and activity recognition, or vision-based navigation and manipulation. This paper reviews some functional principles and structures that are generally thought to underlie the primate visual cortex, and attempts to extract ...
Rockwood, A.; McAndless, J. MultiMedia, IEEE, 1999
In one abstract view, computer graphics deals with building computer models or representations and then displaying them by some method or theory to produce a high-quality image. Computer vision is a dual to computer graphics. It starts with an image or animation and deduces the model representation for the computer. Computer graphics goes down from model to image, and computer ...
Miller, G.; Fels, S.; Oldridge, S. Computer and Robot Vision (CRV), 2011 Canadian Conference on, 2011
The research presented in this paper represents several novel conceptual contributions to the computer vision literature. In this position paper, our goal is to define the scope of computer vision analysis and discuss a new categorisation of the computer vision problem. We first provide a novel decomposition of computer vision into base components which we term the axioms of vision. ...
Fung, J.; Mann, S. Acoustics, Speech, and Signal Processing, 2004. Proceedings. (ICASSP '04). IEEE International Conference on, 2004
This paper shows speedups attained by using computer graphics hardware for implementation of computer vision algorithms by efficiently mapping mathematical operations of computer vision onto modem computer graphics architecture. As an example computer vision algorithm, we implement a real- time projective camera motion tracking routine on modern, GeForce FX class GPUs (graphics processing units). Algorithms are implemented using OpenGL and ...
Fung, J.; Mann, S. Pattern Recognition, 2004. ICPR 2004. Proceedings of the 17th International Conference on, 2004
Pattern recognition and computer vision tasks are computationally intensive, repetitive, and often exceed the capabilities of the CPU, leaving little time for higher level tasks. We present a novel computer architecture which uses multiple commodity computer graphics devices to perform pattern recognition and computer vision tasks many times faster than the CPU. This is a parallel computing architecture that is ...
Sarkar, Sudeep Biometrics for Recognition at a Distance, 2010
It has been folklore that humans can identify others based on their biological movement from a distance. This observation was somewhat bolstered by experiments with light point displays by human perception researchers in the 70s and have been confirmed by recent human perception experiments. However, it is only recently that computer vision based gait biometrics has received much attention. Recent ...
Touch Display Keyboards: Transforming Keyboards into Interactive Surfaces
Multisurface Interaction in the WILD Room
Augmented Reality in the Classroom
Augmented Reality in Operating Rooms
Augmented Reality at the Natural History Museum, London
Welcome to the IEEE Computer Society
Computer magazine -- Augmented Reality App
Chuck Walrad on the value of software standards
Ronald Fagin: 2012 IEEE Computer Society W. Wallace McDowell Award Winner
Mark Guzdial: 2012 IEEE Computer Society Undergraduate Teaching Award Winner
IEEE Computer Society Pioneer Award winner "Cleve Moler"
Eric Roberts -- Innovation in Computer Science Education
Open Sesame: Design Guidelines for Invisible Passwords
Computer-Assisted Audiovisual Language Learning
Yahoo's Raghu Ramakrishnan Discusses CAP and Cloud Data Management
Van Jacobson: The Slow-Start Algorithm
The History of Supercomputing Research
Niklaus Wirth on Teaching Computer Science
Katie Hafner on the history of the ARPANET project
No standards are currently tagged "Computer Vision"
Multiple tenure-track/tenured faculty positions University of Minnesota
Lecturer/Senior Lecturer in Computer Graphics Victoria University of Wellington
Faculty in Visual Information Processing Peking University
Student Intern - Robotics and Programming Support Technical High School Yr Rnd Sandia National Laboratories
Assistant, Associate Professor of Computer Science SDSMT / Math Comp Sci Dept
POSTDOCTORAL POSITIONS Universidad Tecnica Federico Santa Maria
Assistant or Associate Professor University of Central Florida
Director of Carlson Center for Imaging Science Rochester Institute of Technology