Conferences related to Visualization

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2014 IEEE International Symposium on Circuits and Systems (ISCAS)

The IEEE International Symposium on Circuits and Systems (ISCAS) is the flagship conference of the IEEE Circuits and Systems Society and the world’s premier networking forum in the highly active fields of theory, design and implementation of circuits and systems.ISCAS 2014 will have a special focus on nano/bio circuits and systems applied to enhancing living and lifestyles, and seeks to address multidisciplinary challenges in healthcare and well-being, the environment and climate change.

  • 2013 IEEE International Symposium on Circuits and Systems (ISCAS)

    The Symposium will focus on circuits and systems employing nanodevices (both extremely scaled CMOS and non-CMOS devices) and circuit fabrics (mixture of standard CMOS and evolving nano-structure elements) and their implementation cost, switching speed, energy efficiency, and reliability. The ISCAS 2010 will include oral and poster sessions; tutorials given by experts in state-of-the-art topics; and special sessions, with the aim of complementing the regular program with topics of particular interest to the community that cut across and beyond disciplines traditionally represented at ISCAS.

  • 2012 IEEE International Symposium on Circuits and Systems - ISCAS 2012

    2012 International Symposium on Circuits and Systems (ISCAS 2012) aims at providing the world's premier forum of leading researchers in circuits and systems areas from academia and industries, especially focusing on Convergence of BINET (BioInfoNanoEnviro Tech.) which represents IT, NT and ET and leading Human Life Revolutions. Prospective authors are invited to submit papers of their original works emphasizing contributions beyond the present state of the art. We also welcome proposals on special tuto

  • 2011 IEEE International Symposium on Circuits and Systems (ISCAS)

    The IEEE International Symposium on Circuits and Systems (ISCAS) is the world's premier networking forum of leading researchers in the highly active fields of theory, design and implementation of circuits and systems.

  • 2010 IEEE International Symposium on Circuits and Systems - ISCAS 2010

    ISCAS is a unique conference dealing with circuits and systems. It's the yearly "rendez-vous" of leading researchers, coming both from academia and industry, in the highly active fields of theory, design and implementation of circuits and systems. The Symposium will focus on circuits and systems for high quality life and consumer technologies, including mobile communications, advanced multimedia systems, sensor networks and Nano-Bio Circuit Fabrics and Systems.

  • 2009 IEEE International Symposium on Circuits and Systems - ISCAS 2009

    Analog Signal Processing, Biomedical Circuits and Systems, Blind Signal Processing, Cellular Neural Networks and Array Computing, Circuits and Systems for Communications, Computer-Aided Network Design, Digital Signal Processing, Life-Science Systems and Applications, Multimedia Systems and Applications, Nanoelectronics and Gigascale Systems, Neural Systems and Applications, Nonlinear Circuits and Applications, Power Systems and Power Electronic Circuits, Sensory Systems, Visual Signal Processing and Communi


2013 28th International Conference of Image and Vision Computing New Zealand (IVCNZ)

Image and Vision Computing New Zealand is New Zealand's premier academic conference on all aspects of computer vision, image processing, computer graphics, virtual and augmented reality, visualization, and HCI applications related to these fields.

  • 2010 25th International Conference of Image and Vision Computing New Zealand (IVCNZ)

    IVCNZ is New Zealand's premier academic conference on all aspects of computer vision, image processing, visualisation and computer graphics. Scope includes: visual surveillance, Feature detection Medical imaging Motion tracking and analysis Optical Character Recognition Pattern recognition and classification Reconstruction techniques Shape recovery from multiple images Sonar imaging Stereo analysis

  • 2009 24th International Conference Image and Vision Computing New Zealand (IVCNZ)

    IVCNZ is New Zealand's premier conference for innovations in computer vision, image processing, visualisation and computer graphics

  • 2008 23rd International Conference Image and Vision Computing New Zealand (IVCNZ)

    IVCNZ is New Zealand's premier international conference on all aspects of computer vision, image processing, visualisation and computer graphics. Relevant topics include: augmented reality; compression and coding; enhancement; geometric algebra; industrial applications; motion tracking; pattern recognition; reconstruction techniques; rendering; signal processing; sonar and acoustical imaging; statistical inference; stereo analysis.


2013 IEEE International Symposium on Haptic Audio Visual Environments and Games (HAVE)

Papers are being solicited on all aspects of multimodal haptic audio visual virtual environment technologies and related haptic applications, including Haptic sensors and renderers, Hapto-audio-visual systems and applications, Hapto-sergical/medical systems, Haptic compression and prediction, multimodal perception and psychophysics, Haptic game interfaces, tele-haptics and tele-operation, augmented and virtualized reality, collaborative virtual environments, human-computer interaction in virtual environment

  • 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games (HAVE 2012)

    Papers are being solicited on all aspects of multimodal haptic audio visual virtual environment technologies and related haptic applications, including Haptic sensors and renderers,Hapto-audio -visual systems and applications, Hapto -surgical/medical systems, Haptic compression and prediction, multimodal perception and psychophysics, Haptic game interfaces, tele -haptics and tele - operation, augmented and virtualized reality, collaborative virtual environments, human -computer interaction in virtual environment.

  • 2011 IEEE International Workshop on Haptic Audio Visual Environments and Games (HAVE 2011)

    Papers are being solicited on all aspects of multimodal haptic audio visual virtual environment technologies and related haptic applications, including Haptic sensors and renderers, Hapto-audio-visual systems and applications, Hapto-surgical/medical systems, Haptic compression and prediction, multimodal perception and psychophysics, Haptic game interfaces, tele-haptics and tele-operation, augmented and virtualized reality, collaborative virtual environments, human-computer interaction in virtual environment

  • 2010 IEEE International Workshop on Haptic Audio Visual Environments and Games (HAVE 2010)

    Papers are being solicited on all aspects of multimodal haptic and audio visual virtual environment technologies and related applications such as tele-haptic robotics, design, tele-medicine, arts, education and training, Entertainment and Games. Topics of interest include but are not limited to Haptic sensors and renderers, Hapto-audio-visual systems and applications, multimodal perception and psychophysics, game interfaces (specially haptics interfaces), tele-haptics and tele-operation, augmented and virtu

  • 2009 IEEE International Workshop on Haptic Audio Visual Environments and Games (HAVE 2009)

    Papers are being solicited on all aspects of multimodal haptic and audio visual virtual environment technologies and related applications such as tele-haptic robotics, design, tele-medicine, arts, education and training, Entertainment and Games.

  • 2008 IEEE International Workshop on Haptic Audio Visual Environments and Games (HAVE 2008)

    IEEE HAVE is workshop series devoted to advances in haptic & visual sensors and displays, multimodal perception and psychophysics, object modeling, multi-sensor data fusion, soft computing techniques, human-computer interaction, augmented and virtualized reality, APIs, RTIs, collaborative distributed virtual environments, and applications.


2013 IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN)

IEEE RO-MAN 2013 will focus on the up-to-date theories technologies and studies for HRI and the related issues such as artificial intelligence/emotion, human factors, social relationship, haptic interaction, application and evaluations, etc. Especially, Art & Technology issue is newly generated this year asrobotics tends to fuse with art. We truly welcome your papers on all aspects of human-robot interactive communication, and expect your great interest and participation.

  • 2011 RO-MAN: The 20th IEEE International Symposium on Robot and Human Interactive Communication

    The theme for the 20th RO-MAN is cognition and interaction for real-world human - robot cooperation. It is clear that there is a need to carefully consider the use of cognitive methods to build more robust and versatile systems that can cooperate with humans in a diverse set of environments.

  • 2010 RO-MAN: The 19th IEEE International Symposium on Robot and Human Interactive Communication

    The RO-MAN addresses fundamental issues of co-existence of human and intelligent machines such as robots in order to bring welfare and happiness to our society. The RO-MAN also aims at expanding those research outcomes to the real-world applications for the enhancement of human-competence in such intelligent machine and creates better interaction and collaboration between human and robots. The workshop provides a forum where philosophical, technological as well as psychological aspects of collaboration a

  • 2009 RO-MAN: The 18th IEEE International Symposium on Robot and Human Interactive Communication

    Interaction Design based on Robotics for Our Society

  • 2008 RO-MAN: The 17th IEEE International Symposium on Robot and Human Interactive Communication

    The RO-MAN symposium addresses fundamental issues of co-existence of human and intelligent machines such as robots and recent advancements of technological as well as psychological research on every aspect of interactive communication and collaboration between robots and humans.

  • 2007 RO-MAN: The 16th IEEE International Symposium on Robot and Human Interactive Communication

    Interaction, Intelligence and Emotion, Social/Ethical, Aesthetic Issues, Case Studies and Applications


2013 IEEE International Workshop on Performance Evaluation of Tracking and Surveillance (PETS 2013)

Visual surveillance is a major research area in computer vision. The scientific challenge in crowd image analysis is to devise and implement automatic systems for obtaining detailed information about the movements of, and collective behaviour of, individuals and groups within a crowded scene observed by a single camera or by a network of cameras. Crowd image analysis is a key technology in the following areas to name just three: crowd management (development of strategies to ensure public safety) video surveillance (automatic detection of anomalies and alarms) footfall (measurement of number of people entering a shop or public space).


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Periodicals related to Visualization

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Computer Graphics and Applications, IEEE

IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a strong combination of peer-reviewed feature articles and refereed departments, including news and product announcements. Special Applications sidebars relate research stories to commercial development. Cover stories focus on creative applications of the technology by an artist or ...


Computing in Science & Engineering

Physics, medicine, astronomy—these and other hard sciences share a common need for efficient algorithms, system software, and computer architecture to address large computational problems. And yet, useful advances in computational techniques that could benefit many researchers are rarely shared. To meet that need, Computing in Science & Engineering (CiSE) presents scientific and computational contributions in a clear and accessible format. ...


Visualization and Computer Graphics, IEEE Transactions on

Specific topics include, but are not limited to: a) visualization techniques and methodologies; b) visualization systems and software; c) volume visulaization; d) flow visualization; e) information visualization; f) multivariate visualization; g) modeling and surfaces; h) rendering techniques and methodologies; i) graphics systems and software; j) animation and simulation; k) user interfaces; l) virtual reality; m) visual programming and program visualization; ...



Most published Xplore authors for Visualization

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Xplore Articles related to Visualization

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Audiovisual quality fusion based on relative multimodal complexity

Junyong You; Jari Korhonen; Ulrich Reiter 2011 18th IEEE International Conference on Image Processing, 2011

In multimodal presentations the perceived audiovisual quality assessment is significantly influenced by the content of both the audio and visual tracks. Based on our earlier subjective quality test for finding the optimal trade-off between audio and video quality, this paper proposes a novel method for relative multimodal complexity analysis to derive the fusion parameter in objective audiovisual quality metrics. Audio ...


Assistive Intelligent Transportation Systems: The Need for User Localization and Anonymous Disability Identification

David Fernandez-Llorca; Raul Quintero Minguez; Ignacio Parra Alonso; Carlos Fernandez Lopez; Ivan Garcia Daza; Miguel Angel Sotelo; Cristina Alen Cordero IEEE Intelligent Transportation Systems Magazine, 2017

The main goal of Assistive Technology (AT) is to ensure the functional independence of disabled individuals. This paper proposes the definition of a new concept of AT within the context of the ITS, Assistive Intelligent Transportation System (AITS), analyzing its intrinsic requirements and providing a set of examples. We demonstrate that AITS must localize users with disabilities and identify their ...


Thermal stability testing of Fischer-Tropsch fuel and various blends with Jet A, as well as aromatic blend additives

J. Klettlinger; R. Rich; C. Yen; A. Surgenor IEEE 2011 EnergyTech, 2011

Fischer-Tropsch (F-T) jet fuel composition differs from petroleum-based, conventional commercial jet fuel because of differences in feedstock and production methodology. Fischer-Tropsch fuel typically has a lower aromatic and sulfur content and consists primarily of iso and normal parafins. The ASTM D3241 specification for Jet Fuel Thermal Oxidation Test (JFTOT) break point testing method was used to test the breakpoint of ...


Capturing age-related alternations in the human smooth pursuit mechanism by Volterra models

Alexander Medvedev; Daniel Jansson 2016 American Control Conference (ACC), 2016

A method for quantifying the effects of aging in the human smooth pursuit system is proposed. The dynamical properties of the oculomotor system are characterized by means of a truncated Volterra model that has previously been utilized for distinguishing between patients diagnosed with Parkinson's disease and healthy controls. The orthonormal basis of Laguerre functions is employed for the parameterization of ...


User Interface Design as a Catalyst for Organisation Change

Mark Anderson; Max Gilbert 2015 IEEE 12th International Conference on e-Business Engineering, 2015

This paper presents a case study that explores the impact of a re-engineering project on a Small to Medium Enterprise in the United Kingdom as a means of delivering improved employee performance. In this paper, the link between the actions undertaken my teams of co-workers and the relationship with the environment provided by IT systems is considered. As an organization ...


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Educational Resources on Visualization

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eLearning

Audiovisual quality fusion based on relative multimodal complexity

Junyong You; Jari Korhonen; Ulrich Reiter 2011 18th IEEE International Conference on Image Processing, 2011

In multimodal presentations the perceived audiovisual quality assessment is significantly influenced by the content of both the audio and visual tracks. Based on our earlier subjective quality test for finding the optimal trade-off between audio and video quality, this paper proposes a novel method for relative multimodal complexity analysis to derive the fusion parameter in objective audiovisual quality metrics. Audio ...


Assistive Intelligent Transportation Systems: The Need for User Localization and Anonymous Disability Identification

David Fernandez-Llorca; Raul Quintero Minguez; Ignacio Parra Alonso; Carlos Fernandez Lopez; Ivan Garcia Daza; Miguel Angel Sotelo; Cristina Alen Cordero IEEE Intelligent Transportation Systems Magazine, 2017

The main goal of Assistive Technology (AT) is to ensure the functional independence of disabled individuals. This paper proposes the definition of a new concept of AT within the context of the ITS, Assistive Intelligent Transportation System (AITS), analyzing its intrinsic requirements and providing a set of examples. We demonstrate that AITS must localize users with disabilities and identify their ...


Thermal stability testing of Fischer-Tropsch fuel and various blends with Jet A, as well as aromatic blend additives

J. Klettlinger; R. Rich; C. Yen; A. Surgenor IEEE 2011 EnergyTech, 2011

Fischer-Tropsch (F-T) jet fuel composition differs from petroleum-based, conventional commercial jet fuel because of differences in feedstock and production methodology. Fischer-Tropsch fuel typically has a lower aromatic and sulfur content and consists primarily of iso and normal parafins. The ASTM D3241 specification for Jet Fuel Thermal Oxidation Test (JFTOT) break point testing method was used to test the breakpoint of ...


Capturing age-related alternations in the human smooth pursuit mechanism by Volterra models

Alexander Medvedev; Daniel Jansson 2016 American Control Conference (ACC), 2016

A method for quantifying the effects of aging in the human smooth pursuit system is proposed. The dynamical properties of the oculomotor system are characterized by means of a truncated Volterra model that has previously been utilized for distinguishing between patients diagnosed with Parkinson's disease and healthy controls. The orthonormal basis of Laguerre functions is employed for the parameterization of ...


User Interface Design as a Catalyst for Organisation Change

Mark Anderson; Max Gilbert 2015 IEEE 12th International Conference on e-Business Engineering, 2015

This paper presents a case study that explores the impact of a re-engineering project on a Small to Medium Enterprise in the United Kingdom as a means of delivering improved employee performance. In this paper, the link between the actions undertaken my teams of co-workers and the relationship with the environment provided by IT systems is considered. As an organization ...


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IEEE-USA E-Books

  • Interactomics

    This chapter contains sections titled: Interactomics and Omics Sciences Genomics and Proteomics Representation and Management of Protein Interaction Data Analysis of Protein Interaction Networks Visualization of Protein Interaction Networks Models for Biological Networks Flow of Information in Interactomics Applications of Interactomics in Biology and Medicine Summary

  • Visualizing Instead of Overloading: Exploring the Promise and Problems of Visual Communication to Reduce Information Overload

    This chapter contains sections titled: The Qualitative Side of Information Overload Causes of Information Overload How Information Visualization Can Improve the Quality of Information and Reduce Information Overload Using Visualization in Practice: Understanding the Knowing-Doing Gap Methods and Context of the Study Indications of the Knowing-Doing Gap: Visuals Are Valued, but Poorly Used Understanding the Knowing-Doing Gap with TAM Discussion Conclusion Future Research Directions References The Challenges of Information Overload Strategies for Dealing with Information Overload

  • No title

    Information theory (IT) tools, widely used in scientific fields such as engineering, physics, genetics, neuroscience, and many others, are also emerging as useful transversal tools in computer graphics. In this book, we present the basic concepts of IT and how they have been applied to the graphics areas of radiosity, adaptive ray-tracing, shape descriptors, viewpoint selection and saliency, scientific visualization, and geometry simplification. Some of the approaches presented, such as the viewpoint techniques, are now the state of the art in visualization. Almost all of the techniques presented in this book have been previously published in peer- reviewed conference proceedings or international journals. Here, we have stressed their common aspects and presented them in an unified way, so the reader can clearly see which problems IT tools can help solve, which specific tools to use, and how to apply them. A basic level of knowledge in computer graphics is required but basic concepts i IT are presented. The intended audiences are both students and practitioners of the fields above and related areas in computer graphics. In addition, IT practitioners will learn about these applications. Table of Contents: Information Theory Basics / Scene Complexity and Refinement Criteria for Radiosity / Shape Descriptors / Refinement Criteria for Ray-Tracing / Viewpoint Selection and Mesh Saliency / View Selection in Scientific Visualization / Viewpoint-based Geometry Simplification

  • Data-Intensive Components and Usage Patterns

    This chapter provides an overview of the most common components that are used in the knowledge discovery process. It is structured according to the data- access and transformation, data integration, data preparation, data processing, data-mining, and visualization and knowledge delivery stages of the knowledge discovery process, from dealing with the source data to bringing new information to the knowledge of people or systems, which may need to react to it. The chapter starts by describing the basic components that can be used at each stage. Then it moves into more advanced usage patterns (for sampling, validation, bootstrapping). And it gives special attention to data dynamicity and its impact on the evolution of these components and usage patterns in a data-intensive context. The chapter presents a representative sample sufficient for readers to recognize the kinds of components that they will encounter and the ways in which these are evolving.

  • No title

    Displaying multiple levels of data visually has been proposed to address the challenge of limited screen space. Although many previous empirical studies have addressed different aspects of this question, the information visualization research community does not currently have a clearly articulated consensus on how, when, or even if displaying data at multiple levels is effective. To shed more light on this complex topic, we conducted a systematic review of 22 existing multi-level interface studies to extract high-level design guidelines. To facilitate discussion, we cast our analysis findings into a four-point decision tree: (1) When are multi-level displays useful? (2) What should the higher visual levels display? (3) Should the different visual levels be displayed simultaneously, or one at a time? (4) Should the visual levels be embedded in a single display, or separated into multiple displays? Our analysis resulted in three design guidelines: (1) the number of levels in display and data should match; (2) high visual levels should only display task-relevant information; (3) simultaneous display, rather than temporal switching, is suitable for tasks with multi-level answers. Table of Contents: Introduction / Terminology / Methodology / Summary of Studies / Decision 1: Single or Multi-level Interface? / Decision 2: How to Create the High-Level Displays? / Decision 3: Simultaneous or Temporal Displays of the Multiple Visual Levels / Decision 4: How to Spatially Arrange the Visual Levels, Embedded or Separate? / Limitations of Study / Design Recommendations / Discussion and Future Work

  • Environmental Informatics for Integrated Solid Waste Management

    Environmental informatics is a highly interdisciplinary science, where synergistic efforts among environmental sciences, electronic engineering, and computer sciences can be signified and magnified in regard to data collection, data analysis, data evaluation, and data visualization using specific computational intelligence methodologies, networking and sensing, cyber infrastructure platforms, virtual reality and computer vision, and data science tools for solving environmental problems. This chapter focuses on the major categories of the environmental informatics methods and tools applied in integrated solid waste management (ISWM), from data collection through sensors and sensor networks, to data management through database design, and to data evaluation and assessment through geographical information systems (GIS), global positioning systems (GPS) and associated spatial analysis methods.

  • Wi-Fi Signal Visualization

    This chapter introduces Wi-Fi signal modeling methods, such as fuzzy color and topographical modeling that visualize and analyze the intensity of the Wi-Fi zone.

  • Data Visualization and HighDimensional Data Clustering

    This chapter contains sections titled: Introduction Linear Projection Algorithms Nonlinear Projection Algorithms Projected and Subspace Clustering Applications Summary

  • About the authors

    Today we are witnessing dramatic changes in the way scientific and scholarly knowledge is created, codified, and communicated. This transformation is connected to the use of digital technologies and the virtualization of knowledge. In this book, scholars from a range of disciplines consider just what, if anything, is new when knowledge is produced in new ways. Does knowledge itself change when the tools of knowledge acquisition, representation, and distribution become digital? Issues of knowledge creation and dissemination go beyond the development and use of new computational tools. The book, which draws on work from the Virtual Knowledge Studio, brings together research on scientific practice, infrastructure, and technology. Focusing on issues of digital scholarship in the humanities and social sciences, the contributors discuss who can be considered legitimate knowledge creators, the value of "invisible" labor, the role of data visualization in policy making, the visualization of uncertainty, the conceptualization of openness in scholarly communication, data floods in the social sciences, and how expectations about future research shape research practices. The contributors combine an appreciation of the transformative power of the virtual with a commitment to the empirical study of practice and use.

  • Antenna Source Modeling and Parameter Calculation

    This chapter contains sections titled: Antenna Feed Modeling Plane-Wave Excitation Far-Field Pattern Computation Near-Field Visualization Summary References



Standards related to Visualization

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Jobs related to Visualization

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