136 resources related to Multimedia
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IEEE CCNC 2018 will present the latest developments and technical solutions in the areas of home networking, consumer networking, enabling technologies (such as middleware) and novel applications and services. The conference will include a peer-reviewed program of technical sessions, special sessions, business application sessions, tutorials, and demonstration sessions
This conference is a forum for researchers and designers to present and discuss various aspects of VLSI design, EDA, embedded systems, and enabling technologies. The program will consist of regular paper sessions, special sessions, embedded tutorials, panel discussions, design contest, industrial exhibits and tutorials. This is the premier conference/exhibition in this area in India, attracting designers, EDA professionals, and EDA tool users. The program committee for the conference has a significant representation from the EDA research community and a large fraction of the papers published in this conference are EDA-related
IEEE WoWMoM 2018 is soliciting original and previously unpublished papers addressing research challenges and advances in the areas of wireless, mobile, and multimedia networking as well as ubiquitous and pervasive systems. Papers that present original work, validated by experimentation, simulation, or analysis, are solicited. Practical experiences and experimental efforts from both industry and academia, duly documenting the lessons learned from testbeds, field-trials, or real deployments, are also welcome.
The Annual IEEE International Symposium on Personal, Indoor and Mobile Radio Communications (PIMRC) is one of the premier conferences in the wireless research arena and has a long history of bringing together academia, industry and regulatory bodies. Today, it has become one of the IEEE Communication Society’s major conferences in wireless communications and networks. The topics cover the physical layer (PHY) and fundamentals of wireless communications, medium access control (MAC) and cross-layer design, mobile and wireless networks, as well as services, applications, and business.
The IEEE VLSI Test Symposium (VTS) explores emerging trends and novel concepts in testing, debug and repair of microelectronic circuits and systems.
The IEEE Aerospace and Electronic Systems Magazine publishes articles concerned with the various aspects of systems for space, air, ocean, or ground environments.
Broadcast technology, including devices, equipment, techniques, and systems related to broadcast technology, including the production, distribution, transmission, and propagation aspects.
Video A/D and D/A, display technology, image analysis and processing, video signal characterization and representation, video compression techniques and signal processing, multidimensional filters and transforms, analog video signal processing, neural networks for video applications, nonlinear video signal processing, video storage and retrieval, computer vision, packet video, high-speed real-time circuits, VLSI architecture and implementation for video technology, multiprocessor systems--hardware and software-- ...
Covers topics in the scope of IEEE Transactions on Communications but in the form of very brief publication (maximum of 6column lengths, including all diagrams and tables.)
No Xplore Articles are currently tagged "Multimedia"
Computing Conversations: Van Jacobson on Content-Centric Networking
Computing Conversations: Bertrand Meyer: Eiffel Programming Language
Katie Hafner on the history of the ARPANET project
Computing Conversations: Mitchell Baker on the Mozilla Foundation
Computing Conversations: Gordon Bell on the Building Blocks of Computing
Computing Conversations: Bob Metcalfe on the First Ethernet LAN
Van Jacobson: The Slow-Start Algorithm
Computing Conversations: Vint Cerf on the History of Packets
Computing Conversations: Rasmus Lerdorf Interview on Creating PHP
IEEE GLOBECOM 2010
Computing Conversations: Len Kleinrock on the Theory of Packets
Computing Conversations with Brendan Eich
Computer: Alan Turing at Bletchley Park
SIMD Programming in VOLK, the Vector-Optimized Library of Kernels
The IMS Core, Wireless Network Architecture and LTE
Andrew Tanenbaum: Writing the Book on Networks
Computing Conversations: Daphne Koller and Coursera
Dream Jobs 2011: Meet Hsin-Chien Huang, Pixel Provocateur
Niklaus Wirth on Teaching Computer Science
This recommended practice will develop an XML application defining a standard language for symbolic music representation. The language will be a meta-representation of music information for describing and processing said music information within a multi-layered environment, for achieving integration among structural, score, Musical Instrument Digital Interface (MIDI), and digital sound levels of representation. Furthermore, the recommended practice should integrate music ...
- Software Engineer
- Software Configuration Analyst
- Systems Engineer / Training Specialest
- Full-Time Tenure-Track Faculty in Computer Science
School of Computng
- Professor in Audio Perception
Department of Electronic Systems, Aalborg University