112 resources related to Game Development
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CISTI is a technical and scientific event, whose purpose is to present and discuss knowledge,new perspectives, experiences and innovations in the Information Systems and Technologiesfield
Suggested, but not exclusive, topics of interest include: automata theory, automated deduction, categorical models and logics, concurrency and distributed computation, constraint programming, constructive mathematics, database theory, decision procedures, description logics, domain theory, finite model theory, formal aspects of program analysis, formal methods, foundations of computability, games and logic, higher-order logic, lambda and combinatory calculi, linear logic, logic in artificial intelligence, logic programming, logical aspects of bioinformatics, logical aspects of computational complexity, logical aspects of quantum computation, logical frameworks, logics of programs, modal and temporal logics, model checking, probabilistic systems, process calculi, programming language semantics, proof theory, real-time systems, reasoning about security and privacy, rewriting, type systems and type theory, and verification.
Computer in Technical Systems, Intelligent Systems, Distributed Computing and VisualizationSystems, Communication Systems, Information Systems Security, Digital Economy, Computersin Education, Microelectronics, Electronic Technology, Education
The RAS/EMBS International Conference on Biomedical Robotics and Biomechatronics - BioRob 2018 - is a joint effort of the two IEEE Societies of Robotics and Automation - RAS - and Engineering in Medicine and Biology - EMBS.BioRob covers both theoretical and experimental challenges posed by the application of robotics and mechatronics in medicine and biology. The primary focus of Biorobotics is to analyze biological systems from a "biomechatronic" point of view, trying to understand the scientific and engineering principles underlying their extraordinary performance. This profound understanding of how biological systems work, behave and interact can be used for two main objectives: to guide the design and fabrication of novel, high performance bio-inspired machines and systems for many different applications; and to develop novel nano, micro-, macro- devices that can act upon, substitute parts of, and assist human beings in prevention, diagnosis, surgery, prosthetics, rehabilitation.
2018 Chinese Control And Decision Conference (CCDC)
Chinese Control and Decision Conference is an annual international conference to create a forum for scientists, engineers and practitioners throughout the world to present the latest advancement in Control, Decision, Automation, Robotics and Emerging Technologies.
The theory, design and application of Control Systems. It shall encompass components, and the integration of these components, as are necessary for the construction of such systems. The word `systems' as used herein shall be interpreted to include physical, biological, organizational and other entities and combinations thereof, which can be represented through a mathematical symbolism. The Field of Interest: shall ...
Covers topics in the scope of IEEE Transactions on Communications but in the form of very brief publication (maximum of 6column lengths, including all diagrams and tables.)
IEEE Communications Magazine was the number three most-cited journal in telecommunications and the number eighteen cited journal in electrical and electronics engineering in 2004, according to the annual Journal Citation Report (2004 edition) published by the Institute for Scientific Information. Read more at http://www.ieee.org/products/citations.html. This magazine covers all areas of communications such as lightwave telecommunications, high-speed data communications, personal communications ...
Telephone, telegraphy, facsimile, and point-to-point television, by electromagnetic propagation, including radio; wire; aerial, underground, coaxial, and submarine cables; waveguides, communication satellites, and lasers; in marine, aeronautical, space and fixed station services; repeaters, radio relaying, signal storage, and regeneration; telecommunication error detection and correction; multiplexing and carrier techniques; communication switching systems; data communications; and communication theory. In addition to the above, ...
Computer, the flagship publication of the IEEE Computer Society, publishes peer-reviewed technical content that covers all aspects of computer science, computer engineering, technology, and applications. Computer is a resource that practitioners, researchers, and managers can rely on to provide timely information about current research developments, trends, best practices, and changes in the profession.
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CES 2009: Telekinesis is Child's Play With Mattel's Mindflex
CES 2008: Ford and Microsoft Show Off Voice-Activated Sync
Hands-On with Biscuit, the Somewhat Obedient Dog
Robotics History: Narratives and Networks Oral Histories: Rob Ambrose
Bug Labs: How an Open Source Gadget Works
CES 2008: Herman Miller's C2 Climate Control for the desktop
Gift Guide Preview: Robotic Dinosaurs Get Big
CES 2008: The first Works with iPhone Speaker and Dock
CES 2008: Whirlpool Lets You Geek Out Your Refrigerator
Surround Sound Headphones For Realistic Gaming
CES Flashback: How Micro-projectors Evolved from Prototype to Product
CES 2009: World's First 3-D Webcam
CES 2008: Eye-Fi Card for Wireless Photo Uploads
A Big-Screen Display as Mobile as Your Phone
Lasers in Your Living Room with Mitsubishi's New LaserVue TVs
Vision Research Video
CES 2008: Bug Labs Build Your Own Gadget
Robot Redux: Lego's Mindstorms NXT in action
No standards are currently tagged "Game Development"
Assistant Professor or Associate Professor or Professor in the College of Computing and Software Eng
Kennesaw State University
Assistant Professor in Data Science
DePaul University’s School of Computing