Conferences related to Video On Demand

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2019 41st Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)

The conference program will consist of plenary lectures, symposia, workshops andinvitedsessions of the latest significant findings and developments in all the major fields ofbiomedical engineering.Submitted papers will be peer reviewed. Accepted high quality paperswill be presented in oral and postersessions, will appear in the Conference Proceedings and willbe indexed in PubMed/MEDLINE & IEEE Xplore


2019 IEEE 17th International Conference on Industrial Informatics (INDIN)

Industrial information technologies


2019 IEEE International Conference on Image Processing (ICIP)

The International Conference on Image Processing (ICIP), sponsored by the IEEE SignalProcessing Society, is the premier forum for the presentation of technological advances andresearch results in the fields of theoretical, experimental, and applied image and videoprocessing. ICIP 2019, the 26th in the series that has been held annually since 1994, bringstogether leading engineers and scientists in image and video processing from around the world.


2019 IEEE Milan PowerTech

PowerTech is the IEEE PES anchor conference in Europe and has been attended by hundreds of delegates from around the world. It will be an international forum with programme for individuals working in industry and academia, to network, exchange ideas, and discuss the results of their research and development work.

  • 2017 IEEE Manchester PowerTech

    this is IEEE PES anchor conference in Europe covering all areas of electrical power engineering

  • 2015 IEEE Eindhoven PowerTech

    This conference will continue the tradition of the PowerTech conferences held in odd years in Athens, Stockholm, Budapest, Porto, Bologna, St. Petersburg, Lausanne, Bucharest, Trondheim and Grenoble.PowerTech is the anchor conference of the IEEE Power Engineering Society in Europe. It is intended to provide a forum, in the European geographical area, for scientists and engineers interested in electric power engineering to exchange ideas, results of their scientific work, to learn from each other as well as to establish new friendships and rekindle existing ones. Student participation in Power Tech provides an important ingredient toward the event’s success: a special award, the Basil Papadias Award, is presented to the author of the best student paper at each edition. The Power Engineering Society of IEEE organized similar conferences in other parts of the world, such as PowerCon, in the Asia-Pacific region.

  • 2013 IEEE Grenoble PowerTech

    PowerTech is the anchor conference of the IEEE Power & Energy Society in Europe. It is intended to provide a forum for electric power engineering scientists and engineers to share ideas, results of their scientific work, to learn from each other as well as to establish new friendships and maintain existing ones.

  • 2011 IEEE Trondheim PowerTech

    PowerTech is the anchor conference of the IEEE Power & Energy Society in Europe. It is intended to provide a forum for electric power engineering scientists and engineers to share ideas, results of their scientific work and to learn from each other.

  • 2009 IEEE Bucharest Power Tech

    PowerTech is the anchor conference of the IEEE-PES in Europe. It is intended to provide a forum for scientists and engineers interested in electric power engineering to share ideas, results of their scientific work, to learn from each other as well as to establish new friendships and rekindle existing ones.

  • 2007 IEEE Power Tech

  • 2005 IEEE Russia Power Tech

  • 2003 Bologna Power Tech


GLOBECOM 2019 - 2019 IEEE Global Communications Conference

Provides a full program of technical and professional activities spanning hot topics in voice, data, image and multimedia communications and networking.


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Periodicals related to Video On Demand

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Aerospace and Electronic Systems Magazine, IEEE

The IEEE Aerospace and Electronic Systems Magazine publishes articles concerned with the various aspects of systems for space, air, ocean, or ground environments.


Broadcasting, IEEE Transactions on

Broadcast technology, including devices, equipment, techniques, and systems related to broadcast technology, including the production, distribution, transmission, and propagation aspects.


Circuits and Systems for Video Technology, IEEE Transactions on

Video A/D and D/A, display technology, image analysis and processing, video signal characterization and representation, video compression techniques and signal processing, multidimensional filters and transforms, analog video signal processing, neural networks for video applications, nonlinear video signal processing, video storage and retrieval, computer vision, packet video, high-speed real-time circuits, VLSI architecture and implementation for video technology, multiprocessor systems--hardware and software-- ...


Circuits and Systems II: Express Briefs, IEEE Transactions on

Part I will now contain regular papers focusing on all matters related to fundamental theory, applications, analog and digital signal processing. Part II will report on the latest significant results across all of these topic areas.


Communications Letters, IEEE

Covers topics in the scope of IEEE Transactions on Communications but in the form of very brief publication (maximum of 6column lengths, including all diagrams and tables.)


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Most published Xplore authors for Video On Demand

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Xplore Articles related to Video On Demand

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Sosemanuk Algorithm forencryption and decryption Video on Demand (VoD)

2015 IEEE Asia Pacific Conference on Wireless and Mobile (APWiMob), 2015

Video on Demand (VoD) service have a concept that the user will have complete freedom to choose what he wants to see. VoD gives satisfaction is more personal than the interests of the people. The development of information technology through multimedia services such as Video on Demand cannot be separated from the issue of data security. Security is very important ...


Realisation of Android TV Application Video on Demand

2018 26th Telecommunications Forum (TELFOR), 2018

This paper presents an Android TV application for buying and watching video contents. Android Studio development environment is used during implementation of this application. This application is adapted for smart TVs, it can be navigated with a remote controller.


Design and implementation of video-on-demand system for elementary and secondary schools

2011 International Conference on Multimedia Technology, 2011

The courseware, which is merely made up of texts, pictures, links, etc, can not meet the requirements of learners. The teaching video is becoming more and more popular. Video-on-demand system for elementary and secondary schools contains much teaching videos, it allow learners to choose what to learn freely, control learning process. From the paper, you can learn what the video-on-demand ...


Approximation of bandwidth for the interactive operation in video on demand system

2017 International Conference on I-SMAC (IoT in Social, Mobile, Analytics and Cloud) (I-SMAC), 2017

An interactive session of video-on-demand (VOD) streaming procedure deserves smooth data transportation for the viewer, irrespective of their geographic location. To access the required video, bandwidth management during the video objects transportation at any interactive session is a mandatory prerequisite. It has been observed in the domain likes movie on demand, electronic encyclopedia, interactive games, and educational resources. The required ...


Rabbit algorithm for Video on Demand

2015 IEEE Asia Pacific Conference on Wireless and Mobile (APWiMob), 2015

One of the most widely used multimedia data is Video on Demand. Video on Demand enables one to get diverse information easily and faster. However, this advantage is often misused currently. The less security of video is one of its problems. Video data can be pirated by any unauthorized person, harming the owners of the video data. To solve these ...


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Educational Resources on Video On Demand

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IEEE-USA E-Books

  • Sosemanuk Algorithm forencryption and decryption Video on Demand (VoD)

    Video on Demand (VoD) service have a concept that the user will have complete freedom to choose what he wants to see. VoD gives satisfaction is more personal than the interests of the people. The development of information technology through multimedia services such as Video on Demand cannot be separated from the issue of data security. Security is very important to maintain the data of those who do not have the right to see it. Therefore, it needs a method of concealment of information / data that cryptography to be able resolve this security issue. This research regarding Sosemanuk Algorithm for encrypt and decrypt multimedia data such as Video on Demand and to demonstrate the performance of this algorithm. Performances that calculated in this paper is the encryption time, decryption and avalanche effect.

  • Realisation of Android TV Application Video on Demand

    This paper presents an Android TV application for buying and watching video contents. Android Studio development environment is used during implementation of this application. This application is adapted for smart TVs, it can be navigated with a remote controller.

  • Design and implementation of video-on-demand system for elementary and secondary schools

    The courseware, which is merely made up of texts, pictures, links, etc, can not meet the requirements of learners. The teaching video is becoming more and more popular. Video-on-demand system for elementary and secondary schools contains much teaching videos, it allow learners to choose what to learn freely, control learning process. From the paper, you can learn what the video-on-demand system for elementary and secondary school is and how it is designed in its general structure, users, functions and database. Besides, you can also learn how the system is implemented from the homepage, registration /login, retrieving video, video on demand and management.

  • Approximation of bandwidth for the interactive operation in video on demand system

    An interactive session of video-on-demand (VOD) streaming procedure deserves smooth data transportation for the viewer, irrespective of their geographic location. To access the required video, bandwidth management during the video objects transportation at any interactive session is a mandatory prerequisite. It has been observed in the domain likes movie on demand, electronic encyclopedia, interactive games, and educational resources. The required data is imported from the distributed storage servers through the high speed backbone network. This paper presents the viewer driven session based multi- user model with respect to the overlay mesh network. In virtue of reality, the direct implication of this work elaborately shows the required bandwidth is a causal part in the video on demand system. The analytic model of session based single viewer bandwidth requirement model presents the bandwidth requirement for any interactive session like, pause, move slow, rewind, skip some number of frames, or move fast with some constant number of frames. This work presents the bandwidth requirement model for any interactive session that brings the trade-off in data-transportation and storage costs for different system resources and also for the various system configurations.

  • Rabbit algorithm for Video on Demand

    One of the most widely used multimedia data is Video on Demand. Video on Demand enables one to get diverse information easily and faster. However, this advantage is often misused currently. The less security of video is one of its problems. Video data can be pirated by any unauthorized person, harming the owners of the video data. To solve these problems, a security system with the cryptographic science was developed.

  • Peer-to-peer video on demand: Challenges and solutions

    The challenges and solutions required for peer-to-peer video-on-demand (P2P VoD) provided by a fixed provider such as a cable company are fundamentally different from those seen in traditional P2P networks or client-server VoD solutions. Unlike traditional P2P networks, the end nodes (set top boxes with DVR capabilities) are largely under control of the system provider. Consequently, issues like churn and free-loading are less substantial. Unlike client-server solutions, there is always a readily-available resource of peer nodes able to contribute even if they are not using the VoD service! This paper explores requirements for efficient preloading of VoD movie data onto numerous customer set-top boxes. This research is currently exploring mathematical programming algorithms that minimize uplink traffic, given a popularity model for various pieces of content and information about storage and bandwidth capacity constraints at the customer nodes. Given the complex non-linear nature of P2P interactions, these mathematical programs require non-linear optimization approaches or heuristic solutions. However, even heuristic solutions would likely provide substantial advantages over simple dynamic allocation.

  • Cross-platform web based real-time communication in web TV and video on demand systems

    This paper presents possibility of using real-time audio and video communication, chat and file transfer during watching video content in web TV or video on demand systems, as well as proposed system that supports all mentioned features - SATURN. Proposed system consists of web application, signaling server, video proxy server and database. The main part of the system is implemented as a web application, using WebRTC and HTML5 elements. Proposed system guarantees strong security properties, including confidentiality of complete audio, video and data communication. Some of the currently most popular solutions are described and compared with proposed solution. This paper also presents web based technology and system architecture used for implementation of the proposed system.

  • An admission control algorithm applied to video on demand system

    The main mechanism of Video on Demand (VoD) system is based on the balance between the need from customs and the system resources. To guarantee high quality of services, VoD systems can employ admission control schemes to decide whether a new request for resource services will be offered or not. In this paper, an admission control algorithm is proposed to improve the performance of the VoD system by using a different probability method. The proposed admission control algorithm was simulated on NS2 platform. Simulation experimental results show that the proposed admission control algorithm in this paper is characterized by better reducing the blockage for the VoD system.

  • Performance Analysis of Load Balancing Algorithms for cluster of Video on Demand Servers

    In this paper we have proposed an algorithm for a wide variety of workload conditions including I/O intensive and memory intensive loads. However, in our task the CPU requirements of the system is minimum as the tasks which come are mostly video fetch tasks which require negligible system interaction but a lot of I/O consumption. The goal of the proposed algorithm is to balance the requests across the entire cluster of servers basing on its memory, CPU and I/O requirements so that the response time and the completion time for each job is minimum. Here preemptive migrations of tasks are not taken into consideration. A typical transaction in our model can be defined as the duration between the acceptance of task into the system and fulfillment of its requirements by the system. The requirements of the task are video files which the system has to load from a secondary storage device and stream the video continuously to the end user who initiated the request. We have compared our algorithm (IOCMLB) to two other allocation policies and trace driven simulation shows that our algorithm performed better than other two policies.

  • Enhanced Unified Architecture for Video-on-demand Services

    In the unified video-on-demand (UVoD) architecture, the channels are classified as multicast and unicast channels. The multicast channels provide the services periodically and are independent of the number of user requests. The unicast channels provide the services to the individual user requests. The unicast channels are pretty costly and should be used efficiently. In the UVoD architecture, if the user requests are served without any delay, the number of unicast channels required is equal to the number of multicast channels. Further, in that architecture, the optimal number of unicast channels is reported to be independent of the request arrival rate, which is highly unlikely. In this paper, we propose a better UVoD architecture which is named as enhanced UVoD architecture, and it is also established that the number of unicast channels is not independent of the arrival rate, but depends on the number of videos, video length, number of multicast channels, and the request arrival rate. In this architecture, the user requests are served as soon as they are received at the video server



Standards related to Video On Demand

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No standards are currently tagged "Video On Demand"


Jobs related to Video On Demand

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