Psychology

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Psychology is the science of behavior and mental processes. (Wikipedia.org)






Conferences related to Psychology

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2014 IEEE Frontiers in Education Conference (FIE)

The Frontiers in Education (FIE)Conference is the major international conference about educational innovations and research in engineering and computing. FIE 2014 continues a long tradition of disseminating results in these areas. It is an ideal forum for sharing ideas; learning about developments in computer science, engineering, and technology education; and interacting with colleagues in these fields.

  • 2013 IEEE Frontiers in Education Conference (FIE)

    The Frontiers in Education (FIE)Conference is the major international conference about educational innovations and research in engineering and computing. FIE 2013 continues a long tradition of disseminating results in these areas. It is an ideal forum for sharing ideas; learning about developments in computer science, engineering, and technology education; and interacting with colleagues in these fields.

  • 2012 IEEE Frontiers in Education Conference (FIE)

    The Frontiers in Education (FIE)Conference is the major international conference about educational innovations and research in engineering and computing. FIE 2012 continues a long tradition of disseminating results in these areas. It is an ideal forum for sharing ideas; learning about developments in computer science, engineering, and technology education; and interacting with colleagues in these fields.

  • 2011 Frontiers in Education Conference (FIE)

    The Frontiers in Education (FIE) Conference is the major international conference about educational innovations and research in engineering and computing. FIE 2011 continues a long tradition of disseminating results in these areas. It is an ideal forum for sharing ideas; learning about developments in computer science, engineering, and technology education; and interacting with colleagues in these fields.

  • 2010 IEEE Frontiers in Education Conference (FIE)

    (FIE) Conference is a major international conference devoted to improvements in computer science, engineering, and technology (CSET) education. FIE 2008 continues a long tradition of disseminating educational research results and innovative practices in CSET education. It is an ideal forum for sharing ideas, learning about developments in CSET education, and interacting with colleagues.

  • 2009 IEEE Frontiers in Education Conference (FIE)

    FIE is a major international conference devoted to improvements in computer science, engineering and technology (CSET) education. FIE continues a loong tradition of disseminating educational research results and innovative practices in CSET education. It is an ideal forum for sharing ideas, learning about developments in CSET education, and interacting with colleagues.

  • 2008 IEEE Frontiers in Education Conference (FIE)

  • 2007 IEEE Frontiers in Education Conference (FIE)

    Globalization has dramatically changed engineering. Global engineering teams design products for global markets. Knowledge has no borders in a world where information flow is digitalized and sent worldwide in seconds. A core requirement of engineering globalization is an understanding of how the different cultures of the global marketplace shape product development, mult-national engineering teams, and consumer expectations. Engineering education must address this issue.

  • 2006 IEEE Frontiers in Education Conference (FIE)

  • 2005 IEEE Frontiers in Education Conference (FIE)


2013 12th IEEE International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

Cognitive Informatics (CI) is a cutting-edge and multidisciplinary research field that tackles the fundamental problems shared by modern informatics, computing, AI, cybernetics, computational intelligence, cognitive science, intelligence science, neuropsychology, brain science, systems science, software engineering, knowledge engineering, cognitive robots, scientific philosophy, cognitive linguistics, life sciences, and cognitive computing.

  • 2012 11th IEEE International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Cognitive informatics and Cognitive Computing are a transdisciplinary enquiry on the internal information processing mechanisms and processes of the brain and their engineering applications in cognitive computers, computational intelligence, cognitive robots, cognitive systems, and in the AI, IT, and software industries. The 11th IEEE Int l Conference on Cognitive Informatics and Cognitive Computing (ICCI*CC 12) focuses on the theme of e-Brain and Cognitive Computers.

  • 2011 10th IEEE International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)

    Cognitive Informatics and Cognitive Computing are a transdisciplinary enquiry on the internal information processing mechanisms and processes of the brain and their engineering applications in cognitive computers, computational intelligence, cognitive robots, cognitive systems, and in the AI, IT, and software industries. The 10th IEEE Int l Conference on Cognitive Informatics and Cognitive Computing (ICCI*CC 11) focuses on the theme of Cognitive Computers and the e-Brain.

  • 2010 9th IEEE International Conference on Cognitive Informatics (ICCI)

    Cognitive Informatics (CI) is a cutting-edge and transdisciplinary research area that tackles the fundamental problems shared by modern informatics, computing, AI, cybernetics, computational intelligence, cognitive science, neuropsychology, medical science, systems science, software engineering, telecommunications, knowledge engineering, philosophy, linguistics, economics, management science, and life sciences.

  • 2009 8th IEEE International Conference on Cognitive Informatics (ICCI)

    The 8th IEEE International Conference on Cognitive Informatics (ICCI 09) focuses on the theme of Cognitive Computing and Semantic Mining. The objectives of ICCI'09 are to draw attention of researchers, practitioners, and graduate students to the investigation of cognitive mechanisms and processes of human information processing, and to stimulate the international effort on cognitive informatics research and engineering applications.


2013 9th International Conference on Wireless Communications, Networking and Mobile Computing (WiCOM)

All areas related to wireless communications, network technologies, and mobile computing systems.


2013 Humaine Association Conference on Affective Computing and Intelligent Interaction (ACII)

The conference will address, but is not limited to, the following topics:• Computational and psychological models of emotion;• Affect in arts entertainment and multimedia;• Bodily manifestations of affect (facial expressions, posture, behavior, physiology);• Databases for emotion processing, development and issues;• Affective interfaces and applications (games, learning, dialogue systems…);• Ecological and continuous emotion assessment;• Affect in social interactions.

  • 2009 3rd International Conference on Affective Computing and Intelligent Interaction (ACII 2009)

    The conference series on Affective Computing and Intelligent Interaction is the premier international forum for state of the art in research on affective and multi modal human-machine interaction and systems. Every other year the ACII conference plays an important role in shaping related scientific, academic, and higher education programs. This year, we are especially soliciting papers discussing Enabling Behavioral and Socially-Aware Human-Machine Interfaces in areas including psychology.


2013 IEEE International Conference on Development and Learning and Epigenetic Robotics (ICDL)

We will discuss how intelligent biological and artificial systems develop sensorimotor, cognitive, and social abilities, over extended periods of time, through dynamic interactions with their physical and social environments. This field lies at the intersection of a number of scientific and engineering disciplines including Neuroscience, Developmental Psychology, Developmental Linguistics, Cognitive Science, Computational Neuroscience, Artificial Intelligence, Machine Learning, and Robotics.

  • 2012 IEEE International Conference on Development and Learning and Epigenetic Robotics (ICDL)

    The ICDL and the Epigenetic Robotics conferences are the premier venues for interdisciplinary research that blends the boundaries between robotics, artificial intelligence, machine learning, developmental psychology, neuroscience, and philosophy. The scope of development and learning covered by this conference includes perceptual, cognitive, motor, behavioral, emotional and other related capabilities that are exhibited by humans, higher animals, artificial systems and robots.

  • 2011 IEEE International Conference on Development and Learning (ICDL)

    This conference covers how intelligent biological and artificial systems develop sensorimotor, cognitive and social abilities, over extended periods of time, through dynamic interactions of their brain and body with their physical and social environments.

  • 2010 IEEE 9th International Conference on Development and Learning (ICDL 2010)

    ICDL is for interdisciplinary research blending between robotics, artificial intelligence, machine learning, developmental psychology, neuroscience, and philosophy. The scope of development and learning covered by this conference includes perceptual, cognitive, motor, behavioral, emotional and other capabilities that are exhibited by humans, higher animals, artificial systems and robots.

  • 2009 IEEE 8th International Conference on Development and Learning (ICDL 2009)

    A multidisciplinary conference pertaining to all subjects related to the development and learning process of natural and artificial systems, including perceptual, cognitive, behavioral, emotional and all other mental capabilities that are exhibited by humans, higher animals, robots.


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Periodicals related to Psychology

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Evolutionary Computation, IEEE Transactions on

Papers on application, design, and theory of evolutionary computation, with emphasis given to engineering systems and scientific applications. Evolutionary optimization, machine learning, intelligent systems design, image processing and machine vision, pattern recognition, evolutionary neurocomputing, evolutionary fuzzy systems, applications in biomedicine and biochemistry, robotics and control, mathematical modelling, civil, chemical, aeronautical, and industrial engineering applications.


Proceedings of the IEEE

The most highly-cited general interest journal in electrical engineering and computer science, the Proceedings is the best way to stay informed on an exemplary range of topics. This journal also holds the distinction of having the longest useful archival life of any EE or computer related journal in the world! Since 1913, the Proceedings of the IEEE has been the ...


Software Engineering, IEEE Transactions on

Specification, development, management, test, maintenance, and documentation of computer software.




Xplore Articles related to Psychology

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Turing's Test Revisited

S. Guccione; G. Tamburrini Proceedings of the 1988 IEEE International Conference on Systems, Man, and Cybernetics, 1988

First Page of the Article ![](/xploreAssets/images/absImages/00754236.png)


Study on Psychophysical Experiment of Image Quality for Ink-Jet Paper

Hui-hui Song; Xiu-ping Zhao; Zhan-jun Si; Rui-fang Liu 2008 International Conference on Computer Science and Software Engineering, 2008

Two subjective methods, scale method and z-score method, were conducted for evaluating the image quality of four glossy commercial ink-jet papers. For pair comparison, the results of scale method and z-score method were similar. For categorical judgment, the image quality difference of ink-jet paper could be calculated by z-score method. Therefore, the z-score method was more suitable for practice.


Eye tracking and pupil size variation as response to affective stimuli: A preliminary study

Antonio Lanatà; Antonino Armato; Gaetano Valenza; Enzo Pasquale Scilingo 2011 5th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth) and Workshops, 2011

Eye Gaze Trackers (EGTs) and pupil size variation are generally developed for scientific investigation in controlled environments or laboratories and data are used in several fields of application such as ophthalmology, neurology, or psychology, with the aim of studying oculomotor characteristics and abnormalities. Very often, the focus of these studies is the identification of cognitive and mental states. This preliminary ...


Lexical reiteration statistical studies on primary school textbooks of Tibetan

Yu Hongzhi; Zhang Jinshuang; Gao Lu; Guo Lei 2010 International Conference on Education and Management Technology, 2010

In this paper, we based on the Tibet, Qinghai, Sichuan, Gansu, and Northwest Yunnan of China five regions' primary school Tibetan vocabulary as the main research object, by using statistical measurement method to analysis single word repetition, single volumes and volumes of lexical reiteration. The results showed that: (1) Teaching vocabulary is basically consistent with complex memory rules. (2) The ...


Wearable near-infrared spectroscopy neuroimaging and its applications

Tsukasa Funane 2015 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), 2015

Wearable near-infrared spectroscopy (NIRS) systems are expected to be applied in various fields such as health care (medical use), education (teaching), and biofeedback. An investigation on hyperscanning by using NIRS is discussed first, where multiple brains were simultaneously measured for investigating and evaluating important social interactions, such as communication. The relationship between interacting brain activities and performance in cooperation has ...


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Educational Resources on Psychology

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eLearning

Turing's Test Revisited

S. Guccione; G. Tamburrini Proceedings of the 1988 IEEE International Conference on Systems, Man, and Cybernetics, 1988

First Page of the Article ![](/xploreAssets/images/absImages/00754236.png)


Study on Psychophysical Experiment of Image Quality for Ink-Jet Paper

Hui-hui Song; Xiu-ping Zhao; Zhan-jun Si; Rui-fang Liu 2008 International Conference on Computer Science and Software Engineering, 2008

Two subjective methods, scale method and z-score method, were conducted for evaluating the image quality of four glossy commercial ink-jet papers. For pair comparison, the results of scale method and z-score method were similar. For categorical judgment, the image quality difference of ink-jet paper could be calculated by z-score method. Therefore, the z-score method was more suitable for practice.


Eye tracking and pupil size variation as response to affective stimuli: A preliminary study

Antonio Lanatà; Antonino Armato; Gaetano Valenza; Enzo Pasquale Scilingo 2011 5th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth) and Workshops, 2011

Eye Gaze Trackers (EGTs) and pupil size variation are generally developed for scientific investigation in controlled environments or laboratories and data are used in several fields of application such as ophthalmology, neurology, or psychology, with the aim of studying oculomotor characteristics and abnormalities. Very often, the focus of these studies is the identification of cognitive and mental states. This preliminary ...


Lexical reiteration statistical studies on primary school textbooks of Tibetan

Yu Hongzhi; Zhang Jinshuang; Gao Lu; Guo Lei 2010 International Conference on Education and Management Technology, 2010

In this paper, we based on the Tibet, Qinghai, Sichuan, Gansu, and Northwest Yunnan of China five regions' primary school Tibetan vocabulary as the main research object, by using statistical measurement method to analysis single word repetition, single volumes and volumes of lexical reiteration. The results showed that: (1) Teaching vocabulary is basically consistent with complex memory rules. (2) The ...


Wearable near-infrared spectroscopy neuroimaging and its applications

Tsukasa Funane 2015 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), 2015

Wearable near-infrared spectroscopy (NIRS) systems are expected to be applied in various fields such as health care (medical use), education (teaching), and biofeedback. An investigation on hyperscanning by using NIRS is discussed first, where multiple brains were simultaneously measured for investigating and evaluating important social interactions, such as communication. The relationship between interacting brain activities and performance in cooperation has ...


More eLearning Resources

IEEE-USA E-Books

  • Applications

    What if our whole life were turned into a game? What sounds like the premise of a science fiction novel is today becoming reality as "gamification." As more and more organizations, practices, products, and services are infused with elements from games and play to make them more engaging, we are witnessing a veritable ludification of culture. Yet while some celebrate gamification as a possible answer to mankind's toughest challenges and others condemn it as a marketing ruse, the question remains: what are the ramifications of this "gameful world"? Can game design energize society and individuals, or will algorithmicincentive systems become our new robot overlords? In this book, more than fifty luminaries from academia and industry examine the key challenges of gamification and the ludification of culture -- including Ian Bogost, John M. Carroll, Bernie DeKoven, Bill Gaver, Jane McGonigal, Frank Lantz, Jesse Schell, Kevin Slavin, McKenzie Wark, and Eric Zimmerman. They o tline major disciplinary approaches, including rhetorics, economics, psychology, and aesthetics; tackle issues like exploitation or privacy; and survey main application domains such as health, education, design, sustainability, or social media.

  • Robot Caregivers: Ethical Issues across the Human Lifespan

    This chapter contains sections titled: 16.1 Design Strategies, 16.2 Care and the Capabilities Approach, 16.3 Developmental Issues, 16.4 How Humans Might Change, 16.5 Human Psychology and Automation, 16.6 Relying on the Technological Fix to Remedy Social Problems, 16.7 Conclusion, Notes, References

  • Classification

    This chapter contains sections titled: Classification and Identification, The Role of Object Classification, Recognizing Novel Objects, Class-based Processing, Using Class Prototypes, Pictorial Classification, Evidence from Psychology and Biology, The Organization of Recognition Memory

  • Third Part: Generating a Wider Class of RES

    To communicate, speakers need to make it clear what they are talking about. The act of referring, which anchors words to things, is a fundamental aspect of language. In this book, Kees van Deemter shows that computational models of reference offer attractive tools for capturing the complexity of referring. Indeed, the models van Deemter presents cover many issues beyond the basic idea of referring to an object, including reference to sets, approximate descriptions, descriptions produced under uncertainty concerning the hearer's knowledge, and descriptions that aim to inform or influence the hearer. The book, which can be read as a case study in cognitive science, draws on perspectives from across the cognitive sciences, including philosophy, experimental psychology, formal logic, and computer science. Van Deemter advocates a combination of computational modeling and careful experimentation as the preferred method for expanding these insights. He then shows this method in ac ion, covering a range of algorithms and a variety of methods for testing them. He shows that the method allows us to model logically complicated referring expressions, and demonstrates how we can gain an understanding of reference in situations where the speaker's knowledge is difficult to assess or where the referent resists exact definition. Finally, he proposes a program of research that addresses the open questions that remain in this area, arguing that this program can significantly enhance our understanding of human communication.

  • Learning

    The Animals to Animats Conference brings together researchers from ethology, psychology, ecology, artificial intelligence, artificial life, robotics, engineering, and related fields to further understanding of the behaviors and underlying mechanisms that allow natural and synthetic agents (animats) to adapt and survive in uncertain environments. The work presented focuses on well-defined models--robotic, computer-simulation, and mathematical--that help to characterize and compare various organizational principles or architectures underlying adaptive behavior in both natural animals and animats.

  • Author Index

    Attention and Performance XIV, the silver jubilee volume in a renowned series of international symposia on human mental and physical performance, provides a broad, historic, and timely synthesis of the empirical and theoretical ideas on which performance theory now rests.Extending trends set by earlier symposia volumes, the thirty-five contributions treat topics that are central to a scientific understanding of human performance including visual information processing, selective attention, mental chronometry, learning, memory, and motor control - from the interdisciplinary perspectives of experimental psychology, cognitive science, artificial intelligence, and neurophysiology. The assembled tutorials, reviews and previews, new research reports, and critical commentaries ranging from retrospective assessments to forecasts of likely future advances make this major undertaking at once an encyclopedic handbook, memoir, monograph, and text that will serve a multiplicity of needs for workers in a variety of allied disciplines.David E. Meyer and Sylvan Kornblum are Professors of Psychology at the University of Michigan.

  • Coevolution

    The Animals to Animats Conference brings together researchers from ethology, psychology, ecology, artificial intelligence, artificial life, robotics, engineering, and related fields to further understanding of the behaviors and underlying mechanisms that allow natural and synthetic agents (animats) to adapt and survive in uncertain environments. The work presented focuses on well-defined models--robotic, computer-simulation, and mathematical--that help to characterize and compare various organizational principles or architectures underlying adaptive behavior in both natural animals and animats.

  • Evaluating Decision-Making Performance

    Evaluating decisions made in the past and learning from what occurred during actual implementation of those decisions, provides organizations with information to prevent repeating past mistakes and focusing more realistically on the means to determine its future. Decisions regarding people performance, whether related to internal staff or outside supporting staffs present a major challenge for those required to make those decisions. Strategic thinking departs from the bureaucratic process of strategic planning that seldom includes an operational plan to fulfil the strategy. Policies and procedures (P&Ps) are a required necessity in an organization; however, rigidly enforcing them can limit freedom-to act and personal initiative. Government regulations, at all levels of government, continue to increase. Corporate governance involves integrating all the substantive resources that allow an organization to satisfy the stakeholders; it involves dealing with multi-disciplinary actions that include organization theory, sociology, economics, psychology, political science, and industrial engineering.

  • A Framework for Embodied Cognitive Science

    By the mid-1980s researchers from artificial intelligence, computer science, brain and cognitive science, and psychology realized that the idea of computers as intelligent machines was inappropriate. The brain does not run "programs"; it does something entirely different. But what? Evolutionary theory says that the brain has evolved not to do mathematical proofs but to control our behavior, to ensure our survival. Researchers now agree that intelligence always manifests itself in behavior--thus it is behavior that we must understand. An exciting new field has grown around the study of behavior- based intelligence, also known as embodied cognitive science, "new AI," and "behavior-based AI."This book provides a systematic introduction to this new way of thinking. After discussing concepts and approaches such as subsumption architecture, Braitenberg vehicles, evolutionary robotics, artificial life, self-organization, and learning, the authors derive a set of principles and a coherent framework for the study of naturally and artificially intelligent systems, or autonomous agents. This framework is based on a synthetic methodology whose goal is understanding by designing and building.The book includes all the background material required to understand the principles underlying intelligence, as well as enough detailed information on intelligent robotics and simulated agents so readers can begin experiments and projects on their own. The reader is guided through a series of case studies that illustrate the design principles of embodied cognitive science.

  • Frequently Occurring Terms and Abbreviations

    To communicate, speakers need to make it clear what they are talking about. The act of referring, which anchors words to things, is a fundamental aspect of language. In this book, Kees van Deemter shows that computational models of reference offer attractive tools for capturing the complexity of referring. Indeed, the models van Deemter presents cover many issues beyond the basic idea of referring to an object, including reference to sets, approximate descriptions, descriptions produced under uncertainty concerning the hearer's knowledge, and descriptions that aim to inform or influence the hearer. The book, which can be read as a case study in cognitive science, draws on perspectives from across the cognitive sciences, including philosophy, experimental psychology, formal logic, and computer science. Van Deemter advocates a combination of computational modeling and careful experimentation as the preferred method for expanding these insights. He then shows this method in ac ion, covering a range of algorithms and a variety of methods for testing them. He shows that the method allows us to model logically complicated referring expressions, and demonstrates how we can gain an understanding of reference in situations where the speaker's knowledge is difficult to assess or where the referent resists exact definition. Finally, he proposes a program of research that addresses the open questions that remain in this area, arguing that this program can significantly enhance our understanding of human communication.



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