Conferences related to User interfaces

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2014 IEEE Congress on Evolutionary Computation (CEC)

IEEE Congress on Evolutionary Computation is the largest technical event in the field of evolutionary computation. In 2014, International Joint Conference on Neural Networks will be part of the 2104 IEEE World Congress on Computational Intelligence.

  • 2013 IEEE Congress on Evolutionary Computation (CEC)

    CEC 2013 will bring together researchers and practitioners in the field of evolutionary computation and computational intelligence from around the globe. Theory, applications, algorithmic developments and all other aspects of evolutionary computation and related areas (i.e., any other bio-inspired metaheuristics) are welcome to contribute to this conference.

  • 2012 IEEE Congress on Evolutionary Computation (CEC)

    The annual IEEE CEC is one of the leading events in the field of evolutionary computation.

  • 2011 IEEE Congress on Evolutionary Computation (CEC)

    Annual Congress on Evolutionary Computation.

  • 2010 IEEE Congress on Evolutionary Computation (CEC)

  • 2009 IEEE Congress on Evolutionary Computation (CEC)

    CEC 2009 will feature a world-class conference that aims to bring together researchers and practitioners in the field of evolutionary computation and computational intelligence from all around the globe. Technical exchanges within the research community will encompass keynote speeches, special sessions, tutorials, panel discussions as well as poster presentations.

  • 2008 IEEE Congress on Evolutionary Computation (CEC)

    Composed of the International Joint Conference on Neural Networks (IJCNN), IEEE International Conference on Fuzzy Systems (FUZZ-IEEE) and IEEE Congress on Evolutionary Computation (CEC), WCCI 2008 will be the largest technical event on computational intelligence in the world

  • 2007 IEEE Congress on Evolutionary Computation (CEC)


2014 IEEE International Conference on Systems, Man and Cybernetics - SMC

SMC2014 targets advances in Systems Science and Engineering, Human-Machine Systems, and Cybernetics involving state-of-art technologies interacting with humans to provide an enriching experience and thereby improving the quality of lives including theories, methodologies, and emerging applications.

  • 2013 IEEE International Conference on Systems, Man and Cybernetics - SMC

    SMC 2013 targets advances in Systems Science and Engineering Human-machine Systems and Cybernetics involving state-of-the-art technologies interacting with humans to provide an enriching experience and thereby improving the quality of lives including theories, methodologies and emerging applications.

  • 2012 IEEE International Conference on Systems, Man and Cybernetics - SMC

    Theory, research and technology advances including applications in all aspects of systems science and engineering, human machine systems, and emerging cybernetics.

  • 2011 IEEE International Conference on Systems, Man and Cybernetics - SMC

    Theory, research, and technology advances including applications in all aspects of systems science and engineering, human machine systems, and emerging cybernetics.

  • 2010 IEEE International Conference on Systems, Man and Cybernetics - SMC

    The 2010 IEEE International Conference on Systems, Man, and Cybernetics (SMC2010) provides an international forum that brings together those actively involved in areas of interest to the IEEE Systems, Man, and Cybernetics Society, to report on up-to-the-minute innovations and developments, to summarize the state-of-the-art, and to exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics.

  • 2009 IEEE International Conference on Systems, Man and Cybernetics - SMC

    The 2009 IEEE International Conference on Systems, Man, and Cybernetics (SMC2009) provides an international forum that brings together those actively involved in areas of interest to the IEEE Systems, Man, and Cybernetics Society, to report on up-to-the-minute innovations and developments, to summarize the state-of-the-art, and to exchange ideas and advances in all aspects of systems science and engineering, human machine systems, and cybernetics.


2013 IEEE International Conference on Intelligence and Security Informatics (ISI)

Intelligence and Security Informatics (ISI) research is an interdisciplinary research field involving academic researchers in information technologies, computer science, public policy, bioinformatics, and social and behavior studies as well as local, state, and federal law enforcement and intelligence experts, and information technology industry consultants and practitioners to support counterterrorism and homeland security missions of anticipation, interdiction, prevention, preparedness and response to terrorist acts. The annual IEEE International ISI Conference series was started in 2003. In 2013, the main conference themes are: Big Data, Emergent Threats and Decision-Making in Security Informatics. ISI 2013 will be organized in three main streams focusing on: Big Data in Security Informatics, Emergent Threats, Decision-Making in Security Informatics.

  • 2012 IEEE International Conference on Intelligence and Security Informatics (ISI 2012)

    Intelligence and Security Informatics (ISI) research is an interdisciplinary research field involving academic researchers in information technologies, computer science, public policy, bioinformatics, and social and behavior studies as well as local, state, and federal law enforcement and intelligence experts, and information technology industry consultants and practitioners, to support counter-terrorism and homeland security missions of anticipation, interdiction, prevention, preparedness and response to terrorist acts.

  • 2011 IEEE International Conference on Intelligence and Security Informatics (ISI 2011)

    Intelligence and Security Informatics (ISI) research is an interdisciplinary research field involving academic researchers in information technologies, computer science, public policy, bioinformatics, medical informatics, and social and behavior studies as well as local, state, and federal law enforcement and intelligence experts, and information technology industry consultants and practitioners to support counterterrorism and homeland security missions of anticipation, interdiction, prevention.

  • 2010 IEEE International Conference on Intelligence and Security Informatics (ISI 2010)

    Intelligence and Security Informatics (ISI) research is an interdisciplinary research field, involving academic researchers in information technologies, computer science, public policy, bioinformatics, medical informatics, and social and behavior studies, local, state, and federal law enforcement and intelligence experts, and information technology industry consultants and practitioners to support counterterrorism and homeland security s missions of anticipation, interdiction, prevention, preparedness and r

  • 2009 IEEE International Conference on Intelligence and Security Informatics (ISI 2009)

    This conference provides a forum for discussion among academic researchers, law enforcment at all levels, and the intelligence community on current research in intelligence and security informatics, which is the study of advanced information technologies and systems, computer science, and algorithms for national and international security-related applications.

  • 2008 IEEE International Conference on Intelligence and Security Informatics (ISI 2008)

    The study of the development and use of advanced information technologies and systems, computer science, and algorithms for national, international, and societal security-related applications, through an integrated technological, organizational, and policy based approach.

  • 2007 IEEE Intelligence and Security Informatics (ISI 2007)

    Informatics research has emerged as a key scientific discipline and applications domain supporting counterterrorism and homeland security's missions of anticipation, interdiction, prevention, preparedness and response to terrorist acts. ISI 2007 provides a forum for discussions among these vital communities: academic researchers (in information technologies, computer science, public policy, and social studies), local, state, and federal law enforcement and intelligence experts.

  • 2006 IEEE Intelligence and Security Informatics (ISI 2006)


2013 International Conference on Collaboration Technologies and Systems (CTS)

The Conference is to address, explore and exchange information on the state-of-the-art and practice in collaborative enterprises, their modeling and simulation, design and use, and their applications. Participation is extended to researchers, designers, educators and interested parties in all CTS disciplines and specialties.

  • 2012 International Conference on Collaboration Technologies and Systems (CTS)

    The Conference is to address, explore and exchange information on the state-of-the-art and practice in collaborative enterprises, their modeling and simulation, design and use, and their applications. Participation is extended to researchers, designers, educators and interested parties in all CTS disciplines and specialties.

  • 2011 International Conference on Collaboration Technologies and Systems (CTS)

    The Conference is to address, explore and exchange information on the state-of-the-art and practice in collaborative enterprises, their modeling and simulation, design and use, and their applications. Participation is extended to researchers, designers, educators and interested parties in all CTS disciplines and specialties.

  • 2010 International Symposium on Collaborative Technologies and Systems (CTS)

    The Symposium is to address, explore and exchange information on the state-of-the-art in collaborative enterprises, their modeling and simulation, design and use, and their applications. Participation is extended to researchers, designers, educators and interested parties in all CTS disciplines and specialties.

  • 2009 International Symposium on Collaborative Technologies and Systems (CTS)

    The symposium is to address, explore and exchange information on the state-of-the-art in collaborative enterprises, their modeling and simulation, design and use, and their impact. Participation is extended to researchers, designers, educators and interested parties in all CTS disciplines and specialties.


2013 Joint IFSA World Congress and NAFIPS Annual Meeting (IFSA/NAFIPS)

IFSA-NAFIPS 2013 aims to bring together researchers, engineers and practitioners to present the latest achievements and innovations in the area of fuzzy information processing, to discuss thought-provoking developments and challenges.


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Periodicals related to User interfaces

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Multimedia, IEEE

IEEE Multimedia Magazine covers a broad range of issues in multimedia systems and applications. Articles, product reviews, new product descriptions, book reviews, and announcements of conferences and workshops cover topics that include hardware and software for media compression, coding and processing; media representations and standards for storage, editing, interchange, transmission and presentation; hardware platforms supporting multimedia applications; operating systems suitable ...


Systems, Man and Cybernetics, Part A, IEEE Transactions on

Systems engineering, including efforts that involve issue formnaulations, issue analysis and modeling, and decision making and issue interpretation at any of the life-cycle phases associated with the definition, development, and implementation of large systems. It will also include efforts that relate to systems management, systems engineering processes and a variety of systems engineering methods such as optimization, modeling and simulation. ...


Systems, Man, and Cybernetics, Part B, IEEE Transactions on

The scope of the IEEE Transactions on Systems, Man and Cybernetics Part B: Cybernetics includes computational approaches to the field of cybernetics. Specifically, the transactions welcomes papers on communication and control across machines or between machines, humans, and organizations. The scope of Part B includes such areas as computational intelligence, computer vision, neural networks, genetic algorithms, machine learning, fuzzy systems, ...


Systems, Man, and Cybernetics, Part C: Applications and Reviews, IEEE Transactions on

Applications, review, and tutorial papers within the scope of the Systems, Man and Cybernetics Society. Currently, this covers: (1) Integration of the theories of communication, control cybernetics, stochastics, optimization and system structure towards the formulation of a general theory of systems; (2) Development of systems engineering technology including problem definition methods, modeling, and stimulation, methods of systems experimentation, human factors ...


Visualization and Computer Graphics, IEEE Transactions on

Specific topics include, but are not limited to: a) visualization techniques and methodologies; b) visualization systems and software; c) volume visulaization; d) flow visualization; e) information visualization; f) multivariate visualization; g) modeling and surfaces; h) rendering techniques and methodologies; i) graphics systems and software; j) animation and simulation; k) user interfaces; l) virtual reality; m) visual programming and program visualization; ...




Xplore Articles related to User interfaces

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Advanced operational views on the power system and its components

M. Linders; G. Krost; D. Rumpel 2002 Fifth International Conference on Power System Management and Control Conf. Publ. No. 488), 2002

A comprehensive visualisation concept for power system operation was developed which provides innovative task related views of the system and its main devices. Full integration into the used operational surface functionality provides significant improvement by various additional perspectives-especially for alert or restorative system conditions-and at the same time reflects ergonomic demands. Regular use in the frame of simulator based operator ...


Making the VoiceWeb smarter - integrating intelligent component technologies and VoiceXML

M. Mittendorfer; G. Niklfeld; W. Winiwarter Proceedings of the Second International Conference on Web Information Systems Engineering, 2001

VoiceXML offers the prospect of a streamlined deployment process of voice interfaces for commercial applications, similar to the ease of Web development. This in turn promises increased dynamism in the field of speech and language research. We investigate opportunities and constraints for the integration of intelligent component technologies into VoiceXML-based systems: such components will solve tasks from both sides of ...


Building mPHR to assist diabetics in self-healthcare management

I-Chiu Chang; Shih-Jung Hsiao; Hui-Mei Hsu; Tzu-Hsuan Chen 2010 7th International Conference on Service Systems and Service Management, 2010

There are more than 220 million diabetics in the world and 5% of global deaths was resulted from diabetes or diabetes complications. The cost of diabetes of medical and healthcare is very high at each state. Diabetics can be controlled through proper self-care behaviors, risk of the complications like the disease of eyes; kidney; nerve and cardiovascular system can be ...


A Web Services Based Email Extension for Remote Monitoring of Embedded Systems

Peng Liu; Guojun Dai; Tingting Fu Eighth ACIS International Conference on Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing (SNPD 2007), 2007

Nowadays, remote control applications via the Internet are going to be used more and more widely with the development of powerful chips and network technology. For applications which do not need real time communication or persistent connection and have a little amount of data transportation, conventional approaches based on Web services either are a little bit complex, or have a ...


Debugging Spreadsheets: A CSP-based Approach

Rui Abreu; André Riboira; Franz Wotawa 2012 IEEE 23rd International Symposium on Software Reliability Engineering Workshops, 2012

Despite being staggeringly error prone, spreadsheets can be viewed as a highly flexible end-users programming environment. As a consequence, spreadsheets are widely adopted for decision making, and may have a serious economical impact for the business. Hence, approaches for aiding the process of pinpointing the faulty cells in a spreadsheet are of great value. We present a constrain-based approach, CONBUG, ...


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Educational Resources on User interfaces

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eLearning

Advanced operational views on the power system and its components

M. Linders; G. Krost; D. Rumpel 2002 Fifth International Conference on Power System Management and Control Conf. Publ. No. 488), 2002

A comprehensive visualisation concept for power system operation was developed which provides innovative task related views of the system and its main devices. Full integration into the used operational surface functionality provides significant improvement by various additional perspectives-especially for alert or restorative system conditions-and at the same time reflects ergonomic demands. Regular use in the frame of simulator based operator ...


Making the VoiceWeb smarter - integrating intelligent component technologies and VoiceXML

M. Mittendorfer; G. Niklfeld; W. Winiwarter Proceedings of the Second International Conference on Web Information Systems Engineering, 2001

VoiceXML offers the prospect of a streamlined deployment process of voice interfaces for commercial applications, similar to the ease of Web development. This in turn promises increased dynamism in the field of speech and language research. We investigate opportunities and constraints for the integration of intelligent component technologies into VoiceXML-based systems: such components will solve tasks from both sides of ...


Building mPHR to assist diabetics in self-healthcare management

I-Chiu Chang; Shih-Jung Hsiao; Hui-Mei Hsu; Tzu-Hsuan Chen 2010 7th International Conference on Service Systems and Service Management, 2010

There are more than 220 million diabetics in the world and 5% of global deaths was resulted from diabetes or diabetes complications. The cost of diabetes of medical and healthcare is very high at each state. Diabetics can be controlled through proper self-care behaviors, risk of the complications like the disease of eyes; kidney; nerve and cardiovascular system can be ...


A Web Services Based Email Extension for Remote Monitoring of Embedded Systems

Peng Liu; Guojun Dai; Tingting Fu Eighth ACIS International Conference on Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing (SNPD 2007), 2007

Nowadays, remote control applications via the Internet are going to be used more and more widely with the development of powerful chips and network technology. For applications which do not need real time communication or persistent connection and have a little amount of data transportation, conventional approaches based on Web services either are a little bit complex, or have a ...


Debugging Spreadsheets: A CSP-based Approach

Rui Abreu; André Riboira; Franz Wotawa 2012 IEEE 23rd International Symposium on Software Reliability Engineering Workshops, 2012

Despite being staggeringly error prone, spreadsheets can be viewed as a highly flexible end-users programming environment. As a consequence, spreadsheets are widely adopted for decision making, and may have a serious economical impact for the business. Hence, approaches for aiding the process of pinpointing the faulty cells in a spreadsheet are of great value. We present a constrain-based approach, CONBUG, ...


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IEEE-USA E-Books

  • Innovation and Research

    This chapter contains sections titled: Object Models, User Interfaces and Human-Computer Interaction, Information Discovery, Managing and Preserving Collections, Interoperability, Scale, Economic, Social, and Legal Issues, Research around the World

  • Collaboration through Gaming

    This chapter investigats the development of multipurpose collaborative games. In order to enable this a design framework is proposed for considering, first, the application and usage of the two dimensions (lusory and ludic dimensions) both in literature and decision-making games and, second, its successful deployment in a popular supply chain game. With the increase in tangible user interfaces (TUIs)-based gaming devices such as PlayStation Move, Xbox Kinect, and Nintendo Wii and the increasing ubiquity of TUI-based applications, the authors argue that educational collaborative games should move toward using gestural-sensitive TUIs for the design of educational games for children.

  • Designing Abstractions with First-Class Functions

    This chapter contains sections titled: Functions that Produce Functions, Designing Abstractions with Functions-as-Values, A First Look at Graphical User Interfaces

  • References

    Your essential comparative approach to learning C++ and Java Programming with Objects: A Comparative Presentation of Object-Oriented Programming with C++ and Java, a comparative presentation of object-oriented programming with two of the most popular programming languages of today, teaches vital skills and techniques for the Internet age. Based on highly successful courses taught by the author, this book answers the need for a comprehensive educational program on the subject of object-oriented programming. In a clear and accessible format, the author compares and contrasts both languages, from basic language constructs to how both languages are used in application-level programming, such as graphics programming, network programming, and database programming. Since both C++ and Java were born out of the same language, C, learning these two languages together has several distinct advantages: * Because they have much in common at the level of basic language structures, learning C++ and Java together saves time and facilitates the mastery of each * Learning by contrast and comparison can be more efficient and enjoyable, allowing readers access to the strengths and weaknesses of both languages * Learning to write a program in one language that corresponds to a given program in the other language enables students to tackle more difficult projects in either language * Comparing similar concepts in the two languages leads to a deeper understanding of the concepts in both Roughly the first half of the text is devoted to basic language issues. More advanced topics are detailed in the second half, including programming of graphical user interfaces, multithreading, network programming, and database programming. Designed as a text for educational programs in advanced programmin g and as a reference for professionals implementing Web- and Internet-based applications, Programming with Objects: A Comparative Presentation of Object-Oriented Programming with C++ and Java is also recommended for programmers familiar with either language who wish to expand their programming skills.

  • Index

    Your essential comparative approach to learning C++ and Java Programming with Objects: A Comparative Presentation of Object-Oriented Programming with C++ and Java, a comparative presentation of object-oriented programming with two of the most popular programming languages of today, teaches vital skills and techniques for the Internet age. Based on highly successful courses taught by the author, this book answers the need for a comprehensive educational program on the subject of object-oriented programming. In a clear and accessible format, the author compares and contrasts both languages, from basic language constructs to how both languages are used in application-level programming, such as graphics programming, network programming, and database programming. Since both C++ and Java were born out of the same language, C, learning these two languages together has several distinct advantages: * Because they have much in common at the level of basic language structures, learning C++ and Java together saves time and facilitates the mastery of each * Learning by contrast and comparison can be more efficient and enjoyable, allowing readers access to the strengths and weaknesses of both languages * Learning to write a program in one language that corresponds to a given program in the other language enables students to tackle more difficult projects in either language * Comparing similar concepts in the two languages leads to a deeper understanding of the concepts in both Roughly the first half of the text is devoted to basic language issues. More advanced topics are detailed in the second half, including programming of graphical user interfaces, multithreading, network programming, and database programming. Designed as a text for educational programs in advanced programmin g and as a reference for professionals implementing Web- and Internet-based applications, Programming with Objects: A Comparative Presentation of Object-Oriented Programming with C++ and Java is also recommended for programmers familiar with either language who wish to expand their programming skills.

  • The Future

    The software industry is ripping itself into segments, each going its own way. The two predominant segments today are the increasing control of process (ICP) world and the decreasing control of process (DCP) world. Both believe they are on the path to conquering the inherent difficulty of software construction. The ICP world is mostly on the path toward higher levels of CMM or some other process improvement path. They believe that by instituting more control on the development process, they will have more control over the quality of the resulting product. The DCP world employs more and more powerful tools to unburden itself from the tedium and error-proneness of software development. Thus, they program in visual languages to create user interfaces and database applications; they are more interested in achieving higher productivity than measuring it.

  • No title

    Our society has entered a data-driven era, one in which not only are enormous amounts of data being generated daily but there are also growing expectations placed on the analysis of this data. Some data have become simply too large to be displayed and some have too short a lifespan to be handled properly with classical visualization or analysis methods. In order to address these issues, this book explores the potential solutions where we not only visualize data, but also allow users to be able to interact with it. Therefore, this book will focus on two main topics: large dataset visualization and interaction. Graphic cards and their image processing power can leverage large data visualization but they can also be of great interest to support interaction. Therefore, this book will show how to take advantage of graphic card computation power with techniques called GPGPUs (general-purpose computing on graphics processing units). As specific examples, this book details GPGPU usages to pro uce fast enough visualization to be interactive with improved brushing techniques, fast animations between different data representations, and view simplifications (i.e. static and dynamic bundling techniques). Since data storage and memory limitation is less and less of an issue, we will also present techniques to reduce computation time by using memory as a new tool to solve computationally challenging problems. We will investigate innovative data processing techniques: while classical algorithms are expressed in data space (e.g. computation on geographic locations), we will express them in graphic space (e.g., raster map like a screen composed of pixels). This consists of two steps: (1) a data representation is built using straightforward visualization techniques; and (2) the resulting image undergoes purely graphical transformations using image processing techniques. This type of technique is called image-based visualization. The goal of this book is to explore new computing techn ques using image-based techniques to provide efficient visualizations and user interfaces for the exploration of large datasets. This book concentrates on the areas of information visualization, visual analytics, computer graphics, and human-computer interaction. This book opens up a whole field of study, including the scientific validation of these techniques, their limitations, and their generalizations to different types of datasets.

  • New methods, new goals

    This chapter contains sections titled: Methods for achieving user-centered designs, moore's law reexamined, From ai to ui--artificial intelligence to user interfaces, Guidelines for user-centered designs, Why focus on human- computer interaction?, The skeptic's corner

  • No title

    This book explores the design process for user experience and engagement, which expands the traditional concept of usability and utility in design to include aesthetics, fun and excitement. User experience has evolved as a new area of Human Computer Interaction research, motivated by non-work oriented applications such as games, education and emerging interactive Web 2.0. The chapter starts by examining the phenomena of user engagement and experience and setting them in the perspective of cognitive psychology, in particular motivation, emotion and mood. The perspective of aesthetics is expanded towards interaction and engagement to propose design treatments, metaphors, and interactive techniques which can promote user interest, excitement and satisfying experiences. This is followed by reviewing the design process and design treatments which can promote aesthetic perception and engaging interaction. The final part of the chapter provides design guidelines and principles drawn from the interaction and graphical design literature which are cross-referenced to issues in the design process. Examples of designs and design treatments are given to illustrate principles and advice, accompanied by critical reflection. Table of Contents: Introduction / Psychology of User Engagement / UE Design Process / Design Principles and Guidelines / Perspectives and Conclusions

  • User Interfaces and Usability

    This chapter contains sections titled: Usability and the Design of User Interfaces, Browsers, Recent Advances in Design of User Interfaces, Computer Systems and Networks, User Interfaces for Multimedia Information, User Interfaces and the Effectiveness of Digital Libraries



Standards related to User interfaces

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IEEE Recommended Practice for Electronic Power Subsystems: Parameters, Interfaces, Elements, and Performance

The Recommended Practice applies to ac-dc and dc-dc electronic power subsystems. The range of power subsystems includes dc, single phase, and three-phase inputs, with elements having power levels from a fraction of a watt to 20 kW. The voltage range is 600 V and below, at a frequency or frequencies of dc -1 kHz. The recommended practice may be used ...


IEEE Standard for Information Technology - Portable Operating System Interface (POSIX) - Part 26: Device Control Application Program Interface (API) [C Language]

This work will define an application program interface to device drivers. The interface will be modeled on the traditional ioctl() function, but will have enhancements designed to address issues such as type safety" and reentrancy. "


IEEE Standard for Information Technology - POSIX Ada Language Interfaces - Part 1: Binding for System Application Program Interface (API)

This document is part of the POSIX series of standards for applications and user interfaces to open systems. It defines the Ada language bindings as package specifications and accompanying textual descriptions of the applications program interface (API). This standard supports application portability at the source code level through the binding between ISO 8652:1995 (Ada) and ISO/IEC 9945-1:1990 (IEEE Std 1003.1-1990 ...


IEEE Standard for Information Technology - Standardized Application Environment Profile (AEP) - POSIX Realtime and Embedded Application Support

The project will define Application Environment Profiles for embedded and realtime applications utilizing POSIX interfaces. At least three separate profile definitions are expected: a large one for full-function realtime systems, a small one for embedded control systems, and one or more profiles of intermediate size. It will also update the existing profiles to reflect lessons learned through recent experience; for ...


IEEE Standard for Information Technology—POSIX® Ada Language Interfaces—PART 1: Binding for System Application Program Interface (API)

To provide an ISO Ada language binding to ISO 9945-1:1990 (IEEE Std. 1003.1-1990).


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Jobs related to User interfaces

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